Player Matchup

Anubis
Anubis
CheemMoney
Anubis
Level 96
God Stats
4W - 4L
1,544 SR
Queue Stats
67W - 52L
1,528 Elo+
Party 2
Thanatos
Thanatos
Dinkleburg778
Thanatos
Level 88
God Stats
4W - 3L
1,534 SR
Queue Stats
26W - 25L
1,476 Elo+
Party 2
Bake Kujira
Bake Kujira
kanekij26
Bake Kujira
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,467 Elo+
Solo
Apollo
Apollo
kaseykas
Apollo
Level 129
God Stats
1W - 3L
1,447 SR
Queue Stats
170W - 134L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
ski_cap
Zhong Kui
Level 141
God Stats
2W - 1L
1,944 SR
Queue Stats
456W - 406L
1,532 Elo+
Solo
Team Averages
Level 97
1,594 SR
1,511 Elo+

VS

Team Averages
Level 135
1,513 SR
1,515 Elo+
Pele
Pele
 
Pele
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GrandmaPuff
Nu Wa
Level 179
God Stats
42W - 29L
1,594 SR
Queue Stats
348W - 346L
1,527 Elo+
Solo
King Arthur
King Arthur
Telriel
King Arthur
Level 149
God Stats
3W - 1L
1,352 SR
Queue Stats
210W - 176L
1,545 Elo+
Party 1
Charybdis
Charybdis
TinyBoyTim
Charybdis
Level 124
God Stats
5W - 3L
1,620 SR
Queue Stats
83W - 76L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
bellmar
Baron Samedi
Level 107
God Stats
12W - 15L
1,498 SR
Queue Stats
111W - 107L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CheemMoney
Anubis
11
5 / 5 / 0
6,254
625
5,787
7,162
2,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Dinkleburg778
Thanatos
10
1 / 3 / 6
5,408
541
5,286
8,858
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bake Kujira
kanekij26
Bake Kujira
3
0 / 2 / 0
3,689
369
200
2,798
1,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
kaseykas
Apollo
9
2 / 3 / 3
5,301
530
4,108
7,472
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ski_cap
Zhong Kui
10
0 / 3 / 0
5,772
577
4,747
8,620
5,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
5 / 3 / 3
6,089
609
5,057
8,068
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
4 / 2 / 4
6,562
656
3,982
4,368
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Telriel
King Arthur
12
3 / 0 / 0
6,550
655
5,811
8,118
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
TinyBoyTim
Charybdis
11
3 / 2 / 5
6,042
604
5,895
5,621
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
bellmar
Baron Samedi
9
1 / 1 / 6
5,964
596
3,720
4,663
3,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
16
16
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
3
2.17
L
Anubis
CheemMoney
Anubis
5
5
0
1
L
Thanatos
Dinkleburg778
Thanatos
1
3
6
1.33
W
4
2
4
3
W
King Arthur
Telriel
King Arthur
3
0
0
3
W
Charybdis
TinyBoyTim
Charybdis
3
2
5
2.75
W
Baron Samedi
bellmar
Baron Samedi
1
1
6
4
L
Bake Kujira
kanekij26
Bake Kujira
0
2
0
0
L
Apollo
kaseykas
Apollo
2
3
3
1.17
L
Zhong Kui
ski_cap
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
24,465
34,910
Taken
30,838
14,362
Mitigated
14,107
12,670
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,057
1,546
0
1,750
8,068
2,279
0
2,167
5,901
0
32,305
L
Anubis
CheemMoney
Anubis
5,787
277
0
1,770
7,162
2,876
0
3,266
3,896
44,988
0
L
Thanatos
Dinkleburg778
Thanatos
5,286
1,597
0
4,664
8,858
2,990
0
1,856
7,002
0
32,889
W
3,982
1,591
42
1,504
4,368
1,013
0
2,073
2,295
30,474
1,686
W
King Arthur
Telriel
King Arthur
5,811
845
0
2,529
8,118
6,146
0
4,747
3,371
0
43,306
W
Charybdis
TinyBoyTim
Charybdis
5,895
3,306
0
1,903
5,621
1,624
654
1,133
4,488
0
45,340
W
Baron Samedi
bellmar
Baron Samedi
3,720
937
251
1,329
4,663
3,045
161
614
4,049
16,278
383
L
Bake Kujira
kanekij26
Bake Kujira
200
58
0
48
2,798
1,088
0
894
1,904
2,797
0
L
Apollo
kaseykas
Apollo
4,108
3,068
0
1,633
7,472
2,224
13
1,425
6,047
0
24,625
L
Zhong Kui
ski_cap
Zhong Kui
4,747
1,437
0
4,555
8,620
5,184
0
242
8,378
43,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
31,207
278
Minions Killed
291
0
Camps Cleared
0
804,708
Distance Traveled
984,774
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,089
609
54
5
0
253,946
0
L
Anubis
6,254
625
74
7
0
189,397
0
L
Thanatos
5,408
541
57
6
0
220,838
0
W
Nu Wa
6,562
656
54
5
0
192,587
4
W
King Arthur
6,550
655
84
8
0
164,889
0
W
Charybdis
6,042
604
80
8
0
182,121
0
W
Baron Samedi
5,964
596
19
2
0
191,231
0
L
Bake Kujira
3,689
369
8
1
0
61,017
0
L
Apollo
5,301
530
43
4
0
185,089
0
L
Zhong Kui
5,772
577
96
10
0
148,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role