Player Matchup

Chaac
Chaac
 
Chaac
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CleanBanger
Neith
Level 143
God Stats
46W - 61L
1,487 SR
Queue Stats
266W - 295L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jolderx
Morgan Le Fay
Level 147
God Stats
22W - 21L
1,568 SR
Queue Stats
192W - 186L
1,526 Elo+
Solo
Thanatos
Thanatos
TitaniumDucky
Thanatos
Level 157
God Stats
8W - 7L
1,521 SR
Queue Stats
293W - 291L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
capitao_sparrowo
Cthulhu
Level 107
God Stats
4W - 1L
1,762 SR
Queue Stats
105W - 104L
1,498 Elo+
Solo
Team Averages
Level 143
1,568 SR
1,493 Elo+

VS

Team Averages
Level 129
1,517 SR
1,565 Elo+
Serqet
Serqet
Exum
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,535 Elo+
Party 3
Rama
Rama
PM023
Rama
Level 141
God Stats
9W - 7L
1,578 SR
Queue Stats
82W - 60L
1,597 Elo+
Party 1
Kuzenbo
Kuzenbo
SexySextrain
Kuzenbo
Level 124
God Stats
45W - 36L
1,574 SR
Queue Stats
87W - 66L
1,593 Elo+
Party 1
Hades
Hades
SheloveDingBong
Hades
Level 142
God Stats
3W - 5L
1,348 SR
Queue Stats
65W - 62L
1,546 Elo+
Party 3
Mulan
Mulan
sanguetsu100
Mulan
Level 109
God Stats
1W - 2L
1,585 SR
Queue Stats
181W - 178L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 0
5,981
665
4,713
7,979
4,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 4
5,520
613
4,588
5,022
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Jolderx
Morgan Le Fay
10
2 / 0 / 2
5,837
649
4,056
4,173
1,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TitaniumDucky
Thanatos
8
1 / 1 / 5
5,145
572
4,633
6,322
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 3
5,013
557
3,891
8,355
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Exum
Serqet
7
0 / 4 / 0
4,109
457
1,830
6,790
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
PM023
Rama
9
2 / 2 / 1
5,195
577
4,470
6,701
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SexySextrain
Kuzenbo
9
1 / 1 / 2
5,026
558
4,766
7,268
5,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,406
490
1,241
4,297
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

9
0 / 2 / 0
5,206
578
4,249
8,745
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
3
3
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
W
2
0
4
4
L
Serqet
Exum
Serqet
0
4
0
0
W
Morgan Le Fay
Jolderx
Morgan Le Fay
2
0
2
3
L
Rama
PM023
Rama
2
2
1
1.25
L
Kuzenbo
SexySextrain
Kuzenbo
1
1
2
2
L
0
1
0
0
W
Thanatos
TitaniumDucky
Thanatos
1
1
5
3.5
W
2
2
3
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
16,556
31,851
Taken
33,801
14,091
Mitigated
18,273
16,202
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,713
1,557
0
5,496
7,979
4,533
0
71
7,548
0
35,733
W
4,588
1,449
0
1,972
5,022
1,562
0
1,746
3,276
0
35,018
L
Serqet
Exum
Serqet
1,830
504
0
1,235
6,790
2,226
0
1,179
5,611
0
23,035
W
Morgan Le Fay
Jolderx
Morgan Le Fay
4,056
100
0
2,483
4,173
1,106
0
816
3,135
40,870
992
L
Rama
PM023
Rama
4,470
3,364
0
2,370
6,701
1,906
0
1,593
5,108
0
35,929
L
Kuzenbo
SexySextrain
Kuzenbo
4,766
1,206
0
2,153
7,268
5,799
0
2,044
5,224
15,299
0
L
1,241
246
135
2,426
4,297
1,383
0
2,081
2,216
20,127
0
W
Thanatos
TitaniumDucky
Thanatos
4,633
1,109
0
4,559
6,322
2,119
0
774
5,548
0
30,390
W
3,891
630
0
1,692
8,355
4,771
0
2,779
5,576
20,637
36
L
4,249
852
0
3,842
8,745
6,959
0
966
7,779
179
32,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,496
Gold Earned
23,942
294
Minions Killed
228
0
Camps Cleared
0
904,286
Distance Traveled
776,229
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,981
665
67
7
0
179,091
3
W
Neith
5,520
613
71
8
0
166,975
1
L
Serqet
4,109
457
41
5
0
153,674
0
W
Morgan Le Fay
5,837
649
71
8
0
187,028
0
L
Rama
5,195
577
56
6
0
163,465
1
L
Kuzenbo
5,026
558
20
2
0
170,817
4
L
Hades
4,406
490
46
5
0
139,607
0
W
Thanatos
5,145
572
52
6
0
196,142
2
W
Cthulhu
5,013
557
33
4
0
175,050
0
L
Mulan
5,206
578
65
7
0
148,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role