Player Matchup

Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
HuhXV
Tiamat
Level 154
God Stats
17W - 6L
1,638 SR
Queue Stats
55W - 78L
1,369 Elo+
Party 1
Ra
Ra
MillenniumSlug
Ra
Level 147
God Stats
2W - 2L
1,399 SR
Queue Stats
44W - 52L
1,478 Elo+
Party 1
Chernobog
Chernobog
OmgitsRalf
Chernobog
Level 128
God Stats
2W - 2L
1,490 SR
Queue Stats
12W - 24L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
TisHoly
Cthulhu
Level 154
God Stats
1W - 1L
1,233 SR
Queue Stats
132W - 155L
1,415 Elo+
Party 1
Team Averages
Level 147
1,452 SR
1,418 Elo+

VS

Team Averages
Level 136
1,553 SR
1,516 Elo+
Hun Batz
Hun Batz
Jalenbird
Hun Batz
Level 120
God Stats
10W - 8L
1,672 SR
Queue Stats
288W - 282L
1,517 Elo+
Solo
Nut
Nut
KachiZzz_
Nut
Level 127
God Stats
32W - 17L
1,633 SR
Queue Stats
143W - 117L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
Lunarblazeken
Kuzenbo
Level 121
God Stats
4W - 8L
1,443 SR
Queue Stats
277W - 273L
1,525 Elo+
Solo
Agni
Agni
SkibidiSkaði
Agni
Level 174
God Stats
52W - 60L
1,514 SR
Queue Stats
720W - 703L
1,477 Elo+
Solo
Amaterasu
Amaterasu
knifetrix
Amaterasu
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 142L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 0 / 3
5,537
692
3,577
5,194
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
HuhXV
Tiamat
10
1 / 1 / 0
5,490
686
2,401
3,765
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 3
5,403
675
2,291
3,311
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
OmgitsRalf
Chernobog
8
0 / 0 / 3
4,364
546
3,230
4,711
1,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
TisHoly
Cthulhu
9
2 / 1 / 0
5,019
627
3,181
6,275
3,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jalenbird
Hun Batz
8
1 / 3 / 1
4,484
561
2,308
6,672
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
1 / 2 / 0
4,170
521
5,821
5,382
1,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
7
0 / 1 / 1
3,993
499
2,350
6,112
4,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 1
4,806
601
2,001
5,315
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
knifetrix
Amaterasu
4
1 / 0 / 0
3,690
461
603
2,057
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
3
4.5
W
Tiamat
HuhXV
Tiamat
1
1
0
1
L
Hun Batz
Jalenbird
Hun Batz
1
3
1
0.5
L
1
2
0
0.5
L
Kuzenbo
0
1
1
0.5
W
2
2
3
1.75
W
Chernobog
OmgitsRalf
Chernobog
0
0
3
1.5
L
1
3
1
0.5
W
Cthulhu
TisHoly
Cthulhu
2
1
0
2
L
Amaterasu
knifetrix
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,680
Damage
13,083
23,256
Taken
25,538
9,131
Mitigated
9,730
10,126
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,577
1,014
0
3,508
5,194
1,374
0
704
4,490
0
34,288
W
Tiamat
HuhXV
Tiamat
2,401
450
0
1,427
3,765
1,570
0
391
3,374
27,847
1,149
L
Hun Batz
Jalenbird
Hun Batz
2,308
766
0
1,005
6,672
2,063
0
2,019
4,581
0
23,673
L
5,821
3,077
0
818
5,382
1,319
0
1,505
3,877
0
26,083
L
Kuzenbo
2,350
1,102
0
1,620
6,112
4,505
0
1,650
4,462
12,088
1,344
W
2,291
508
237
943
3,311
997
0
810
2,501
30,714
0
W
Chernobog
OmgitsRalf
Chernobog
3,230
2,171
0
2,522
4,711
1,435
0
783
3,928
0
23,737
L
2,001
391
0
1,339
5,315
1,319
0
1,430
3,807
23,261
632
W
Cthulhu
TisHoly
Cthulhu
3,181
428
101
1,388
6,275
3,755
0
1,108
5,167
17,038
1,835
L
Amaterasu
knifetrix
Amaterasu
603
289
0
1,319
2,057
524
0
819
1,042
0
7,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
21,143
257
Minions Killed
175
0
Camps Cleared
0
850,884
Distance Traveled
676,614
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,537
692
60
8
0
202,868
1
W
Tiamat
5,490
686
65
8
0
145,567
0
L
Hun Batz
4,484
561
46
6
0
180,425
0
L
Nut
4,170
521
39
5
0
135,210
0
L
Kuzenbo
3,993
499
21
3
0
153,578
0
W
Ra
5,403
675
59
7
0
176,933
0
W
Chernobog
4,364
546
46
6
0
152,149
0
L
Agni
4,806
601
54
7
0
159,421
0
W
Cthulhu
5,019
627
27
3
0
173,367
1
L
Amaterasu
3,690
461
15
2
0
47,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role