Player Matchup

Horus
Horus
Diamond V
PapaFreddd
Horus
Diamond V
Level 159
God Stats
34W - 17L
1,763 SR
Queue Stats
79W - 51L
2,185 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
PapaHosselhof
Kukulkan
Diamond IV
Level 153
God Stats
6W - 3L
1,682 SR
Queue Stats
78W - 46L
2,217 MMR
Party 1
Awilix
Awilix
Diamond IV
dannyg10
Awilix
Diamond IV
Level 192
God Stats
11W - 3L
1,723 SR
Queue Stats
75W - 39L
2,134 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 168
1,723 SR
2,179 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,641 SR
2,100 MMR
Bastet
Bastet
Platinum II
Archoral
Bastet
Platinum II
Level 128
God Stats
1W - 4L
1,443 SR
Queue Stats
71W - 70L
2,083 MMR
Party 2
Ra
Ra
Platinum V
Remaximus201
Ra
Platinum V
Level 108
God Stats
7W - 4L
1,720 SR
Queue Stats
35W - 34L
2,134 MMR
Solo
Hades
Hades
Platinum II
SgtNeedlePlate
Hades
Platinum II
Level 154
God Stats
1W - 1L
1,761 SR
Queue Stats
71W - 70L
2,083 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 1 / 8
8,813
881
5,692
9,675
9,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
PapaHosselhof
Kukulkan
17
6 / 0 / 5
10,220
1,022
7,854
3,106
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
dannyg10
Awilix
15
3 / 1 / 6
8,969
897
7,618
5,703
3,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CthulhuScyllaKuzenboBacchusSerqet

VS

Bans
Ne ZhaOdinArachneChaacLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Archoral
Bastet
12
0 / 3 / 2
7,507
751
4,781
6,097
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 4 / 0
8,735
874
4,633
6,917
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 4 / 1
7,719
772
1,931
10,481
6,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
Archoral
Bastet
0
3
2
0.33
W
Horus
2
1
8
6
W
Kukulkan
PapaHosselhof
Kukulkan
6
0
5
8.5
L
1
4
0
0.25
L
1
4
1
0.38
W
Awilix
dannyg10
Awilix
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,164
Damage
11,345
18,484
Taken
23,495
14,219
Mitigated
9,685
4,178
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Archoral
Bastet
4,781
1,005
0
816
6,097
1,379
0
1,472
4,488
0
16,595
W
Horus
5,692
1,717
808
1,920
9,675
9,782
322
3,373
6,296
0
13,878
W
Kukulkan
PapaHosselhof
Kukulkan
7,854
548
0
685
3,106
1,239
563
1,493
1,553
46,954
0
L
4,633
483
501
1,685
6,917
2,111
0
2,308
4,371
38,908
0
L
1,931
239
114
2,399
10,481
6,195
0
3,686
6,673
13,529
1,025
W
Awilix
dannyg10
Awilix
7,618
2,591
0
765
5,703
3,198
590
1,837
3,860
0
34,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
23,961
182
Minions Killed
129
0
Camps Cleared
0
648,130
Distance Traveled
595,806
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,507
751
24
2
0
229,642
5
W
Horus
8,813
881
30
3
0
212,558
0
W
Kukulkan
10,220
1,022
98
10
0
209,364
0
L
Ra
8,735
874
71
7
0
205,611
0
L
Hades
7,719
772
34
3
0
160,553
2
W
Awilix
8,969
897
54
5
0
226,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role