Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze V
FineGravy
Sol
Bronze V
Level 145
God Stats
1W - 1L
1,660 SR
Queue Stats
10W - 13L
1,300 MMR
Solo
Mercury
Mercury
Gold V
MiguelXgamer
Mercury
Gold V
Level 140
God Stats
0W - 5L
1,537 SR
Queue Stats
47W - 50L
1,273 MMR
Solo
Artio
Artio
Gold IV
TREYMINATOR433
Artio
Gold IV
Level 154
God Stats
48W - 41L
1,529 SR
Queue Stats
279W - 254L
1,251 MMR
Solo
Danzaburou
Danzaburou
Silver V
Zami1720
Danzaburou
Silver V
Level 129
God Stats
1W - 3L
1,665 SR
Queue Stats
5W - 11L
1,273 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,578 SR
1,319 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,738 SR
1,298 MMR
Ymir
Ymir
Gold V
MerKaDynasty
Ymir
Gold V
Level 108
God Stats
10W - 4L
1,830 SR
Queue Stats
82W - 81L
1,415 MMR
Party 1
Awilix
Awilix
Gold V
MrShark952
Awilix
Gold V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 147L
1,264 MMR
Solo
Hades
Hades
Gold IV
OgreGuy19
Hades
Gold IV
Level 80
God Stats
3W - 1L
1,913 SR
Queue Stats
63W - 72L
1,380 MMR
Solo
Nut
Nut
Silver II
Toxic_Ghost590
Nut
Silver II
Level 107
God Stats
7W - 3L
1,753 SR
Queue Stats
55W - 56L
1,078 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
UrInGold
Gilgamesh
Gold III
Level 126
God Stats
5W - 1L
1,692 SR
Queue Stats
106W - 110L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 0
3,559
712
1,220
2,992
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
4,013
803
1,022
1,451
327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
MiguelXgamer
Mercury
3
0 / 0 / 0
2,824
565
0
889
214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 2 / 0
4,370
874
4,020
5,436
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
Zami1720
Danzaburou
6
0 / 0 / 0
3,396
679
1,714
2,017
509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
ChaacKukulkanPoseidonSkadi

VS

Bans
AnubisCthulhuThorSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,560
712
807
4,283
1,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
MrShark952
Awilix
6
0 / 1 / 1
3,459
692
455
3,215
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
OgreGuy19
Hades
7
0 / 0 / 0
3,650
730
162
2,492
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
3,775
755
1,345
2,158
565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
UrInGold
Gilgamesh
8
2 / 1 / 0
4,206
841
2,373
5,835
2,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Mercury
MiguelXgamer
Mercury
0
0
0
0
W
Awilix
MrShark952
Awilix
0
1
1
0.5
W
Hades
OgreGuy19
Hades
0
0
0
0
L
2
2
0
1
W
0
0
0
0
W
Gilgamesh
UrInGold
Gilgamesh
2
1
0
2
L
Danzaburou
Zami1720
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,976
Damage
5,142
12,785
Taken
17,983
4,661
Mitigated
6,896
5,900
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,220
29
0
1,304
2,992
1,481
0
407
2,585
8,164
0
L
1,022
370
0
1,002
1,451
327
0
114
1,337
24,277
1,891
W
807
180
0
1,548
4,283
1,913
0
721
3,562
10,485
0
L
Mercury
MiguelXgamer
Mercury
0
0
0
250
889
214
0
0
889
0
5,588
W
Awilix
MrShark952
Awilix
455
209
0
484
3,215
892
0
419
2,728
0
16,182
W
Hades
OgreGuy19
Hades
162
0
20
1,153
2,492
783
0
1,022
1,470
15,952
1,590
L
4,020
380
0
2,133
5,436
2,130
0
0
5,081
18,319
0
W
1,345
590
0
950
2,158
565
0
499
1,659
0
21,774
W
Gilgamesh
UrInGold
Gilgamesh
2,373
478
0
2,284
5,835
2,743
0
2,935
2,302
0
17,111
L
Danzaburou
Zami1720
Danzaburou
1,714
735
0
1,211
2,017
509
0
400
1,617
0
19,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,162
Gold Earned
18,650
153
Minions Killed
178
0
Camps Cleared
0
475,721
Distance Traveled
582,315
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,559
712
21
4
0
115,939
1
L
Sol
4,013
803
47
9
0
92,577
0
W
Ymir
3,560
712
13
3
0
112,749
4
L
Mercury
2,824
565
12
2
0
50,069
0
W
Awilix
3,459
692
33
7
0
136,748
1
W
Hades
3,650
730
40
8
0
104,432
0
L
Artio
4,370
874
38
8
0
120,203
0
W
Nut
3,775
755
56
11
0
110,277
0
W
Gilgamesh
4,206
841
36
7
0
118,109
1
L
Danzaburou
3,396
679
35
7
0
96,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role