Player Matchup

Bacchus
Bacchus
Bloodreaper2010
Bacchus
Level 165
God Stats
1W - 1L
1,810 SR
Queue Stats
125W - 107L
1,532 Elo+
Party 2
Ratatoskr
Ratatoskr
Gannon192
Ratatoskr
Level 121
God Stats
2W - 4L
1,474 SR
Queue Stats
83W - 105L
1,438 Elo+
Solo
Chernobog
Chernobog
StarXxXSoldier
Chernobog
Level 156
God Stats
5W - 5L
1,483 SR
Queue Stats
136W - 127L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
er_titi_wance
Baron Samedi
Level 122
God Stats
4W - 5L
1,564 SR
Queue Stats
48W - 62L
1,412 Elo+
Solo
Janus
Janus
sSs-TROJAN-III
Janus
Level 126
God Stats
9W - 13L
1,398 SR
Queue Stats
374W - 381L
1,480 Elo+
Solo
Team Averages
Level 138
1,546 SR
1,477 Elo+

VS

Team Averages
Level 75
1,611 SR
1,510 Elo+
Arachne
Arachne
Bosso127
Arachne
Level 104
God Stats
13W - 6L
1,603 SR
Queue Stats
138W - 142L
1,513 Elo+
Party 1
Chaac
Chaac
ItzzBurnt
Chaac
Level 45
God Stats
18W - 17L
1,501 SR
Queue Stats
106W - 120L
1,499 Elo+
Party 1
Athena
Athena
Miyamoto0203
Athena
Level 76
God Stats
27W - 26L
1,539 SR
Queue Stats
135W - 145L
1,462 Elo+
Party 1
Anubis
Anubis
aframissa84
Anubis
Level 68
God Stats
14W - 10L
1,657 SR
Queue Stats
249W - 247L
1,534 Elo+
Solo
Anhur
Anhur
nLayer
Anhur
Level 82
God Stats
3W - 0L
1,757 SR
Queue Stats
31W - 21L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
8,319
640
9,530
11,409
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Gannon192
Ratatoskr
11
2 / 4 / 6
6,371
490
7,067
10,204
3,121
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
StarXxXSoldier
Chernobog
13
3 / 1 / 6
7,573
583
10,246
9,628
3,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
er_titi_wance
Baron Samedi
12
0 / 5 / 0
6,852
527
2,577
9,580
4,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 1
7,805
600
6,906
6,269
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bosso127
Arachne
13
6 / 3 / 1
7,729
595
6,288
11,647
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
ItzzBurnt
Chaac
14
5 / 1 / 4
8,947
688
8,972
10,505
9,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
11
1 / 1 / 6
6,908
531
6,698
12,738
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
14
2 / 3 / 6
8,021
617
7,129
9,312
4,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
nLayer
Anhur
11
0 / 6 / 1
6,018
463
3,498
11,369
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
14
Kills
14
14
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
1
3
7.5
W
Arachne
Bosso127
Arachne
6
3
1
2.17
L
Ratatoskr
Gannon192
Ratatoskr
2
4
6
1.25
W
Chaac
ItzzBurnt
Chaac
5
1
4
7
W
Athena
1
1
6
4
L
Chernobog
StarXxXSoldier
Chernobog
3
1
6
6
W
Anubis
2
3
6
1.67
L
Baron Samedi
er_titi_wance
Baron Samedi
0
5
0
0
W
Anhur
nLayer
Anhur
0
6
1
0.08
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
32,585
47,090
Taken
55,571
23,668
Mitigated
32,183
13,780
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,530
1,736
0
3,023
11,409
11,067
0
4,344
7,065
24,161
1,449
W
Arachne
Bosso127
Arachne
6,288
4,573
0
4,075
11,647
3,945
0
3,217
8,326
0
40,515
L
Ratatoskr
Gannon192
Ratatoskr
7,067
1,161
0
3,011
10,204
3,121
0
4,533
5,671
0
35,976
W
Chaac
ItzzBurnt
Chaac
8,972
1,413
0
2,976
10,505
9,162
0
3,831
6,594
0
68,093
W
Athena
6,698
1,471
0
1,872
12,738
11,204
1
3,695
8,931
22,272
0
L
Chernobog
StarXxXSoldier
Chernobog
10,246
6,013
0
3,065
9,628
3,150
423
2,063
7,565
0
62,463
W
Anubis
7,129
883
0
4,611
9,312
4,503
0
3,713
5,389
60,412
1,541
L
Baron Samedi
er_titi_wance
Baron Samedi
2,577
375
0
3,500
9,580
4,059
0
537
9,043
45,702
582
W
Anhur
nLayer
Anhur
3,498
1,456
0
2,462
11,369
3,369
0
3,444
7,885
0
39,849
L
6,906
298
0
1,181
6,269
2,271
0
2,319
3,950
58,292
1,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
37,623
424
Minions Killed
404
0
Camps Cleared
0
1,331,967
Distance Traveled
1,357,703
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,319
640
36
3
0
276,546
2
W
Arachne
7,729
595
65
5
0
322,258
0
L
Ratatoskr
6,371
490
70
5
0
311,633
0
W
Chaac
8,947
688
117
9
0
266,905
0
W
Athena
6,908
531
31
2
0
281,724
2
L
Chernobog
7,573
583
103
8
0
289,023
2
W
Anubis
8,021
617
116
9
0
238,646
0
L
Baron Samedi
6,852
527
91
7
0
208,844
0
W
Anhur
6,018
463
75
6
0
248,170
0
L
Janus
7,805
600
124
10
0
245,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role