Player Matchup

Ne Zha
Ne Zha
Begottensnake02
Ne Zha
Level 143
God Stats
21W - 11L
1,675 SR
Queue Stats
342W - 333L
1,630 Elo+
Party 1
Discordia
Discordia
DMEZZ001
Discordia
Level 117
God Stats
12W - 7L
1,728 SR
Queue Stats
159W - 132L
1,642 Elo+
Party 1
Sobek
Sobek
supportkitty
Sobek
Level 163
God Stats
19W - 22L
1,445 SR
Queue Stats
396W - 263L
1,635 Elo+
Party 1
Team Averages
Level 141
1,616 SR
1,636 Elo+

VS

Team Averages
Level 153
1,541 SR
1,660 Elo+
Cerberus
Cerberus
Dandawg11
Cerberus
Level 156
God Stats
0W - 3L
1,494 SR
Queue Stats
68W - 71L
1,610 Elo+
Solo
Bastet
Bastet
OGc137
Bastet
Level 239
God Stats
8W - 10L
1,563 SR
Queue Stats
952W - 776L
1,691 Elo+
Party 2
Merlin
Merlin
SŁUŤ
Merlin
Level 63
God Stats
2W - 4L
1,565 SR
Queue Stats
151W - 129L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,575
858
9,410
8,438
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
DMEZZ001
Discordia
15
6 / 1 / 5
9,194
919
7,913
5,481
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 0 / 8
8,365
837
6,638
11,361
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dandawg11
Cerberus
13
0 / 2 / 1
6,797
680
6,183
12,250
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
OGc137
Bastet
12
0 / 4 / 2
7,111
711
4,652
8,534
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SŁUŤ
Merlin
12
2 / 6 / 0
7,455
746
6,049
6,632
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Discordia
DMEZZ001
Discordia
6
1
5
8.5
L
Cerberus
Dandawg11
Cerberus
0
2
1
0.25
L
Bastet
OGc137
Bastet
0
4
2
0.25
L
Merlin
SŁUŤ
Merlin
2
6
0
0.33
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,961
Damage
16,884
25,280
Taken
27,416
18,992
Mitigated
13,747
6,575
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,410
2,911
0
2,753
8,438
6,209
1,537
4,103
3,770
0
26,922
W
Discordia
DMEZZ001
Discordia
7,913
388
0
1,649
5,481
1,488
304
1,997
3,219
38,029
0
L
Cerberus
Dandawg11
Cerberus
6,183
592
0
3,540
12,250
8,843
0
4,738
6,616
16,928
0
L
Bastet
OGc137
Bastet
4,652
957
0
855
8,534
2,713
0
4,157
4,002
0
23,457
L
Merlin
SŁUŤ
Merlin
6,049
62
0
256
6,632
2,191
0
3,685
2,677
12,370
0
W
6,638
97
0
2,173
11,361
11,295
407
4,512
5,985
10,626
3,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
21,363
146
Minions Killed
82
0
Camps Cleared
0
615,637
Distance Traveled
501,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,575
858
34
3
0
190,254
0
W
Discordia
9,194
919
76
8
0
207,215
0
L
Cerberus
6,797
680
22
2
0
167,429
0
L
Bastet
7,111
711
36
4
0
193,794
0
L
Merlin
7,455
746
24
2
0
139,855
0
W
Sobek
8,365
837
36
4
0
218,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role