Player Matchup

Rama
Rama
CrimsonNightWIng
Rama
Level 142
God Stats
4W - 4L
1,359 SR
Queue Stats
128W - 118L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
GeN x CRoNiN
Kumbhakarna
Level 128
God Stats
7W - 12L
1,437 SR
Queue Stats
546W - 527L
1,532 Elo+
Solo
Raijin
Raijin
IB 1 G B u D a
Raijin
Level 97
God Stats
6W - 7L
1,610 SR
Queue Stats
38W - 46L
1,477 Elo+
Party 2
Maman Brigitte
Maman Brigitte
IKazugaI
Maman Brigitte
Level 103
God Stats
27W - 19L
1,583 SR
Queue Stats
61W - 69L
1,497 Elo+
Party 2
Chang'e
Chang'e
zzXBlackOutXzz
Chang'e
Level 161
God Stats
21W - 25L
1,498 SR
Queue Stats
342W - 315L
1,478 Elo+
Solo
Team Averages
Level 126
1,497 SR
1,492 Elo+

VS

Team Averages
Level 137
1,505 SR
1,499 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
AniimatedDreamz
Awilix
Level 126
God Stats
2W - 1L
1,425 SR
Queue Stats
248W - 240L
1,498 Elo+
Party 1
Vulcan
Vulcan
stillwing360
Vulcan
Level 128
God Stats
11W - 7L
1,467 SR
Queue Stats
103W - 86L
1,458 Elo+
Solo
Hun Batz
Hun Batz
xFurySmash
Hun Batz
Level 159
God Stats
7W - 2L
1,634 SR
Queue Stats
299W - 260L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,018
540
5,858
9,819
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
GeN x CRoNiN
Kumbhakarna
12
2 / 2 / 5
8,018
617
6,539
10,807
7,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
3 / 3 / 2
7,235
557
5,451
7,032
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maman Brigitte
IKazugaI
Maman Brigitte
13
3 / 2 / 3
7,546
580
6,630
9,452
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 4 / 1
7,069
544
5,972
10,905
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 1 / 1
8,142
626
7,818
12,896
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
 
Bastet
11
1 / 3 / 6
6,020
463
6,205
11,012
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 3 / 2
6,814
524
5,085
10,392
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Vulcan
12
3 / 2 / 5
7,782
599
6,241
4,686
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
xFurySmash
Hun Batz
13
4 / 2 / 7
7,203
554
7,211
11,245
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
16
16
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
1
4.5
W
Bastet
 
Bastet
1
3
6
1.33
W
4
3
2
1.67
L
3
5
1
0.7
L
Kumbhakarna
GeN x CRoNiN
Kumbhakarna
2
2
5
2.25
L
3
3
2
1.33
L
Maman Brigitte
IKazugaI
Maman Brigitte
3
2
3
2.25
W
Vulcan
3
2
5
2.75
W
Hun Batz
xFurySmash
Hun Batz
4
2
7
3.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,450
Damage
32,560
48,015
Taken
50,231
19,456
Mitigated
17,966
12,288
Healing
18,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,818
1,390
1,064
9,166
12,896
5,276
0
5,988
6,083
57,542
1,338
W
Bastet
 
Bastet
6,205
1,117
0
2,113
11,012
5,136
141
4,118
6,814
0
20,680
W
5,085
1,771
0
2,557
10,392
2,816
543
3,797
6,516
0
31,024
L
5,858
3,857
0
3,152
9,819
3,269
648
741
9,048
0
46,873
L
Kumbhakarna
GeN x CRoNiN
Kumbhakarna
6,539
635
0
2,546
10,807
7,362
147
2,697
8,025
26,269
1,491
L
5,451
244
0
242
7,032
2,105
462
2,176
4,709
41,826
0
L
Maman Brigitte
IKazugaI
Maman Brigitte
6,630
634
0
2,033
9,452
3,384
300
2,056
7,220
48,665
3,494
W
Vulcan
6,241
223
0
1,058
4,686
1,099
258
3,385
1,069
42,829
942
W
Hun Batz
xFurySmash
Hun Batz
7,211
2,254
0
2,223
11,245
3,639
413
5,399
5,650
0
47,706
L
5,972
296
210
4,105
10,905
3,336
0
5,493
5,358
43,498
1,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
35,961
384
Minions Killed
345
0
Camps Cleared
0
1,281,006
Distance Traveled
1,378,023
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,142
626
110
8
0
228,769
1
W
Bastet
6,020
463
24
2
0
287,979
6
W
Awilix
6,814
524
50
4
0
269,850
0
L
Rama
7,018
540
69
5
0
251,115
2
L
Kumbhakarna
8,018
617
51
4
0
268,874
0
L
Raijin
7,235
557
87
7
0
236,146
0
L
Maman Brigitte
7,546
580
89
7
0
287,474
1
W
Vulcan
7,782
599
81
6
0
285,614
3
W
Hun Batz
7,203
554
80
6
0
305,811
0
L
Chang'e
7,069
544
88
7
0
237,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role