Player Matchup

Awilix
Awilix
CirisTöeBeans
Awilix
Level 165
God Stats
4W - 7L
1,346 SR
Queue Stats
381W - 370L
1,517 Elo+
Party 1
Hera
Hera
Darkmoon_2805
Hera
Level 158
God Stats
4W - 7L
1,707 SR
Queue Stats
526W - 512L
1,514 Elo+
Solo
Cthulhu
Cthulhu
ImMapBlind
Cthulhu
Level 143
God Stats
4W - 2L
1,802 SR
Queue Stats
324W - 293L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jolderx
Morgan Le Fay
Level 147
God Stats
25W - 24L
1,569 SR
Queue Stats
200W - 195L
1,527 Elo+
Solo
Cupid
Cupid
Mochilito iF
Cupid
Level 103
God Stats
0W - 1L
1,422 SR
Queue Stats
180W - 178L
1,437 Elo+
Solo
Team Averages
Level 143
1,569 SR
1,504 Elo+

VS

Team Averages
Level 141
1,557 SR
1,511 Elo+
Geb
Geb
Beowulftime
Geb
Level 143
God Stats
67W - 53L
1,629 SR
Queue Stats
327W - 314L
1,520 Elo+
Party 2
Bacchus
Bacchus
Sepulvedarks
Bacchus
Level 180
God Stats
4W - 6L
1,453 SR
Queue Stats
316W - 304L
1,563 Elo+
Solo
Charybdis
Charybdis
batz2k
Charybdis
Level 126
God Stats
23W - 16L
1,648 SR
Queue Stats
313W - 315L
1,405 Elo+
Solo
Mulan
Mulan
mothra123fan
Mulan
Level 129
God Stats
9W - 19L
1,391 SR
Queue Stats
177W - 157L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
xMATAxIDIOTASx
Nu Wa
Level 128
God Stats
71W - 49L
1,664 SR
Queue Stats
207W - 182L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
8,456
529
10,443
12,688
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 5 / 0
8,176
511
5,543
7,315
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ImMapBlind
Cthulhu
11
2 / 3 / 2
7,572
473
7,678
15,659
14,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
Jolderx
Morgan Le Fay
14
2 / 2 / 2
8,605
538
9,004
11,404
4,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 4 / 4
8,274
517
6,106
15,118
5,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,223
514
8,712
14,436
13,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Sepulvedarks
Bacchus
17
5 / 0 / 1
10,089
631
4,930
10,385
7,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
batz2k
Charybdis
15
1 / 4 / 5
8,901
556
10,091
12,220
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 3
9,646
603
11,913
12,952
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
0 / 3 / 6
8,184
512
10,403
7,044
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
18
18
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
5
4
3
1.63
L
0
5
0
0
L
Cthulhu
ImMapBlind
Cthulhu
2
3
2
1
L
Morgan Le Fay
Jolderx
Morgan Le Fay
2
2
2
1.5
L
1
4
4
0.75
W
Bacchus
Sepulvedarks
Bacchus
5
0
1
5.5
W
Charybdis
batz2k
Charybdis
1
4
5
0.88
W
11
1
3
12.5
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,774
Damage
46,049
62,184
Taken
57,037
31,327
Mitigated
33,441
21,533
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,712
1,378
0
3,318
14,436
13,372
0
6,549
7,887
20,355
1,193
L
10,443
3,351
0
5,066
12,688
4,448
0
3,199
9,449
0
63,507
L
5,543
2,075
0
520
7,315
2,620
0
3,943
3,065
59,851
0
L
Cthulhu
ImMapBlind
Cthulhu
7,678
887
100
2,083
15,659
14,235
0
7,119
8,509
39,975
0
L
Morgan Le Fay
Jolderx
Morgan Le Fay
9,004
548
0
5,570
11,404
4,690
0
5,718
5,686
94,586
3,051
L
6,106
4,210
426
7,768
15,118
5,334
793
3,205
11,913
0
53,176
W
Bacchus
Sepulvedarks
Bacchus
4,930
539
0
4,646
10,385
7,231
234
5,302
5,083
54,854
6,893
W
Charybdis
batz2k
Charybdis
10,091
5,037
0
3,925
12,220
4,520
566
1,198
11,022
0
71,416
W
11,913
649
0
4,125
12,952
5,994
0
5,483
7,469
0
45,915
W
10,403
3,257
0
1,270
7,044
2,324
433
3,527
3,517
64,450
1,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,083
Gold Earned
45,043
524
Minions Killed
418
0
Camps Cleared
0
1,592,207
Distance Traveled
1,706,599
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,223
514
15
1
0
353,877
5
L
Awilix
8,456
529
96
6
0
355,912
1
L
Hera
8,176
511
125
8
0
234,744
0
L
Cthulhu
7,572
473
48
3
0
374,385
0
L
Morgan Le Fay
8,605
538
159
10
0
333,960
0
L
Cupid
8,274
517
96
6
0
293,206
0
W
Bacchus
10,089
631
113
7
0
345,153
2
W
Charybdis
8,901
556
115
7
0
285,521
0
W
Mulan
9,646
603
64
4
0
404,112
0
W
Nu Wa
8,184
512
111
7
0
317,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role