Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Drämmer
Thanatos
Level 15
God Stats
3W - 1L
1,774 SR
Queue Stats
34W - 22L
1,563 Elo+
Party 1
Hercules
Hercules
GillGameSHh
Hercules
Level 148
God Stats
8W - 12L
1,432 SR
Queue Stats
532W - 527L
1,492 Elo+
Solo
Sylvanus
Sylvanus
MilkN2Sugars
Sylvanus
Level 160
God Stats
7W - 7L
1,499 SR
Queue Stats
154W - 163L
1,467 Elo+
Solo
Cernunnos
Cernunnos
Zorromedsvardet
Cernunnos
Level 124
God Stats
19W - 13L
1,541 SR
Queue Stats
235W - 194L
1,541 Elo+
Party 1
Team Averages
Level 126
1,549 SR
1,512 Elo+

VS

Team Averages
Level 142
1,508 SR
1,497 Elo+
Surtr
Surtr
 
Surtr
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
A-K-S89
Cerberus
Level 142
God Stats
16W - 8L
1,674 SR
Queue Stats
622W - 607L
1,511 Elo+
Solo
Anhur
Anhur
Hisashine
Anhur
Level 106
God Stats
9W - 12L
1,504 SR
Queue Stats
289W - 239L
1,564 Elo+
Solo
Tiamat
Tiamat
SeeAmm
Tiamat
Level 105
God Stats
2W - 9L
1,362 SR
Queue Stats
71W - 84L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 2 / 2
7,881
563
6,337
6,239
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
Drämmer
Thanatos
14
9 / 2 / 3
7,989
571
7,659
11,432
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
GillGameSHh
Hercules
12
1 / 1 / 6
7,136
510
4,759
12,124
8,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
MilkN2Sugars
Sylvanus
13
0 / 0 / 0
7,322
523
8,481
12,794
14,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Zorromedsvardet
Cernunnos
13
1 / 1 / 8
7,088
506
6,043
5,694
1,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 0 / 0
7,865
562
8,744
13,563
10,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
 
Ra
9
0 / 6 / 1
5,684
406
1,276
6,734
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
A-K-S89
Cerberus
12
4 / 3 / 2
8,544
610
6,936
11,584
7,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Hisashine
Anhur
13
2 / 2 / 3
7,524
537
5,795
8,052
2,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
SeeAmm
Tiamat
11
0 / 4 / 1
6,476
463
3,831
8,582
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
6
6
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
2
2
2.5
L
Surtr
 
Surtr
0
0
0
0
L
Ra
 
Ra
0
6
1
0.08
L
Cerberus
A-K-S89
Cerberus
4
3
2
1.67
W
Thanatos
Drämmer
Thanatos
9
2
3
5.25
W
Hercules
GillGameSHh
Hercules
1
1
6
4
L
Anhur
Hisashine
Anhur
2
2
3
1.75
W
Sylvanus
MilkN2Sugars
Sylvanus
0
0
0
0
L
Tiamat
SeeAmm
Tiamat
0
4
1
0.13
W
Cernunnos
Zorromedsvardet
Cernunnos
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
26,582
48,283
Taken
48,515
31,607
Mitigated
27,682
25,044
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,337
109
106
2,171
6,239
3,360
0
2,391
3,848
54,009
2,121
L
Surtr
 
Surtr
8,744
2,604
0
3,652
13,563
10,233
0
7,698
5,865
2,746
59,638
L
Ra
 
Ra
1,276
25
263
1,343
6,734
1,942
0
1,721
4,983
30,222
543
L
Cerberus
A-K-S89
Cerberus
6,936
705
0
4,954
11,584
7,890
0
1,365
10,106
24,736
0
W
Thanatos
Drämmer
Thanatos
7,659
2,498
0
9,073
11,432
4,128
0
2,284
9,148
0
70,684
W
Hercules
GillGameSHh
Hercules
4,759
1,911
0
4,966
12,124
8,574
174
4,739
7,385
0
25,860
L
Anhur
Hisashine
Anhur
5,795
4,046
0
3,000
8,052
2,581
0
1,922
6,076
0
51,055
W
Sylvanus
MilkN2Sugars
Sylvanus
8,481
2,749
0
5,649
12,794
14,004
0
1,572
11,222
47,690
11,900
L
Tiamat
SeeAmm
Tiamat
3,831
129
0
738
8,582
5,036
0
1,182
7,400
41,259
0
W
Cernunnos
Zorromedsvardet
Cernunnos
6,043
3,232
0
3,079
5,694
1,541
771
2,178
3,516
0
53,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,416
Gold Earned
36,093
481
Minions Killed
394
0
Camps Cleared
0
1,352,777
Distance Traveled
1,249,777
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,881
563
114
8
0
241,629
0
L
Surtr
7,865
562
120
9
0
250,545
0
L
Ra
5,684
406
62
4
0
192,933
0
L
Cerberus
8,544
610
46
3
0
297,843
4
W
Thanatos
7,989
571
106
8
0
317,117
0
W
Hercules
7,136
510
45
3
0
302,060
1
L
Anhur
7,524
537
83
6
0
252,080
0
W
Sylvanus
7,322
523
125
9
0
232,486
2
L
Tiamat
6,476
463
83
6
0
256,376
0
W
Cernunnos
7,088
506
91
7
0
259,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role