Player Matchup

Osiris
Osiris
ElatePlatypus65
Osiris
Level 108
God Stats
1W - 2L
1,446 SR
Queue Stats
121W - 123L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KachiZzz_
Morgan Le Fay
Level 127
God Stats
5W - 8L
1,596 SR
Queue Stats
143W - 117L
1,553 Elo+
Solo
Apollo
Apollo
Leboudha17
Apollo
Level 87
God Stats
0W - 2L
1,299 SR
Queue Stats
231W - 190L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Menfis6830
Cthulhu
Level 20
God Stats
2W - 7L
1,372 SR
Queue Stats
39W - 43L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotAudreyHepburn
Tsukuyomi
Level 206
God Stats
14W - 13L
1,638 SR
Queue Stats
676W - 622L
1,511 Elo+
Solo
Team Averages
Level 110
1,470 SR
1,503 Elo+

VS

Team Averages
Level 144
1,492 SR
1,488 Elo+
Zeus
Zeus
Cali Ace OG
Zeus
Level 157
God Stats
6W - 4L
1,738 SR
Queue Stats
293W - 327L
1,489 Elo+
Solo
Apollo
Apollo
SenorRompeCulos
Apollo
Level 153
God Stats
1W - 5L
1,087 SR
Queue Stats
220W - 208L
1,551 Elo+
Solo
Chiron
Chiron
SgtLeprosy
Chiron
Level 155
God Stats
8W - 5L
1,583 SR
Queue Stats
175W - 156L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Skorred
Cthulhu
Level 98
God Stats
5W - 17L
1,269 SR
Queue Stats
127W - 137L
1,389 Elo+
Solo
Cerberus
Cerberus
kdp12345
Cerberus
Level 156
God Stats
7W - 6L
1,785 SR
Queue Stats
285W - 283L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,983
499
5,056
13,944
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
KachiZzz_
Morgan Le Fay
13
1 / 3 / 2
6,850
571
2,701
6,623
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
Leboudha17
Apollo
11
1 / 1 / 0
5,919
493
4,613
5,776
1,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Menfis6830
Cthulhu
9
0 / 2 / 1
5,679
473
3,773
9,874
5,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
13
2 / 3 / 1
6,654
555
5,745
10,381
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
7,897
658
4,614
5,089
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 1 / 3
7,406
617
4,138
7,370
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chiron
SgtLeprosy
Chiron
11
1 / 0 / 1
6,461
538
6,136
4,867
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Skorred
Cthulhu
10
0 / 1 / 3
6,029
502
5,208
6,578
3,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
kdp12345
Cerberus
14
6 / 0 / 4
8,641
720
11,522
12,111
10,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
0
6
0
0
L
Morgan Le Fay
KachiZzz_
Morgan Le Fay
1
3
2
0.67
L
Apollo
Leboudha17
Apollo
1
1
0
1
L
Cthulhu
Menfis6830
Cthulhu
0
2
1
0.25
L
Tsukuyomi
2
3
1
0.83
W
5
1
3
6.5
W
Chiron
SgtLeprosy
Chiron
1
0
1
1.5
W
Cthulhu
Skorred
Cthulhu
0
1
3
1.5
W
Cerberus
kdp12345
Cerberus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
31,618
46,598
Taken
36,015
17,385
Mitigated
19,755
17,060
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,614
247
0
1,624
5,089
1,542
0
1,126
3,963
51,552
1,209
L
5,056
2,503
0
6,181
13,944
5,456
0
7,057
6,113
0
41,979
L
Morgan Le Fay
KachiZzz_
Morgan Le Fay
2,701
198
0
1,648
6,623
1,607
0
3,386
2,891
49,670
1,769
L
Apollo
Leboudha17
Apollo
4,613
3,339
0
1,926
5,776
1,887
0
1,602
4,174
0
55,808
L
Cthulhu
Menfis6830
Cthulhu
3,773
527
1,128
2,721
9,874
5,170
0
2,701
7,173
15,128
0
L
Tsukuyomi
5,745
1,721
0
3,456
10,381
3,265
0
4,492
5,515
0
59,505
W
4,138
1,887
0
3,293
7,370
2,525
0
1,388
5,982
0
44,409
W
Chiron
SgtLeprosy
Chiron
6,136
2,359
321
1,872
4,867
1,585
0
1,244
3,623
0
48,208
W
Cthulhu
Skorred
Cthulhu
5,208
1,002
1,644
2,132
6,578
3,288
0
2,458
4,120
21,523
535
W
Cerberus
kdp12345
Cerberus
11,522
1,035
0
6,156
12,111
10,815
0
564
11,547
52,736
1,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
36,434
390
Minions Killed
469
0
Camps Cleared
0
1,250,522
Distance Traveled
1,226,382
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,897
658
109
9
0
237,595
2
L
Osiris
5,983
499
66
6
0
246,340
0
L
Morgan Le Fay
6,850
571
98
8
0
252,968
0
L
Apollo
5,919
493
102
9
0
239,548
2
L
Cthulhu
5,679
473
18
2
0
247,223
0
L
Tsukuyomi
6,654
555
106
9
0
264,443
0
W
Apollo
7,406
617
71
6
0
264,657
0
W
Chiron
6,461
538
103
9
0
246,277
6
W
Cthulhu
6,029
502
38
3
0
261,660
3
W
Cerberus
8,641
720
148
12
0
216,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role