Player Matchup

Bacchus
Bacchus
Psychickai
Bacchus
Level 62
God Stats
16W - 12L
1,460 SR
Queue Stats
307W - 350L
1,363 Elo+
Solo
Loki
Loki
RampartSlaps
Loki
Level 122
God Stats
2W - 1L
1,409 SR
Queue Stats
49W - 39L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
RxVito
Nu Wa
Level 100
God Stats
1W - 1L
1,554 SR
Queue Stats
50W - 42L
1,446 Elo+
Party 2
Team Averages
Level 95
1,474 SR
1,417 Elo+

VS

Team Averages
Level 61
1,469 SR
1,373 Elo+
Sun Wukong
Sun Wukong
Jay BIand
Sun Wukong
Level 33
God Stats
17W - 17L
1,411 SR
Queue Stats
108W - 191L
1,329 Elo+
Party 1
Poseidon
Poseidon
OldSoul_96
Poseidon
Level 85
God Stats
31W - 37L
1,425 SR
Queue Stats
194W - 180L
1,458 Elo+
Solo
Danzaburou
Danzaburou
SNAP49
Danzaburou
Level 66
God Stats
34W - 23L
1,572 SR
Queue Stats
264W - 369L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Psychickai
Bacchus
17
4 / 2 / 4
10,647
819
5,676
9,580
12,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 5
10,229
787
7,966
6,181
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
RxVito
Nu Wa
17
4 / 3 / 4
11,332
872
13,557
6,572
1,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jay BIand
Sun Wukong
13
0 / 3 / 6
8,868
682
3,987
12,080
8,675
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
OldSoul_96
Poseidon
17
1 / 6 / 4
10,291
792
6,004
10,174
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SNAP49
Danzaburou
17
6 / 1 / 1
11,647
896
7,210
9,293
2,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
10
Kills
7
7
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Jay BIand
Sun Wukong
0
3
6
1
L
Poseidon
OldSoul_96
Poseidon
1
6
4
0.5
W
Bacchus
Psychickai
Bacchus
4
2
4
3
W
2
2
5
2.25
W
Nu Wa
RxVito
Nu Wa
4
3
4
2
L
Danzaburou
SNAP49
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
17,201
22,333
Taken
31,547
16,262
Mitigated
14,120
4,468
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Jay BIand
Sun Wukong
3,987
798
63
939
12,080
8,675
0
5,977
5,926
0
18,673
L
Poseidon
OldSoul_96
Poseidon
6,004
665
0
1,920
10,174
2,595
0
5,715
4,366
47,511
482
W
Bacchus
Psychickai
Bacchus
5,676
295
0
1,754
9,580
12,046
0
1,956
7,624
18,519
1,914
W
7,966
497
0
588
6,181
2,280
0
1,438
4,733
0
30,320
W
Nu Wa
RxVito
Nu Wa
13,557
5,144
0
2,126
6,572
1,936
1,207
2,516
4,035
36,567
0
L
Danzaburou
SNAP49
Danzaburou
7,210
3,225
0
3,342
9,293
2,850
0
7,050
2,159
0
52,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
30,806
127
Minions Killed
203
0
Camps Cleared
0
715,864
Distance Traveled
640,773
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,868
682
41
3
0
185,176
0
L
Poseidon
10,291
792
82
6
0
217,982
2
W
Bacchus
10,647
819
24
2
0
259,033
8
W
Loki
10,229
787
51
4
0
235,200
0
W
Nu Wa
11,332
872
52
4
0
221,631
0
L
Danzaburou
11,647
896
80
6
0
237,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role