Player Matchup

Raijin
Raijin
Dreadful-Empress
Raijin
Level 153
God Stats
8W - 11L
1,489 SR
Queue Stats
132W - 143L
1,445 Elo+
Solo
Amaterasu
Amaterasu
KyotoYokai
Amaterasu
Level 69
God Stats
80W - 69L
1,527 SR
Queue Stats
250W - 270L
1,444 Elo+
Party 1
Osiris
Osiris
LordUltimus2
Osiris
Level 126
God Stats
2W - 2L
1,807 SR
Queue Stats
377W - 366L
1,435 Elo+
Solo
Khepri
Khepri
Redboi504
Khepri
Level 108
God Stats
4W - 5L
1,556 SR
Queue Stats
558W - 599L
1,441 Elo+
Party 1
Apollo
Apollo
Virtiqq
Apollo
Level 68
God Stats
28W - 29L
1,465 SR
Queue Stats
268W - 269L
1,437 Elo+
Party 1
Team Averages
Level 105
1,569 SR
1,440 Elo+

VS

Team Averages
Level 115
1,512 SR
1,468 Elo+
Cabrakan
Cabrakan
CarpinchoArgento
Cabrakan
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 217L
1,466 Elo+
Solo
Nu Wa
Nu Wa
CheriGame
Nu Wa
Level 85
God Stats
117W - 105L
1,506 SR
Queue Stats
234W - 254L
1,438 Elo+
Solo
Fenrir
Fenrir
DonSilbato
Fenrir
Level 86
God Stats
2W - 1L
1,570 SR
Queue Stats
157W - 158L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Jordy51_J
Xing Tian
Level 94
God Stats
1W - 0L
1,494 SR
Queue Stats
11W - 17L
1,395 Elo+
Solo
Neith
Neith
Noturno9999
Neith
Level 164
God Stats
1W - 1L
1,489 SR
Queue Stats
18W - 14L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,535
503
4,212
6,899
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
KyotoYokai
Amaterasu
10
1 / 7 / 2
6,117
471
5,644
14,462
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
13
2 / 3 / 0
7,074
544
4,416
12,709
8,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Khepri
Redboi504
Khepri
10
0 / 5 / 2
6,015
463
4,439
13,142
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Virtiqq
Apollo
12
2 / 4 / 0
6,964
536
3,878
8,220
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,094
623
7,268
10,104
8,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
CheriGame
Nu Wa
14
5 / 0 / 3
7,409
570
8,287
5,736
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DonSilbato
Fenrir
12
6 / 1 / 4
7,097
546
7,908
9,291
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Jordy51_J
Xing Tian
12
4 / 1 / 5
6,801
523
5,412
10,127
5,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
4 / 0 / 3
7,007
539
9,489
4,792
1,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
22
23
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Nu Wa
CheriGame
Nu Wa
5
0
3
6.5
W
Fenrir
DonSilbato
Fenrir
6
1
4
8
L
0
4
0
0
W
Xing Tian
Jordy51_J
Xing Tian
4
1
5
6.5
L
Amaterasu
KyotoYokai
Amaterasu
1
7
2
0.29
L
Osiris
2
3
0
0.67
W
4
0
3
5.5
L
Khepri
Redboi504
Khepri
0
5
2
0.2
L
Apollo
Virtiqq
Apollo
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
38,364
55,432
Taken
40,050
28,841
Mitigated
20,728
10,865
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,268
1,114
0
3,626
10,104
8,501
0
78
10,026
60,718
2,424
W
Nu Wa
CheriGame
Nu Wa
8,287
1,093
0
2,500
5,736
1,567
373
2,368
3,368
58,561
0
W
Fenrir
DonSilbato
Fenrir
7,908
2,385
0
3,778
9,291
3,239
0
2,052
7,239
0
41,880
L
4,212
372
0
538
6,899
2,832
380
4,068
2,831
47,706
0
W
Xing Tian
Jordy51_J
Xing Tian
5,412
630
88
2,417
10,127
5,861
204
2,557
7,570
29,225
0
L
Amaterasu
KyotoYokai
Amaterasu
5,644
3,381
0
4,070
14,462
5,402
0
4,606
9,856
0
26,803
L
Osiris
4,416
1,428
0
3,017
12,709
8,870
140
6,310
6,399
0
41,395
W
9,489
4,456
0
1,335
4,792
1,560
496
1,062
3,730
0
44,720
L
Khepri
Redboi504
Khepri
4,439
392
0
1,956
13,142
9,035
0
3,611
9,531
19,980
1,497
L
Apollo
Virtiqq
Apollo
3,878
2,451
0
1,284
8,220
2,702
0
2,369
5,851
0
43,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,705
Gold Earned
36,408
295
Minions Killed
377
0
Camps Cleared
0
1,242,537
Distance Traveled
1,294,323
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,094
623
112
9
0
214,886
2
W
Nu Wa
7,409
570
81
6
0
271,008
0
W
Fenrir
7,097
546
68
5
0
301,889
0
L
Raijin
6,535
503
82
6
0
228,844
1
W
Xing Tian
6,801
523
45
3
0
272,116
0
L
Amaterasu
6,117
471
45
3
0
292,162
0
L
Osiris
7,074
544
66
5
0
205,604
0
W
Neith
7,007
539
71
5
0
234,424
6
L
Khepri
6,015
463
24
2
0
268,297
2
L
Apollo
6,964
536
78
6
0
247,630
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role