Player Matchup

Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum III
 
Bakasura
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum I
CaptainVanchu
Cabrakan
Platinum I
Level 225
God Stats
5W - 5L
1,275 SR
Queue Stats
204W - 201L
2,086 MMR
Solo
Zeus
Zeus
Platinum IV
ImDangerousB-1CH
Zeus
Platinum IV
Level 120
God Stats
48W - 38L
1,610 SR
Queue Stats
59W - 58L
1,658 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,477 SR
1,649 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,505 SR
1,637 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond V
 
Tiamat
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum IV
Ami230
Khepri
Platinum IV
Level 122
God Stats
11W - 4L
1,697 SR
Queue Stats
148W - 153L
1,741 MMR
Party 1
Surtr
Surtr
Gold II
lll KiQ lll
Surtr
Gold II
Level 161
God Stats
18W - 20L
1,489 SR
Queue Stats
220W - 217L
1,580 MMR
Solo
Charybdis
Charybdis
Platinum II
matias113
Charybdis
Platinum II
Level 134
God Stats
1W - 1L
1,342 SR
Queue Stats
148W - 148L
1,862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
4 / 2 / 0
5,394
771
5,374
4,762
1,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
 
Bakasura
9
2 / 1 / 0
4,778
683
3,304
7,536
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Ares
 
Ares
7
0 / 2 / 2
4,461
637
1,587
6,085
2,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
CaptainVanchu
Cabrakan
8
0 / 3 / 0
4,079
583
2,338
5,488
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 0
4,223
603
2,334
4,868
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
CthulhuAwilixKuzenboSusano

VS

Bans
ThanatosSobekAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
6 / 0 / 1
5,863
838
4,426
4,782
1,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
 
Tiamat
10
4 / 1 / 3
5,474
782
4,629
3,998
1,931
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Khepri
Ami230
Khepri
8
1 / 2 / 2
4,768
681
1,268
6,056
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 3
5,286
755
4,707
7,203
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
matias113
Charybdis
8
2 / 2 / 1
4,772
682
3,606
4,806
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
14
14
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
2
0
2
L
Bakasura
 
Bakasura
2
1
0
2
L
Ares
 
Ares
0
2
2
0.5
W
Scylla
 
Scylla
6
0
1
6.5
W
Tiamat
 
Tiamat
4
1
3
5.5
W
Khepri
Ami230
Khepri
1
2
2
1
L
Cabrakan
CaptainVanchu
Cabrakan
0
3
0
0
L
0
6
0
0
W
1
1
3
2.5
W
Charybdis
matias113
Charybdis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,937
Damage
18,636
28,739
Taken
26,845
12,295
Mitigated
11,318
7,761
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,374
3,649
0
2,127
4,762
1,339
0
1,336
3,426
0
36,444
L
Bakasura
 
Bakasura
3,304
2,588
0
2,129
7,536
2,515
0
2,796
4,500
0
22,543
L
Ares
 
Ares
1,587
71
0
1,584
6,085
2,921
0
1,398
4,687
11,346
0
W
Scylla
 
Scylla
4,426
906
0
3,145
4,782
1,255
0
1,233
3,524
37,791
0
W
Tiamat
 
Tiamat
4,629
513
0
1,656
3,998
1,931
0
1,277
2,389
21,789
2,302
W
Khepri
Ami230
Khepri
1,268
29
0
2,002
6,056
3,125
0
1,184
4,872
12,552
675
L
Cabrakan
CaptainVanchu
Cabrakan
2,338
259
0
1,761
5,488
4,215
0
590
4,845
18,296
0
L
2,334
863
0
160
4,868
1,305
0
3,781
717
21,666
0
W
4,707
1,579
0
2,917
7,203
3,642
0
2,217
4,372
735
30,709
W
Charybdis
matias113
Charybdis
3,606
1,754
0
2,173
4,806
1,365
0
538
4,268
0
27,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,935
Gold Earned
26,163
247
Minions Killed
233
0
Camps Cleared
0
677,768
Distance Traveled
802,896
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,394
771
71
10
0
139,805
0
L
Bakasura
4,778
683
63
9
0
178,234
0
L
Ares
4,461
637
12
2
0
142,866
0
W
Scylla
5,863
838
71
10
0
179,629
0
W
Tiamat
5,474
782
53
8
0
170,879
0
W
Khepri
4,768
681
20
3
0
165,432
7
L
Cabrakan
4,079
583
47
7
0
112,099
0
L
Zeus
4,223
603
54
8
0
104,764
0
W
Surtr
5,286
755
44
6
0
140,316
1
W
Charybdis
4,772
682
45
6
0
146,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role