Player Matchup

Bacchus
Bacchus
Kosiux
Bacchus
Level 122
God Stats
2W - 2L
1,430 SR
Queue Stats
212W - 194L
1,538 Elo+
Solo
Heimdallr
Heimdallr
Spartgod1337
Heimdallr
Level 132
God Stats
12W - 9L
1,516 SR
Queue Stats
227W - 225L
1,498 Elo+
Solo
Izanami
Izanami
oOMrTwinkieOo
Izanami
Level 106
God Stats
1W - 1L
1,313 SR
Queue Stats
152W - 174L
1,450 Elo+
Party 2
Ravana
Ravana
ooCom3too
Ravana
Level 159
God Stats
3W - 4L
1,405 SR
Queue Stats
278W - 291L
1,466 Elo+
Party 2
Hel
Hel
xFluddx
Hel
Level 128
God Stats
2W - 0L
1,711 SR
Queue Stats
198W - 196L
1,490 Elo+
Solo
Team Averages
Level 129
1,475 SR
1,488 Elo+

VS

Team Averages
Level 103
1,529 SR
1,522 Elo+
Ishtar
Ishtar
Does Goodly
Ishtar
Level 108
God Stats
1W - 2L
1,252 SR
Queue Stats
316W - 218L
1,544 Elo+
Party 1
Hel
Hel
Does Poorly
Hel
Level 99
God Stats
6W - 4L
1,685 SR
Queue Stats
357W - 222L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
RSD_Kolos
Xing Tian
Level 107
God Stats
1W - 3L
1,403 SR
Queue Stats
312W - 286L
1,548 Elo+
Solo
Chernobog
Chernobog
Rixhh
Chernobog
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 141L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
mrnimbusk
Gilgamesh
Level 54
God Stats
5W - 2L
1,807 SR
Queue Stats
294W - 298L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kosiux
Bacchus
17
4 / 3 / 19
10,268
933
11,362
15,789
22,734
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Spartgod1337
Heimdallr
16
7 / 4 / 14
10,195
927
18,061
12,704
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
18
12 / 4 / 12
11,242
1,022
16,292
12,891
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
ooCom3too
Ravana
15
3 / 6 / 19
9,445
859
11,057
14,816
14,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hel
16
4 / 3 / 17
9,848
895
8,873
14,838
9,798
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
7 / 6 / 7
9,516
865
14,367
11,795
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 8 / 7
7,578
689
5,679
12,158
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
RSD_Kolos
Xing Tian
17
1 / 3 / 15
8,747
795
15,002
17,606
20,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chernobog
Rixhh
Chernobog
17
8 / 6 / 8
10,143
922
11,667
11,991
5,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
mrnimbusk
Gilgamesh
15
3 / 7 / 10
9,130
830
13,162
19,032
14,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
30
Kills
20
20
Deaths
30
81
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ishtar
7
6
7
1.75
L
1
8
7
0.56
W
Bacchus
Kosiux
Bacchus
4
3
19
4.5
L
Xing Tian
RSD_Kolos
Xing Tian
1
3
15
2.83
L
Chernobog
Rixhh
Chernobog
8
6
8
2
W
Heimdallr
Spartgod1337
Heimdallr
7
4
14
3.5
L
Gilgamesh
mrnimbusk
Gilgamesh
3
7
10
1.14
W
Izanami
12
4
12
4.5
W
Ravana
ooCom3too
Ravana
3
6
19
2.08
W
Hel
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,645
Damage
59,877
71,038
Taken
72,582
60,905
Mitigated
48,233
25,561
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
14,367
6,626
775
879
11,795
4,560
114
2,745
9,050
0
20,871
L
5,679
852
5,314
2,533
12,158
4,092
0
2,460
9,698
8,536
0
W
Bacchus
Kosiux
Bacchus
11,362
1,621
933
3,017
15,789
22,734
219
4,811
10,609
17,359
1,779
L
Xing Tian
RSD_Kolos
Xing Tian
15,002
578
2,091
4,307
17,606
20,021
0
4,262
13,344
21,934
2,711
L
Chernobog
Rixhh
Chernobog
11,667
7,142
830
988
11,991
5,248
742
2,760
9,231
0
26,117
W
Heimdallr
Spartgod1337
Heimdallr
18,061
5,050
287
848
12,704
6,615
1,799
2,143
10,347
0
29,292
L
Gilgamesh
mrnimbusk
Gilgamesh
13,162
2,849
701
2,713
19,032
14,312
0
6,497
12,535
0
23,081
W
Izanami
16,292
9,183
386
2,499
12,891
6,814
1,980
3,233
9,513
0
32,642
W
Ravana
ooCom3too
Ravana
11,057
1,865
542
2,175
14,816
14,944
0
3,754
10,690
0
17,681
W
Hel
8,873
344
7,727
7,147
14,838
9,798
294
4,165
10,385
17,178
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
45,114
116
Minions Killed
97
0
Camps Cleared
0
964,778
Distance Traveled
1,059,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,516
865
21
2
0
228,180
0
L
Hel
7,578
689
5
0
0
187,342
0
W
Bacchus
10,268
933
13
1
0
198,398
0
L
Xing Tian
8,747
795
24
2
0
235,561
0
L
Chernobog
10,143
922
26
2
0
175,433
0
W
Heimdallr
10,195
927
26
2
0
162,184
0
L
Gilgamesh
9,130
830
21
2
0
232,703
0
W
Izanami
11,242
1,022
43
4
0
206,364
0
W
Ravana
9,445
859
15
1
0
191,688
0
W
Hel
9,848
895
19
2
0
206,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role