Player Matchup

Nike
Nike
Cràzyyᴙ
Nike
Level 77
God Stats
4W - 2L
1,718 SR
Queue Stats
28W - 30L
1,478 Elo+
Party 1
Khepri
Khepri
Galwen
Khepri
Level 89
God Stats
4W - 4L
1,688 SR
Queue Stats
8W - 17L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
Inkoks92
Kukulkan
Level 144
God Stats
2W - 2L
1,609 SR
Queue Stats
44W - 54L
1,452 Elo+
Solo
Bakasura
Bakasura
RoIIlingStones
Bakasura
Level 98
God Stats
5W - 9L
1,573 SR
Queue Stats
28W - 22L
1,546 Elo+
Solo
Izanami
Izanami
kaiilex
Izanami
Level 29
God Stats
2W - 4L
1,718 SR
Queue Stats
14W - 22L
1,477 Elo+
Party 1
Team Averages
Level 87
1,661 SR
1,472 Elo+

VS

Team Averages
Level 123
1,640 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Bla7nce
Ra
Level 138
God Stats
19W - 15L
1,542 SR
Queue Stats
128W - 117L
1,507 Elo+
Party 2
Nemesis
Nemesis
Ori_Kashani
Nemesis
Level 121
God Stats
4W - 2L
1,799 SR
Queue Stats
37W - 34L
1,492 Elo+
Solo
Charybdis
Charybdis
Punat
Charybdis
Level 67
God Stats
39W - 25L
1,620 SR
Queue Stats
185W - 186L
1,518 Elo+
Solo
Ymir
Ymir
raukikibuaka2311
Ymir
Level 129
God Stats
17W - 14L
1,737 SR
Queue Stats
221W - 214L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,734
478
3,817
8,136
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Galwen
Khepri
10
0 / 2 / 0
5,552
463
2,587
10,335
6,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Inkoks92
Kukulkan
12
0 / 5 / 2
6,468
539
3,122
7,528
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
13
2 / 0 / 0
6,536
545
3,017
9,792
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Izanami
kaiilex
Izanami
10
1 / 4 / 0
5,670
473
5,033
8,063
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 1 / 1
8,607
717
4,756
4,511
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 0 / 1
8,422
702
4,745
7,215
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
Ori_Kashani
Nemesis
13
1 / 1 / 4
7,216
601
5,395
8,980
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Punat
Charybdis
12
3 / 1 / 3
7,427
619
9,257
7,856
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 3
7,157
596
4,764
6,904
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
1
5.5
W
3
0
1
3.5
L
0
3
0
0
L
Khepri
Galwen
Khepri
0
2
0
0
L
Kukulkan
Inkoks92
Kukulkan
0
5
2
0.2
W
Nemesis
Ori_Kashani
Nemesis
1
1
4
3
W
Charybdis
Punat
Charybdis
3
1
3
4.5
L
Bakasura
2
0
0
2
L
Izanami
kaiilex
Izanami
1
4
0
0.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,576
Damage
28,917
43,854
Taken
35,466
18,370
Mitigated
13,083
12,060
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,756
1,494
0
1,361
4,511
1,521
854
1,500
2,901
0
57,915
W
4,745
774
370
4,271
7,215
3,148
473
795
6,108
55,138
712
L
3,817
114
0
2,298
8,136
3,223
0
2,648
5,124
0
42,967
L
Khepri
Galwen
Khepri
2,587
93
1,811
1,863
10,335
6,313
0
2,987
7,080
13,135
0
L
Kukulkan
Inkoks92
Kukulkan
3,122
516
0
680
7,528
2,497
0
1,048
6,420
44,844
0
W
Nemesis
Ori_Kashani
Nemesis
5,395
2,361
0
4,204
8,980
2,941
0
1,290
7,125
0
57,766
W
Charybdis
Punat
Charybdis
9,257
3,973
0
3,530
7,856
2,260
1,109
802
7,054
0
58,279
L
Bakasura
3,017
2,016
0
4,146
9,792
3,897
0
746
9,006
0
45,695
L
Izanami
kaiilex
Izanami
5,033
3,576
0
1,262
8,063
2,440
0
643
7,420
0
43,011
W
4,764
787
0
3,003
6,904
3,213
413
1,838
5,024
22,887
3,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
38,829
378
Minions Killed
461
0
Camps Cleared
0
1,220,955
Distance Traveled
1,199,128
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,607
717
116
10
0
229,703
0
W
Ra
8,422
702
114
10
0
234,429
3
L
Nike
5,734
478
77
6
0
229,038
0
L
Khepri
5,552
463
23
2
0
253,158
0
L
Kukulkan
6,468
539
93
8
0
213,937
2
W
Nemesis
7,216
601
105
9
0
283,067
1
W
Charybdis
7,427
619
89
7
0
224,663
2
L
Bakasura
6,536
545
102
9
0
301,689
0
L
Izanami
5,670
473
83
7
0
223,133
0
W
Ymir
7,157
596
37
3
0
227,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role