Player Matchup

Pele
Pele
Silver V
 
Pele
Silver V
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
H6wky
Ra
Silver I
Level 109
God Stats
20W - 25L
1,473 SR
Queue Stats
314W - 325L
1,190 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
MonkeyWoman96
Gilgamesh
Bronze IV
Level 33
God Stats
0W - 5L
1,500 SR
Queue Stats
8W - 25L
1,138 MMR
Solo
Xbalanque
Xbalanque
Silver II
NeonQueen
Xbalanque
Silver II
Level 142
God Stats
11W - 5L
1,716 SR
Queue Stats
290W - 316L
1,061 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,538 SR
1,278 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,468 SR
1,191 MMR
Athena
Athena
Silver I
 
Athena
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze II
Dark-_MGGB-_29
Hera
Bronze II
Level 84
God Stats
2W - 0L
1,382 SR
Queue Stats
9W - 19L
889 MMR
Solo
Thanatos
Thanatos
Silver III
Enrik88
Thanatos
Silver III
Level 137
God Stats
8W - 7L
1,521 SR
Queue Stats
44W - 54L
1,016 MMR
Solo
Neith
Neith
Silver I
Simbaktu11
Neith
Silver I
Level 113
God Stats
8W - 11L
1,439 SR
Queue Stats
536W - 554L
1,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 2 / 0
6,162
560
4,807
7,322
3,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
 
Tsukuyomi
9
0 / 2 / 0
5,152
468
1,035
3,777
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
12
0 / 0 / 0
6,250
568
841
4,139
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
MonkeyWoman96
Gilgamesh
9
0 / 1 / 2
5,613
510
3,774
6,300
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
NeonQueen
Xbalanque
7
0 / 2 / 0
4,866
442
1,146
2,916
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PoseidonLancelotBakasuraAchilles

VS

Bans
AgniBacchusMulanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 2
5,698
518
3,670
8,853
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Geb
 
Geb
9
0 / 0 / 4
5,230
475
1,938
5,178
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 0
6,010
546
2,394
1,994
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Enrik88
Thanatos
11
3 / 1 / 4
6,050
550
4,285
8,498
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
11
1 / 1 / 4
6,352
577
2,613
4,852
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
7
7
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
2
0
2
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
W
Athena
 
Athena
0
2
2
0.5
W
Geb
 
Geb
0
0
4
2
W
3
0
0
3
W
Thanatos
Enrik88
Thanatos
3
1
4
5
L
Ra
0
0
0
0
L
Gilgamesh
MonkeyWoman96
Gilgamesh
0
1
2
1
L
Xbalanque
NeonQueen
Xbalanque
0
2
0
0
W
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,603
Damage
14,900
24,454
Taken
29,375
9,619
Mitigated
12,512
5,632
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,807
1,201
0
2,178
7,322
3,085
0
1,149
6,173
0
42,947
L
Tsukuyomi
 
Tsukuyomi
1,035
355
0
1,266
3,777
992
0
643
3,134
0
23,759
W
Athena
 
Athena
3,670
1,013
0
2,295
8,853
3,981
0
0
8,562
31,050
0
W
Geb
 
Geb
1,938
156
0
1,137
5,178
3,147
0
707
4,383
21,179
2,591
W
2,394
647
0
355
1,994
446
0
348
1,526
38,567
0
W
Thanatos
Enrik88
Thanatos
4,285
1,337
0
5,413
8,498
3,206
0
474
7,921
0
42,472
L
Ra
841
0
35
1,371
4,139
1,132
0
2,131
2,008
53,573
0
L
Gilgamesh
MonkeyWoman96
Gilgamesh
3,774
1,139
0
448
6,300
3,803
0
3,359
2,941
0
20,031
L
Xbalanque
NeonQueen
Xbalanque
1,146
363
0
334
2,916
607
0
390
2,526
0
18,816
W
Neith
2,613
580
0
1,855
4,852
1,732
303
54
4,765
0
44,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
29,340
316
Minions Killed
319
0
Camps Cleared
0
1,043,773
Distance Traveled
1,085,242
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,162
560
65
6
0
213,191
0
L
Tsukuyomi
5,152
468
53
5
0
255,007
0
W
Athena
5,698
518
66
6
0
202,296
4
W
Geb
5,230
475
44
4
0
234,092
6
W
Hera
6,010
546
81
7
0
216,176
1
W
Thanatos
6,050
550
61
6
0
235,059
0
L
Ra
6,250
568
118
11
0
248,888
0
L
Gilgamesh
5,613
510
43
4
0
197,478
0
L
Xbalanque
4,866
442
37
3
0
129,209
0
W
Neith
6,352
577
67
6
0
197,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role