Player Matchup

Chang'e
Chang'e
Almhasy88
Chang'e
Level 59
God Stats
1W - 3L
1,166 SR
Queue Stats
20W - 29L
1,078 Elo+
Party 2
Bacchus
Bacchus
Ccris13
Bacchus
Level 57
God Stats
4W - 8L
1,239 SR
Queue Stats
20W - 28L
1,078 Elo+
Party 2
Danzaburou
Danzaburou
Dehiel
Danzaburou
Level 109
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
MuNi033
Anubis
Level 82
God Stats
7W - 11L
1,162 SR
Queue Stats
20W - 29L
1,078 Elo+
Party 2
Fenrir
Fenrir
TonkatsuSama
Fenrir
Level 112
God Stats
4W - 6L
1,198 SR
Queue Stats
15W - 26L
1,078 Elo+
Party 2
Team Averages
Level 84
1,214 SR
1,163 Elo+

VS

Team Averages
Level 114
1,547 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
lukoto
Hades
Level 139
God Stats
15W - 10L
1,590 SR
Queue Stats
52W - 54L
1,504 Elo+
Party 1
Ravana
Ravana
taleb_kh_99
Ravana
Level 145
God Stats
29W - 26L
1,573 SR
Queue Stats
515W - 489L
1,519 Elo+
Solo
Horus
Horus
viperin22
Horus
Level 67
God Stats
16W - 13L
1,570 SR
Queue Stats
151W - 164L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Almhasy88
Chang'e
13
0 / 6 / 0
6,921
461
3,088
12,999
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Ccris13
Bacchus
10
0 / 4 / 0
6,024
402
3,176
14,129
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Dehiel
Danzaburou
12
2 / 3 / 2
7,066
471
5,477
8,460
2,738
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
MuNi033
Anubis
14
6 / 5 / 1
8,441
563
7,073
13,379
3,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
14
4 / 6 / 4
8,361
557
9,677
16,158
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 2 / 6
8,875
592
9,970
5,156
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
 
Medusa
13
4 / 2 / 3
7,931
529
7,480
6,560
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
lukoto
Hades
17
10 / 2 / 2
10,813
721
14,974
13,341
7,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
14
4 / 5 / 7
8,460
564
8,359
10,619
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
viperin22
Horus
13
2 / 1 / 5
7,571
505
7,945
9,475
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
12
Kills
24
24
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
6
3.5
W
Medusa
 
Medusa
4
2
3
2.75
L
Chang'e
Almhasy88
Chang'e
0
6
0
0
L
Bacchus
Ccris13
Bacchus
0
4
0
0
L
Danzaburou
Dehiel
Danzaburou
2
3
2
1
L
Anubis
MuNi033
Anubis
6
5
1
1.3
L
Fenrir
4
6
4
1
W
Hades
lukoto
Hades
10
2
2
5.5
W
Ravana
4
5
7
1.5
W
Horus
viperin22
Horus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
48,728
65,125
Taken
45,151
27,437
Mitigated
22,172
16,482
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,970
2,554
0
523
5,156
1,307
142
2,393
2,763
57,054
0
W
Medusa
 
Medusa
7,480
2,273
0
1,115
6,560
2,592
1,216
2,315
4,245
0
61,543
L
Chang'e
Almhasy88
Chang'e
3,088
378
80
5,353
12,999
3,088
34
8,084
4,915
43,109
1,075
L
Bacchus
Ccris13
Bacchus
3,176
170
0
1,387
14,129
12,651
0
3,568
10,276
12,398
0
L
Danzaburou
Dehiel
Danzaburou
5,477
860
274
3,491
8,460
2,738
0
1,616
6,779
0
48,003
L
Anubis
MuNi033
Anubis
7,073
723
0
4,776
13,379
3,405
32
5,683
7,611
58,332
272
L
Fenrir
9,677
3,368
0
1,121
16,158
5,555
0
6,536
9,518
0
49,661
W
Hades
lukoto
Hades
14,974
1,282
96
7,635
13,341
7,250
114
2,553
10,433
87,030
1,279
W
Ravana
8,359
2,621
0
742
10,619
4,705
101
3,163
7,438
0
56,867
W
Horus
viperin22
Horus
7,945
2,617
682
2,470
9,475
6,318
239
2,385
7,090
623
26,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
43,650
364
Minions Killed
437
0
Camps Cleared
0
1,417,598
Distance Traveled
1,549,590
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,875
592
82
5
0
304,450
8
W
Medusa
7,931
529
85
6
0
286,267
0
L
Chang'e
6,921
461
88
6
0
272,575
4
L
Bacchus
6,024
402
18
1
0
297,721
0
L
Danzaburou
7,066
471
83
6
0
253,382
0
L
Anubis
8,441
563
116
8
0
243,009
0
L
Fenrir
8,361
557
59
4
0
350,911
0
W
Hades
10,813
721
147
10
0
271,663
3
W
Ravana
8,460
564
79
5
0
371,259
2
W
Horus
7,571
505
44
3
0
315,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role