Player Matchup

Arachne
Arachne
JimmyyDean
Arachne
Level 48
God Stats
2W - 5L
1,271 SR
Queue Stats
27W - 41L
1,431 Elo+
Party 1
Izanami
Izanami
KyotoYokai
Izanami
Level 69
God Stats
2W - 2L
1,517 SR
Queue Stats
250W - 270L
1,433 Elo+
Party 3
Ra
Ra
Redboi504
Ra
Level 108
God Stats
3W - 7L
1,264 SR
Queue Stats
558W - 599L
1,429 Elo+
Party 3
Achilles
Achilles
ScoobyDoobyDoooo
Achilles
Level 64
God Stats
2W - 1L
1,563 SR
Queue Stats
39W - 38L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
Virtiqq
Cthulhu
Level 68
God Stats
32W - 29L
1,483 SR
Queue Stats
268W - 269L
1,425 Elo+
Party 3
Team Averages
Level 71
1,419 SR
1,442 Elo+

VS

Team Averages
Level 91
1,522 SR
1,498 Elo+
Poseidon
Poseidon
ChampDaDon
Poseidon
Level 53
God Stats
6W - 6L
1,616 SR
Queue Stats
126W - 127L
1,508 Elo+
Solo
Ishtar
Ishtar
CommieKnight
Ishtar
Level 149
God Stats
2W - 6L
1,531 SR
Queue Stats
272W - 244L
1,493 Elo+
Solo
Horus
Horus
DarthQuan6
Horus
Level 129
God Stats
3W - 10L
1,463 SR
Queue Stats
260W - 268L
1,492 Elo+
Party 2
Chang'e
Chang'e
Lulusage46920
Chang'e
Level 123
God Stats
17W - 25L
1,500 SR
Queue Stats
230W - 231L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
OgKuChi
Ao Kuang
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JimmyyDean
Arachne
7
2 / 2 / 1
4,161
694
1,210
3,920
943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
KyotoYokai
Izanami
8
1 / 0 / 0
4,409
735
628
1,419
354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 1
4,489
748
2,454
4,091
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
3 / 2 / 0
4,623
771
2,895
5,539
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Virtiqq
Cthulhu
7
1 / 0 / 3
4,613
769
1,143
3,971
2,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChampDaDon
Poseidon
4
0 / 1 / 0
3,139
523
791
1,921
311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
9
2 / 3 / 0
5,214
869
2,238
4,905
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Horus
5
1 / 2 / 0
3,476
579
572
3,099
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
8
2 / 1 / 1
3,948
658
3,796
4,725
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
OgKuChi
Ao Kuang
2
0 / 1 / 1
3,084
514
0
758
247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
5
6
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ChampDaDon
Poseidon
0
1
0
0
L
Ishtar
2
3
0
0.67
L
Horus
1
2
0
0.5
W
Arachne
JimmyyDean
Arachne
2
2
1
1.25
W
Izanami
KyotoYokai
Izanami
1
0
0
1
L
Chang'e
2
1
1
2.5
L
Ao Kuang
OgKuChi
Ao Kuang
0
1
1
0.5
W
1
2
1
0.75
W
3
2
0
1.5
W
Cthulhu
Virtiqq
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,330
Damage
7,397
18,940
Taken
15,408
7,303
Mitigated
3,883
6,225
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ChampDaDon
Poseidon
791
289
0
1,101
1,921
311
0
353
1,568
9,621
417
L
Ishtar
2,238
1,213
0
2,250
4,905
1,203
0
0
4,905
0
33,260
L
Horus
572
500
80
485
3,099
908
0
614
2,485
0
6,279
W
Arachne
JimmyyDean
Arachne
1,210
809
0
1,365
3,920
943
192
863
2,947
0
16,193
W
Izanami
KyotoYokai
Izanami
628
492
0
222
1,419
354
1,224
409
1,010
0
23,997
L
Chang'e
3,796
403
240
1,550
4,725
1,214
0
2,344
2,381
16,531
0
L
Ao Kuang
OgKuChi
Ao Kuang
0
0
0
0
758
247
0
283
475
0
0
W
2,454
284
240
1,620
4,091
1,033
0
2,114
1,695
22,434
719
W
2,895
1,135
0
1,632
5,539
2,860
0
0
5,539
0
20,986
W
Cthulhu
Virtiqq
Cthulhu
1,143
0
0
1,146
3,971
2,113
368
764
3,180
13,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,295
Gold Earned
18,861
189
Minions Killed
127
0
Camps Cleared
0
647,450
Distance Traveled
367,806
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,139
523
17
3
0
46,249
0
L
Ishtar
5,214
869
69
12
0
94,437
0
L
Horus
3,476
579
10
2
0
75,448
0
W
Arachne
4,161
694
35
6
0
139,284
0
W
Izanami
4,409
735
53
9
0
113,480
0
L
Chang'e
3,948
658
31
5
0
125,223
1
L
Ao Kuang
3,084
514
0
0
0
26,449
0
W
Ra
4,489
748
36
6
0
119,719
3
W
Achilles
4,623
771
40
7
0
139,789
0
W
Cthulhu
4,613
769
25
4
0
135,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role