Player Matchup

Osiris
Osiris
MonkishKush
Osiris
Level 32
God Stats
0W - 1L
1,666 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 1
Izanami
Izanami
Numerable
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
RogueBarin
Bacchus
Level 25
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 1
Chang'e
Chang'e
SenseiPanda67
Chang'e
Level 89
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 1
Thanatos
Thanatos
TheNinjerGinger
Thanatos
Level 75
God Stats
1W - 1L
1,578 SR
Queue Stats
2W - 3L
1,516 Elo+
Party 1
Team Averages
Level 45
1,586 SR
1,642 Elo+

VS

Team Averages
Level 163
1,582 SR
1,514 Elo+
Ratatoskr
Ratatoskr
AwhTystiK
Ratatoskr
Level 221
God Stats
4W - 1L
1,738 SR
Queue Stats
136W - 136L
1,548 Elo+
Solo
Neith
Neith
IVI A X 1 M U 5
Neith
Level 156
God Stats
9W - 14L
1,460 SR
Queue Stats
304W - 289L
1,473 Elo+
Solo
Olorun
Olorun
Kungfoo_Samurai
Olorun
Level 149
God Stats
5W - 1L
1,717 SR
Queue Stats
361W - 366L
1,500 Elo+
Solo
King Arthur
King Arthur
MXS HARRY
King Arthur
Level 149
God Stats
2W - 1L
1,487 SR
Queue Stats
28W - 27L
1,505 Elo+
Solo
Charon
Charon
bombday04
Charon
Level 142
God Stats
1W - 0L
1,509 SR
Queue Stats
12W - 11L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 1 / 0
5,302
482
3,485
7,607
7,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Numerable
Izanami
10
1 / 3 / 0
5,838
531
1,467
3,927
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
RogueBarin
Bacchus
8
1 / 3 / 2
5,327
484
2,508
5,974
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
12
1 / 4 / 4
5,957
542
5,749
10,477
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
12
3 / 3 / 2
6,080
553
6,272
11,404
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AwhTystiK
Ratatoskr
12
4 / 3 / 3
7,086
644
5,382
8,892
3,243
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 2 / 2
6,563
597
5,040
7,694
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 1 / 3
7,706
701
4,997
5,016
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
MXS HARRY
King Arthur
13
3 / 1 / 1
7,743
704
7,055
7,251
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
bombday04
Charon
11
2 / 1 / 5
7,292
663
2,952
6,814
4,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
14
14
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AwhTystiK
Ratatoskr
4
3
3
1.83
W
2
2
2
1.5
W
3
1
3
4.5
W
King Arthur
MXS HARRY
King Arthur
3
1
1
3.5
L
Osiris
1
1
0
1
L
Izanami
Numerable
Izanami
1
3
0
0.33
L
Bacchus
RogueBarin
Bacchus
1
3
2
0.67
L
Chang'e
1
4
4
0.75
L
Thanatos
3
3
2
1.33
W
Charon
bombday04
Charon
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,481
Damage
25,426
39,389
Taken
35,667
21,895
Mitigated
17,903
14,470
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AwhTystiK
Ratatoskr
5,382
1,675
0
908
8,892
3,243
25
971
7,921
0
42,384
W
5,040
2,153
0
2,884
7,694
2,469
514
3,824
3,870
0
42,921
W
4,997
1,731
210
2,960
5,016
1,683
1,208
913
4,103
49,795
0
W
King Arthur
MXS HARRY
King Arthur
7,055
488
0
1,504
7,251
6,020
0
147
6,503
981
51,796
L
Osiris
3,485
779
0
1,261
7,607
7,940
0
281
7,326
0
26,358
L
Izanami
Numerable
Izanami
1,467
1,136
0
198
3,927
1,167
0
2,067
1,694
0
30,550
L
Bacchus
RogueBarin
Bacchus
2,508
551
0
867
5,974
5,044
0
3,319
2,300
10,507
1,420
L
Chang'e
5,749
414
915
4,853
10,477
3,194
0
815
9,662
32,502
813
L
Thanatos
6,272
1,127
0
6,376
11,404
4,550
0
1,249
10,061
0
43,159
W
Charon
bombday04
Charon
2,952
884
0
1,588
6,814
4,488
0
1,806
5,008
22,566
3,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
36,390
275
Minions Killed
374
0
Camps Cleared
0
1,209,742
Distance Traveled
1,106,906
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,086
644
64
6
0
243,475
0
W
Neith
6,563
597
80
7
0
202,422
3
W
Olorun
7,706
701
98
9
0
208,827
0
W
King Arthur
7,743
704
98
9
0
224,293
1
L
Osiris
5,302
482
47
4
0
248,853
0
L
Izanami
5,838
531
68
6
0
241,406
0
L
Bacchus
5,327
484
22
2
0
231,626
2
L
Chang'e
5,957
542
76
7
0
231,284
0
L
Thanatos
6,080
553
62
6
0
256,573
2
W
Charon
7,292
663
34
3
0
227,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role