Player Matchup

Freya
Freya
MolhoQuente
Freya
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 282L
1,495 Elo+
Solo
Arachne
Arachne
MrKarrotte
Arachne
Level 82
God Stats
3W - 2L
1,653 SR
Queue Stats
40W - 31L
1,532 Elo+
Party 1
Janus
Janus
MrKarttoffel
Janus
Level 73
God Stats
15W - 17L
1,491 SR
Queue Stats
76W - 84L
1,484 Elo+
Party 1
Hercules
Hercules
Versace_Dae
Hercules
Level 128
God Stats
5W - 5L
1,461 SR
Queue Stats
292W - 295L
1,456 Elo+
Solo
Odin
Odin
ZimonDeath
Odin
Level 88
God Stats
3W - 4L
1,439 SR
Queue Stats
179W - 175L
1,489 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,491 Elo+

VS

Team Averages
Level 123
1,584 SR
1,501 Elo+
Medusa
Medusa
IceWyte
Medusa
Level 154
God Stats
9W - 5L
1,544 SR
Queue Stats
121W - 122L
1,526 Elo+
Solo
Hera
Hera
StorableSoup661
Hera
Level 116
God Stats
13W - 14L
1,641 SR
Queue Stats
273W - 270L
1,543 Elo+
Solo
Anubis
Anubis
TinSao15
Anubis
Level 118
God Stats
25W - 22L
1,480 SR
Queue Stats
389W - 375L
1,462 Elo+
Solo
Fenrir
Fenrir
beamerbum
Fenrir
Level 114
God Stats
8W - 6L
1,560 SR
Queue Stats
327W - 309L
1,467 Elo+
Solo
Geb
Geb
javisikop
Geb
Level 115
God Stats
8W - 3L
1,697 SR
Queue Stats
102W - 86L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,098
540
1,809
6,544
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
MrKarrotte
Arachne
14
6 / 6 / 3
8,641
576
6,735
14,799
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 2
9,001
600
5,915
7,423
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Versace_Dae
Hercules
7
0 / 6 / 2
5,996
400
2,713
9,237
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 4 / 0
9,150
610
7,478
13,656
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IceWyte
Medusa
15
9 / 0 / 4
9,431
629
9,106
6,969
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
7 / 2 / 4
10,181
679
9,729
5,194
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
TinSao15
Anubis
14
2 / 5 / 3
8,608
574
8,018
12,478
4,878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
beamerbum
Fenrir
15
3 / 5 / 3
8,365
558
4,865
12,638
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 9
8,174
545
2,505
8,177
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
13
Kills
22
22
Deaths
13
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
IceWyte
Medusa
9
0
4
11
L
0
2
0
0
L
Arachne
MrKarrotte
Arachne
6
6
3
1.25
L
3
4
2
1
W
7
2
4
4.5
W
Anubis
TinSao15
Anubis
2
5
3
0.7
L
Hercules
Versace_Dae
Hercules
0
6
2
0.17
L
4
4
0
1
W
Fenrir
beamerbum
Fenrir
3
5
3
0.9
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
34,223
51,659
Taken
45,456
22,250
Mitigated
19,859
11,186
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
IceWyte
Medusa
9,106
2,907
0
1,607
6,969
2,209
3,306
2,188
4,727
0
65,937
L
1,809
459
0
2,549
6,544
2,274
0
407
6,137
50,735
4,166
L
Arachne
MrKarrotte
Arachne
6,735
5,341
0
4,047
14,799
4,409
0
4,477
10,322
0
52,628
L
5,915
295
0
800
7,423
2,117
0
3,463
3,960
66,842
1,012
W
9,729
2,076
0
796
5,194
1,831
1,246
780
4,288
80,275
1,053
W
Anubis
TinSao15
Anubis
8,018
237
0
4,659
12,478
4,878
44
323
12,143
47,799
0
L
Hercules
Versace_Dae
Hercules
2,713
992
0
1,570
9,237
6,175
0
1,953
7,284
0
9,999
L
7,478
1,298
0
2,220
13,656
7,275
0
9,787
3,869
0
59,784
W
Fenrir
beamerbum
Fenrir
4,865
943
0
1,862
12,638
5,242
0
3,944
8,450
0
59,758
W
2,505
571
0
1,884
8,177
5,699
353
1,119
7,058
25,807
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
44,759
444
Minions Killed
475
0
Camps Cleared
0
1,448,182
Distance Traveled
1,529,098
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,431
629
101
7
0
292,122
1
L
Freya
8,098
540
107
7
0
302,730
2
L
Arachne
8,641
576
88
6
0
341,418
1
L
Janus
9,001
600
132
9
0
328,752
4
W
Hera
10,181
679
156
10
0
324,952
2
W
Anubis
8,608
574
94
6
0
246,474
4
L
Hercules
5,996
400
13
1
0
201,935
4
L
Odin
9,150
610
104
7
0
273,347
2
W
Fenrir
8,365
558
95
6
0
321,656
5
W
Geb
8,174
545
29
2
0
343,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role