Player Matchup

Xing Tian
Xing Tian
Chronos_Kyuushi
Xing Tian
Level 108
God Stats
8W - 4L
1,649 SR
Queue Stats
149W - 158L
1,452 Elo+
Party 1
Hades
Hades
Forest_Yokai
Hades
Level 104
God Stats
5W - 3L
1,731 SR
Queue Stats
140W - 141L
1,416 Elo+
Party 1
Aphrodite
Aphrodite
Spaceguard59
Aphrodite
Level 40
God Stats
1W - 2L
1,309 SR
Queue Stats
112W - 132L
1,431 Elo+
Party 1
Izanami
Izanami
The-Hunter_0995
Izanami
Level 87
God Stats
9W - 4L
1,652 SR
Queue Stats
129W - 97L
1,486 Elo+
Solo
Arachne
Arachne
biladem
Arachne
Level 72
God Stats
48W - 44L
1,538 SR
Queue Stats
161W - 146L
1,494 Elo+
Solo
Team Averages
Level 82
1,576 SR
1,456 Elo+

VS

Team Averages
Level 109
1,461 SR
1,474 Elo+
Thanatos
Thanatos
I_Miss_N64
Thanatos
Level 148
God Stats
0W - 1L
1,612 SR
Queue Stats
119W - 115L
1,589 Elo+
Solo
Hera
Hera
Lowkey_Poisonous
Hera
Level 86
God Stats
28W - 25L
1,555 SR
Queue Stats
267W - 297L
1,475 Elo+
Solo
Ne Zha
Ne Zha
OviIsTheGOAT
Ne Zha
Level 120
God Stats
8W - 12L
1,466 SR
Queue Stats
22W - 26L
1,431 Elo+
Party 2
Khepri
Khepri
Rufus Maple
Khepri
Level 62
God Stats
0W - 3L
1,196 SR
Queue Stats
62W - 61L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Sa1nt s0ld1ers
Kukulkan
Level 129
God Stats
103W - 96L
1,476 SR
Queue Stats
152W - 160L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chronos_Kyuushi
Xing Tian
14
2 / 0 / 6
9,863
1,233
7,979
19,001
9,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
4 / 2 / 4
9,537
1,192
7,266
8,361
3,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Spaceguard59
Aphrodite
14
1 / 0 / 7
9,368
1,171
2,237
6,414
3,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 1
8,956
1,120
3,475
7,653
2,227
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
biladem
Arachne
14
0 / 0 / 6
8,432
1,054
6,190
3,020
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

302

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I_Miss_N64
Thanatos
13
0 / 0 / 0
7,635
954
1,289
992
300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 1
8,402
1,050
12,026
6,252
2,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
13
2 / 2 / 0
8,781
1,098
10,781
7,177
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Khepri
14
0 / 1 / 1
8,273
1,034
1,834
7,727
7,216
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
14
1 / 3 / 2
9,036
1,130
13,933
6,792
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
8
Kills
3
3
Deaths
8
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Chronos_Kyuushi
Xing Tian
2
0
6
5
W
4
2
4
3
L
Thanatos
I_Miss_N64
Thanatos
0
0
0
0
L
0
2
1
0.25
L
Ne Zha
2
2
0
1
L
Khepri
0
1
1
0.5
L
Kukulkan
1
3
2
0.67
W
Aphrodite
Spaceguard59
Aphrodite
1
0
7
4.5
W
1
1
1
1.5
W
Arachne
biladem
Arachne
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,147
Damage
39,863
44,449
Taken
28,940
19,490
Mitigated
15,827
20,908
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Chronos_Kyuushi
Xing Tian
7,979
335
2,532
6,628
19,001
9,050
0
11,966
7,035
27,954
0
W
7,266
608
807
1,755
8,361
3,540
0
3,936
4,425
19,969
278
L
Thanatos
I_Miss_N64
Thanatos
1,289
289
0
393
992
300
0
511
481
0
6,979
L
12,026
2,044
0
614
6,252
2,146
0
2,824
3,428
30,423
948
L
Ne Zha
10,781
832
0
1,102
7,177
3,454
0
5,037
2,140
0
32,242
L
Khepri
1,834
25
0
0
7,727
7,216
0
4,946
2,781
9,081
0
L
Kukulkan
13,933
636
0
620
6,792
2,711
0
4,069
2,723
39,581
0
W
Aphrodite
Spaceguard59
Aphrodite
2,237
306
5,030
4,007
6,414
3,550
0
4,728
1,686
7,732
1,281
W
3,475
2,617
0
0
7,653
2,227
0
5,676
1,942
0
30,336
W
Arachne
biladem
Arachne
6,190
6,145
0
149
3,020
1,123
0
1,200
1,820
0
14,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,156
Gold Earned
42,127
187
Minions Killed
205
7
Camps Cleared
4
859,326
Distance Traveled
698,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,863
1,233
43
5
1
176,695
0
W
Hades
9,537
1,192
36
5
2
164,687
0
L
Thanatos
7,635
954
14
2
1
55,851
0
L
Hera
8,402
1,050
55
7
0
175,147
0
L
Ne Zha
8,781
1,098
52
7
2
166,580
0
L
Khepri
8,273
1,034
18
2
1
147,316
0
L
Kukulkan
9,036
1,130
66
8
0
153,164
0
W
Aphrodite
9,368
1,171
13
2
0
161,976
0
W
Izanami
8,956
1,120
78
10
3
149,022
0
W
Arachne
8,432
1,054
17
2
1
206,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role