Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
moempys
Morgan Le Fay
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Heimdallr
Heimdallr
mundifari
Heimdallr
Level 159
God Stats
4W - 6L
1,632 SR
Queue Stats
342W - 332L
1,506 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,501 Elo+

VS

Team Averages
Level 120
1,511 SR
1,464 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Luxtonic
Fafnir
Level 107
God Stats
17W - 27L
1,392 SR
Queue Stats
472W - 441L
1,511 Elo+
Solo
Arachne
Arachne
Rezzbian1030
Arachne
Level 116
God Stats
4W - 1L
1,747 SR
Queue Stats
194W - 219L
1,431 Elo+
Solo
Bellona
Bellona
Skorred
Bellona
Level 98
God Stats
58W - 44L
1,416 SR
Queue Stats
106W - 120L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
1 / 1 / 0
3,396
679
1,288
2,616
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Set
 
Set
6
1 / 1 / 0
3,380
676
1,263
2,754
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
 
Anubis
6
0 / 2 / 0
3,257
651
990
2,763
940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
moempys
Morgan Le Fay
1
0 / 1 / 0
2,543
509
135
578
103
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
mundifari
Heimdallr
5
0 / 1 / 1
2,989
598
2,621
2,886
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 0 / 0
3,840
768
1,932
1,759
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
6
2 / 1 / 0
3,514
703
2,361
2,970
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
Luxtonic
Fafnir
5
0 / 1 / 2
3,711
742
1,493
3,799
2,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Rezzbian1030
Arachne
6
2 / 0 / 0
3,530
706
884
3,169
716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Skorred
Bellona
6
1 / 0 / 0
3,888
778
229
2,194
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
6
6
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
0
1
L
Set
 
Set
1
1
0
1
L
Anubis
 
Anubis
0
2
0
0
W
Janus
 
Janus
1
0
0
1
W
Izanami
 
Izanami
2
1
0
2
W
Fafnir
Luxtonic
Fafnir
0
1
2
1
W
Arachne
Rezzbian1030
Arachne
2
0
0
2
W
Bellona
Skorred
Bellona
1
0
0
1
L
Morgan Le Fay
moempys
Morgan Le Fay
0
1
0
0
L
Heimdallr
mundifari
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,297
Damage
6,899
11,597
Taken
13,891
3,833
Mitigated
5,378
4,641
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,288
194
0
927
2,616
1,181
0
690
1,926
5,276
472
L
Set
 
Set
1,263
449
0
1,310
2,754
911
0
26
2,728
0
13,519
L
Anubis
 
Anubis
990
90
0
882
2,763
940
0
1,631
838
15,349
0
W
Janus
 
Janus
1,932
34
0
812
1,759
311
0
990
769
19,099
864
W
Izanami
 
Izanami
2,361
1,890
0
1,653
2,970
656
0
652
2,318
0
19,858
W
Fafnir
Luxtonic
Fafnir
1,493
548
0
1,512
3,799
2,547
0
526
3,273
3,766
0
W
Arachne
Rezzbian1030
Arachne
884
475
0
1,399
3,169
716
0
0
3,169
0
14,218
W
Bellona
Skorred
Bellona
229
125
0
1,272
2,194
1,148
0
135
2,059
0
14,046
L
Morgan Le Fay
moempys
Morgan Le Fay
135
33
0
14
578
103
0
0
578
1,230
0
L
Heimdallr
mundifari
Heimdallr
2,621
1,068
0
1,508
2,886
698
0
777
2,109
0
16,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,565
Gold Earned
18,483
86
Minions Killed
148
0
Camps Cleared
0
423,122
Distance Traveled
510,041
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,396
679
4
1
0
112,072
2
L
Set
3,380
676
37
7
0
112,465
0
L
Anubis
3,257
651
23
5
0
95,416
0
W
Janus
3,840
768
42
8
0
108,543
0
W
Izanami
3,514
703
41
8
0
96,546
0
W
Fafnir
3,711
742
9
2
0
111,668
2
W
Arachne
3,530
706
29
6
0
114,747
0
W
Bellona
3,888
778
27
5
0
78,537
2
L
Morgan Le Fay
2,543
509
4
1
0
19,697
0
L
Heimdallr
2,989
598
18
4
0
83,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role