Player Matchup

Maui
Maui
AvvFrankAstuzia
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,203 Elo+
Party 1
Izanami
Izanami
TheRobocop4939
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,229 Elo+
Party 1
Cerberus
Cerberus
manuf24
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,022 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,151 Elo+

VS

Team Averages
Level 96
1,459 SR
1,622 Elo+
Medusa
Medusa
DesertXEagle
Medusa
Level 136
God Stats
4W - 4L
1,614 SR
Queue Stats
118W - 145L
1,495 Elo+
Party 2
Anubis
Anubis
Jurlata
Anubis
Level 6
God Stats
2W - 1L
1,434 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 2
Cthulhu
Cthulhu
KawaiiLolii
Cthulhu
Level 146
God Stats
1W - 0L
1,329 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,888
689
3,188
10,190
7,190
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 7 / 1
6,804
680
2,604
9,054
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
manuf24
Cerberus
11
2 / 3 / 0
7,037
704
3,363
10,126
8,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 1 / 8
9,437
944
10,856
6,145
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Jurlata
Anubis
14
6 / 1 / 5
9,368
937
6,627
4,008
1,657
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KawaiiLolii
Cthulhu
15
2 / 0 / 9
9,174
917
8,432
8,693
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Medusa
4
1
8
8
W
Anubis
Jurlata
Anubis
6
1
5
8.5
W
Cthulhu
KawaiiLolii
Cthulhu
2
0
9
6.5
L
0
7
1
0.07
L
Cerberus
manuf24
Cerberus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,155
Damage
25,915
29,370
Taken
18,846
18,215
Mitigated
11,643
3,463
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,188
588
0
1,068
10,190
7,190
0
4,006
5,970
12,423
0
W
Medusa
10,856
4,883
0
1,760
6,145
2,122
2,377
1,676
4,469
0
46,714
W
Anubis
Jurlata
Anubis
6,627
647
0
1,362
4,008
1,657
516
2,079
1,929
22,220
1,374
W
Cthulhu
KawaiiLolii
Cthulhu
8,432
282
100
1,393
8,693
7,864
256
2,828
5,865
24,521
1,575
L
2,604
1,516
0
579
9,054
2,903
0
4,048
4,774
0
18,558
L
Cerberus
manuf24
Cerberus
3,363
73
0
1,816
10,126
8,122
0
5,137
4,616
13,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,729
Gold Earned
27,979
87
Minions Killed
139
0
Camps Cleared
0
512,098
Distance Traveled
571,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,888
689
21
2
0
183,650
0
W
Medusa
9,437
944
72
7
0
186,566
0
W
Anubis
9,368
937
29
3
0
178,505
0
W
Cthulhu
9,174
917
38
4
0
206,343
0
L
Izanami
6,804
680
32
3
0
145,989
0
L
Cerberus
7,037
704
34
3
0
182,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role