Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Azurle13
Ra
Level 126
God Stats
10W - 3L
1,730 SR
Queue Stats
35W - 45L
1,524 Elo+
Party 1
Terra
Terra
Khymaster
Terra
Level 80
God Stats
6W - 2L
1,696 SR
Queue Stats
59W - 89L
1,442 Elo+
Party 1
Cerberus
Cerberus
MASTERZHONG
Cerberus
Level 148
God Stats
4W - 3L
1,542 SR
Queue Stats
299W - 282L
1,576 Elo+
Solo
Thanatos
Thanatos
Reizoc25
Thanatos
Level 106
God Stats
8W - 1L
1,844 SR
Queue Stats
30W - 48L
1,431 Elo+
Party 1
Team Averages
Level 137
1,662 SR
1,494 Elo+

VS

Team Averages
Level 152
1,495 SR
1,549 Elo+
Hachiman
Hachiman
Borknut
Hachiman
Level 157
God Stats
1W - 3L
1,335 SR
Queue Stats
299W - 267L
1,561 Elo+
Solo
Yemoja
Yemoja
EESON57
Yemoja
Level 157
God Stats
52W - 67L
1,530 SR
Queue Stats
391W - 418L
1,544 Elo+
Solo
Ra
Ra
Jimmyshelton
Ra
Level 156
God Stats
11W - 9L
1,578 SR
Queue Stats
184W - 149L
1,556 Elo+
Solo
Arachne
Arachne
NRA
Arachne
Level 161
God Stats
16W - 12L
1,607 SR
Queue Stats
140W - 131L
1,553 Elo+
Solo
Osiris
Osiris
fetalgirraffe
Osiris
Level 129
God Stats
1W - 2L
1,427 SR
Queue Stats
95W - 96L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 0 / 0
6,544
503
8,440
10,015
3,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 1 / 2
9,035
695
6,417
7,003
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
Khymaster
Terra
10
0 / 2 / 2
6,917
532
4,275
12,660
5,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
MASTERZHONG
Cerberus
14
2 / 0 / 1
8,496
654
8,405
8,986
4,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Reizoc25
Thanatos
13
3 / 4 / 4
7,481
575
7,670
11,701
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Borknut
Hachiman
12
2 / 2 / 2
6,634
510
11,208
10,936
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
EESON57
Yemoja
11
1 / 1 / 3
6,543
503
5,841
11,801
7,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 7 / 0
7,130
548
4,704
10,104
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
NRA
Arachne
9
3 / 1 / 1
5,687
437
3,204
7,163
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 2 / 0
6,055
466
2,878
12,722
8,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
7
7
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
0
1
W
7
1
2
8
L
Hachiman
Borknut
Hachiman
2
2
2
1.5
L
Yemoja
EESON57
Yemoja
1
1
3
2.5
L
1
7
0
0.14
W
Terra
Khymaster
Terra
0
2
2
0.5
W
Cerberus
MASTERZHONG
Cerberus
2
0
1
2.5
L
Arachne
NRA
Arachne
3
1
1
3.5
W
Thanatos
Reizoc25
Thanatos
3
4
4
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,207
Damage
27,835
50,365
Taken
52,726
20,555
Mitigated
25,725
25,678
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,440
3,476
0
3,337
10,015
3,333
674
2,387
7,628
0
52,991
W
6,417
1,029
255
2,668
7,003
2,157
661
3,679
2,793
69,115
464
L
Hachiman
Borknut
Hachiman
11,208
7,018
0
3,169
10,936
3,397
0
1,771
9,165
0
58,598
L
Yemoja
EESON57
Yemoja
5,841
1,277
3,627
3,114
11,801
7,647
0
4,007
7,794
23,711
2,193
L
4,704
269
60
2,451
10,104
3,734
0
5,272
4,832
52,711
1,273
W
Terra
Khymaster
Terra
4,275
880
2,975
5,129
12,660
5,810
210
2,427
10,233
20,538
0
W
Cerberus
MASTERZHONG
Cerberus
8,405
581
0
4,525
8,986
4,681
104
190
8,796
60,747
5,064
L
Arachne
NRA
Arachne
3,204
2,516
0
1,942
7,163
2,396
0
1,008
6,155
0
29,866
W
Thanatos
Reizoc25
Thanatos
7,670
2,931
0
6,789
11,701
4,574
51
852
10,719
0
51,595
L
2,878
490
0
4,115
12,722
8,551
0
6,412
6,310
0
42,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
32,049
474
Minions Killed
359
0
Camps Cleared
0
1,238,609
Distance Traveled
1,153,238
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,544
503
81
6
0
237,496
0
W
Ra
9,035
695
122
9
0
252,627
0
L
Hachiman
6,634
510
90
7
0
215,089
2
L
Yemoja
6,543
503
37
3
0
233,621
4
L
Ra
7,130
548
107
8
0
236,373
0
W
Terra
6,917
532
34
3
0
254,676
2
W
Cerberus
8,496
654
156
12
0
226,336
0
L
Arachne
5,687
437
50
4
0
207,615
0
W
Thanatos
7,481
575
81
6
0
267,474
0
L
Osiris
6,055
466
75
6
0
260,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role