Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BirdLawExpert
Ra
Level 63
God Stats
1W - 1L
1,286 SR
Queue Stats
68W - 51L
1,579 Elo+
Party 1
Athena
Athena
Bolt3644
Athena
Level 81
God Stats
17W - 18L
1,572 SR
Queue Stats
21W - 20L
1,477 Elo+
Solo
Bastet
Bastet
cherubicaI
Bastet
Level 139
God Stats
15W - 6L
1,636 SR
Queue Stats
180W - 157L
1,567 Elo+
Party 1
Team Averages
Level 116
1,499 SR
1,525 Elo+

VS

Team Averages
Level 156
1,654 SR
1,520 Elo+
Yu Huang
Yu Huang
Choviventurax
Yu Huang
Level 157
God Stats
0W - 3L
1,245 SR
Queue Stats
341W - 312L
1,562 Elo+
Solo
Skadi
Skadi
GreyKilljoy
Skadi
Level 128
God Stats
3W - 1L
2,002 SR
Queue Stats
38W - 30L
1,537 Elo+
Solo
Xing Tian
Xing Tian
Mr_WigglesPie
Xing Tian
Level 201
God Stats
4W - 5L
1,611 SR
Queue Stats
397W - 375L
1,539 Elo+
Solo
Thor
Thor
SenorRompeCulos
Thor
Level 153
God Stats
10W - 5L
1,846 SR
Queue Stats
187W - 170L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
Viinturuth808
Erlang Shen
Level 140
God Stats
11W - 11L
1,567 SR
Queue Stats
69W - 88L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 0 / 1
8,621
663
8,829
6,130
2,290
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
 
Neith
13
0 / 0 / 3
7,235
557
4,505
7,164
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 5
7,357
566
4,131
8,653
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Bolt3644
Athena
11
0 / 1 / 4
6,762
520
3,548
9,740
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
cherubicaI
Bastet
14
9 / 1 / 1
8,389
645
8,505
9,469
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Choviventurax
Yu Huang
10
0 / 4 / 1
6,410
493
4,313
5,727
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 3
6,689
515
6,940
8,082
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Mr_WigglesPie
Xing Tian
9
1 / 2 / 1
6,197
477
5,179
9,400
5,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 6 / 0
6,330
487
4,388
10,438
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Viinturuth808
Erlang Shen
11
0 / 6 / 0
6,780
522
3,320
10,642
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
20
Kills
4
4
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
1
9.5
W
Neith
 
Neith
0
0
3
1.5
W
2
2
5
2.25
W
Athena
Bolt3644
Athena
0
1
4
2
L
Yu Huang
Choviventurax
Yu Huang
0
4
1
0.13
L
0
2
3
0.75
L
Xing Tian
Mr_WigglesPie
Xing Tian
1
2
1
0.75
L
3
6
0
0.5
L
Erlang Shen
Viinturuth808
Erlang Shen
0
6
0
0
W
Bastet
cherubicaI
Bastet
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,518
Damage
24,140
41,156
Taken
44,289
18,838
Mitigated
15,940
15,767
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,829
196
0
4,099
6,130
2,290
0
254
5,876
51,216
0
W
Neith
 
Neith
4,505
763
0
2,489
7,164
2,209
829
1,921
5,243
0
55,050
W
4,131
451
634
4,210
8,653
3,025
198
2,132
6,383
56,190
0
W
Athena
Bolt3644
Athena
3,548
1,128
0
1,704
9,740
8,085
286
1,827
7,869
14,286
60
L
Yu Huang
Choviventurax
Yu Huang
4,313
271
0
390
5,727
1,548
0
1,515
4,161
34,762
796
L
6,940
1,806
0
2,043
8,082
2,335
0
2,584
5,498
0
54,359
L
Xing Tian
Mr_WigglesPie
Xing Tian
5,179
273
89
2,189
9,400
5,929
0
3,408
5,992
20,639
1,385
L
4,388
893
0
375
10,438
3,167
0
3,139
7,299
0
31,804
L
Erlang Shen
Viinturuth808
Erlang Shen
3,320
1,809
0
2,163
10,642
2,961
845
5,751
4,891
0
43,403
W
Bastet
cherubicaI
Bastet
8,505
1,883
0
2,631
9,469
3,229
337
2,770
6,459
0
56,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
32,406
406
Minions Killed
333
0
Camps Cleared
0
1,423,286
Distance Traveled
1,162,784
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,621
663
84
6
0
266,778
10
W
Neith
7,235
557
109
8
0
251,434
0
W
Ra
7,357
566
96
7
0
295,727
0
W
Athena
6,762
520
19
1
0
297,255
0
L
Yu Huang
6,410
493
82
6
0
192,459
4
L
Skadi
6,689
515
104
8
0
229,354
0
L
Xing Tian
6,197
477
25
2
0
219,184
0
L
Thor
6,330
487
51
4
0
256,967
0
L
Erlang Shen
6,780
522
71
5
0
264,820
0
W
Bastet
8,389
645
98
8
0
312,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role