Player Matchup

Hachiman
Hachiman
BadMonSilvrbacc
Hachiman
Level 87
God Stats
49W - 48L
1,500 SR
Queue Stats
210W - 203L
1,479 Elo+
Solo
Ra
Ra
BigDaddyBevmo
Ra
Level 91
God Stats
6W - 5L
1,442 SR
Queue Stats
132W - 133L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Jonnystrut
Danzaburou
Level 106
God Stats
29W - 22L
1,582 SR
Queue Stats
221W - 251L
1,534 Elo+
Solo
Surtr
Surtr
Wildbevmo
Surtr
Level 81
God Stats
4W - 5L
1,379 SR
Queue Stats
218W - 218L
1,461 Elo+
Party 1
Neith
Neith
byrdiesfellowda
Neith
Level 114
God Stats
4W - 10L
1,294 SR
Queue Stats
538W - 555L
1,462 Elo+
Solo
Team Averages
Level 96
1,439 SR
1,489 Elo+

VS

Team Averages
Level 119
1,449 SR
1,456 Elo+
Zeus
Zeus
BYZANTINIUM
Zeus
Level 106
God Stats
5W - 12L
1,376 SR
Queue Stats
442W - 464L
1,496 Elo+
Solo
Ares
Ares
HighKageBlaZ420
Ares
Level 124
God Stats
37W - 25L
1,600 SR
Queue Stats
427W - 503L
1,465 Elo+
Solo
Chiron
Chiron
ManlyMayhem
Chiron
Level 144
God Stats
37W - 23L
1,708 SR
Queue Stats
265W - 266L
1,433 Elo+
Solo
Ah Puch
Ah Puch
PINKRATCHETLIZZO
Ah Puch
Level 63
God Stats
0W - 2L
1,291 SR
Queue Stats
41W - 43L
1,461 Elo+
Solo
Ishtar
Ishtar
TSR Steelreign
Ishtar
Level 156
God Stats
3W - 7L
1,271 SR
Queue Stats
231W - 257L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
0 / 3 / 2
9,264
926
2,373
6,631
1,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 1 / 3
10,619
1,062
5,108
6,383
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Jonnystrut
Danzaburou
15
4 / 0 / 1
10,211
1,021
6,545
2,318
1,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Wildbevmo
Surtr
15
0 / 0 / 5
10,251
1,025
5,012
10,182
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 1 / 3
9,123
912
2,062
5,165
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

266

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,511
851
118
424
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
0 / 4 / 3
9,001
900
5,775
10,044
10,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
16
3 / 1 / 2
10,274
1,027
9,120
4,523
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 2
10,144
1,014
10,135
2,229
953
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 1
9,110
911
4,042
6,064
2,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
6
Kills
5
5
Deaths
6
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Hachiman
0
3
2
0.33
W
2
1
3
3.5
L
0
4
3
0.38
W
Danzaburou
Jonnystrut
Danzaburou
4
0
1
4.5
L
Chiron
3
1
2
4
L
2
0
2
3
L
0
1
1
0.5
W
Surtr
Wildbevmo
Surtr
0
0
5
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,100
Damage
29,190
30,679
Taken
23,284
16,818
Mitigated
15,166
4,150
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
118
22
0
0
424
144
0
222
202
3,332
0
W
Hachiman
2,373
1,761
0
0
6,631
1,976
0
2,647
3,984
0
17,382
W
5,108
432
613
1,010
6,383
2,017
0
4,340
2,018
55,551
673
L
5,775
168
0
474
10,044
10,165
0
1,890
8,106
8,072
0
W
Danzaburou
Jonnystrut
Danzaburou
6,545
2,046
0
1,038
2,318
1,005
0
1,191
1,127
0
15,461
L
Chiron
9,120
683
527
531
4,523
1,711
0
1,007
3,516
0
32,333
L
10,135
0
112
593
2,229
953
0
514
1,715
40,333
0
L
4,042
2,825
0
241
6,064
2,193
0
1,396
4,668
0
26,302
W
Surtr
Wildbevmo
Surtr
5,012
642
0
1,349
10,182
10,233
0
4,391
5,739
202
11,985
W
2,062
178
0
140
5,165
1,587
0
3,382
1,783
0
8,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,468
Gold Earned
47,040
226
Minions Killed
234
12
Camps Cleared
4
957,923
Distance Traveled
823,216
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,511
851
14
1
0
137,972
6
W
Hachiman
9,264
926
38
4
5
166,533
0
W
Ra
10,619
1,062
138
14
1
230,759
0
L
Ares
9,001
900
5
1
0
163,830
0
W
Danzaburou
10,211
1,021
15
2
2
172,366
0
L
Chiron
10,274
1,027
58
6
1
179,460
0
L
Ah Puch
10,144
1,014
96
10
2
179,445
0
L
Ishtar
9,110
911
61
6
1
162,509
0
W
Surtr
10,251
1,025
13
1
2
215,025
0
W
Neith
9,123
912
22
2
2
173,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role