Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Dmikael1
Chronos
Level 334
God Stats
0W - 2L
1,410 SR
Queue Stats
95W - 156L
1,411 Elo+
Party 2
King Arthur
King Arthur
JacobWolverine1
King Arthur
Level 117
God Stats
82W - 78L
1,523 SR
Queue Stats
121W - 131L
1,438 Elo+
Solo
Jormungandr
Jormungandr
LiggMaBallz
Jormungandr
Level 146
God Stats
1W - 2L
1,304 SR
Queue Stats
28W - 48L
1,395 Elo+
Party 2
Izanami
Izanami
balzdeepp
Izanami
Level 139
God Stats
1W - 3L
1,614 SR
Queue Stats
13W - 24L
1,415 Elo+
Party 2
Team Averages
Level 169
1,470 SR
1,432 Elo+

VS

Team Averages
Level 167
1,534 SR
1,514 Elo+
Anhur
Anhur
Cr4zy
Anhur
Level 141
God Stats
1W - 0L
1,498 SR
Queue Stats
10W - 7L
1,554 Elo+
Party 3
Sobek
Sobek
EzGarM
Sobek
Level 234
God Stats
2W - 0L
1,647 SR
Queue Stats
91W - 95L
1,541 Elo+
Solo
Fenrir
Fenrir
Stronkland
Fenrir
Level 150
God Stats
13W - 18L
1,506 SR
Queue Stats
360W - 362L
1,474 Elo+
Party 1
King Arthur
King Arthur
ZergiNate
King Arthur
Level 184
God Stats
2W - 2L
1,470 SR
Queue Stats
413W - 553L
1,446 Elo+
Party 1
Ra
Ra
gasbar
Ra
Level 127
God Stats
4W - 1L
1,549 SR
Queue Stats
56W - 51L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
3 / 1 / 0
4,031
806
3,816
3,584
764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
Dmikael1
Chronos
7
0 / 1 / 0
3,594
719
1,811
3,781
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

King Arthur
JacobWolverine1
King Arthur
1
0 / 0 / 0
1,058
212
0
0
0
Jormungandr
LiggMaBallz
Jormungandr
7
0 / 2 / 1
3,777
755
3,405
3,341
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
balzdeepp
Izanami
6
0 / 1 / 2
3,641
728
534
2,700
519
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cr4zy
Anhur
7
2 / 0 / 1
4,086
817
2,482
2,289
497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
EzGarM
Sobek
6
0 / 1 / 2
3,719
744
1,184
4,779
2,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Stronkland
Fenrir
6
0 / 2 / 2
3,624
725
1,329
4,313
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
ZergiNate
King Arthur
8
1 / 0 / 0
4,280
856
2,023
4,126
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
7
2 / 0 / 0
4,033
807
1,207
2,689
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
1
0
3
W
Anhur
Cr4zy
Anhur
2
0
1
2.5
L
Chronos
Dmikael1
Chronos
0
1
0
0
W
Sobek
EzGarM
Sobek
0
1
2
1
L
King Arthur
JacobWolverine1
King Arthur
0
0
0
0
L
Jormungandr
LiggMaBallz
Jormungandr
0
2
1
0.25
W
Fenrir
Stronkland
Fenrir
0
2
2
0.5
W
King Arthur
ZergiNate
King Arthur
1
0
0
1
L
Izanami
balzdeepp
Izanami
0
1
2
1
W
Ra
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,566
Damage
8,225
13,406
Taken
18,196
3,765
Mitigated
6,451
3,713
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,816
1,102
0
1,296
3,584
764
0
843
2,741
17,655
0
W
Anhur
Cr4zy
Anhur
2,482
1,348
0
1,337
2,289
497
0
1,264
1,025
0
19,484
L
Chronos
Dmikael1
Chronos
1,811
738
0
1,573
3,781
1,448
0
0
3,781
18,342
0
W
Sobek
EzGarM
Sobek
1,184
137
0
1,898
4,779
2,521
0
2,149
2,630
4,909
0
L
King Arthur
JacobWolverine1
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
LiggMaBallz
Jormungandr
3,405
980
0
250
3,341
1,034
0
1,492
1,849
20,584
0
W
Fenrir
Stronkland
Fenrir
1,329
210
0
1,901
4,313
1,145
0
1,390
2,923
0
16,191
W
King Arthur
ZergiNate
King Arthur
2,023
310
0
1,804
4,126
1,564
0
1,811
2,315
0
23,779
L
Izanami
balzdeepp
Izanami
534
534
0
594
2,700
519
0
56
2,644
0
17,193
W
Ra
1,207
54
288
1,410
2,689
724
0
2,418
271
17,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,101
Gold Earned
19,742
143
Minions Killed
162
0
Camps Cleared
0
448,982
Distance Traveled
611,663
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,031
806
35
7
0
111,216
0
W
Anhur
4,086
817
34
7
0
104,096
0
L
Chronos
3,594
719
36
7
0
107,643
2
W
Sobek
3,719
744
7
1
0
120,285
4
L
King Arthur
1,058
212
0
0
0
0
0
L
Jormungandr
3,777
755
37
7
0
119,736
0
W
Fenrir
3,624
725
39
8
0
136,712
0
W
King Arthur
4,280
856
44
9
0
119,890
0
L
Izanami
3,641
728
35
7
0
110,387
0
W
Ra
4,033
807
38
8
0
130,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role