Player Matchup

Raijin
Raijin
A Cheeky Grin
Raijin
Level 189
God Stats
18W - 13L
1,610 SR
Queue Stats
797W - 842L
1,505 Elo+
Party 1
Ravana
Ravana
MajinHD
Ravana
Level 195
God Stats
8W - 3L
1,662 SR
Queue Stats
126W - 118L
1,495 Elo+
Solo
Medusa
Medusa
Psych0W33b
Medusa
Level 159
God Stats
4W - 6L
1,431 SR
Queue Stats
126W - 175L
1,464 Elo+
Party 1
Geb
Geb
Raging Indian
Geb
Level 157
God Stats
1W - 1L
1,446 SR
Queue Stats
146W - 246L
1,371 Elo+
Party 1
Chaac
Chaac
Yango Warrior
Chaac
Level 157
God Stats
3W - 4L
1,597 SR
Queue Stats
217W - 294L
1,492 Elo+
Party 1
Team Averages
Level 171
1,549 SR
1,466 Elo+

VS

Team Averages
Level 129
1,493 SR
1,527 Elo+
Zeus
Zeus
MikeG92
Zeus
Level 155
God Stats
3W - 8L
1,416 SR
Queue Stats
442W - 409L
1,561 Elo+
Solo
Awilix
Awilix
PrOyEcToX_LuOeZ
Awilix
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,510 Elo+
Solo
Horus
Horus
Vermasity
Horus
Level 133
God Stats
1W - 2L
1,498 SR
Queue Stats
86W - 71L
1,579 Elo+
Solo
Sylvanus
Sylvanus
smile4deathblow
Sylvanus
Level 157
God Stats
6W - 5L
1,487 SR
Queue Stats
321W - 286L
1,570 Elo+
Solo
Medusa
Medusa
toferxd12
Medusa
Level 49
God Stats
7W - 9L
1,563 SR
Queue Stats
13W - 20L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
3,547
709
1,959
2,647
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
MajinHD
Ravana
7
2 / 0 / 0
3,816
763
984
1,595
523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Psych0W33b
Medusa
5
0 / 1 / 2
3,539
708
1,071
1,682
421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

6
2 / 0 / 2
4,313
863
725
3,478
1,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
3,966
793
2,171
3,844
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MikeG92
Zeus
7
2 / 2 / 0
3,831
766
3,696
3,055
756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 1
3,333
667
775
3,214
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Vermasity
Horus
1
0 / 0 / 0
2,460
492
0
0
0
Sylvanus
6
0 / 2 / 0
3,202
640
2,393
4,264
2,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
toferxd12
Medusa
3
0 / 1 / 0
2,574
515
764
1,201
245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
2
2
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Ravana
MajinHD
Ravana
2
0
0
2
L
Zeus
MikeG92
Zeus
2
2
0
1
L
0
0
1
0.5
W
Medusa
Psych0W33b
Medusa
0
1
2
1
W
2
0
2
3
L
Horus
Vermasity
Horus
0
0
0
0
W
1
0
1
1.5
L
Sylvanus
0
2
0
0
L
Medusa
toferxd12
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,910
Damage
7,628
13,246
Taken
11,734
4,663
Mitigated
4,147
3,890
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,959
232
0
750
2,647
706
0
1,611
1,036
16,527
58
W
Ravana
MajinHD
Ravana
984
249
0
74
1,595
523
0
94
1,501
0
18,224
L
Zeus
MikeG92
Zeus
3,696
570
0
1,072
3,055
756
0
1,460
1,409
21,269
0
L
775
292
0
470
3,214
909
0
806
2,330
0
16,122
W
Medusa
Psych0W33b
Medusa
1,071
560
0
497
1,682
421
0
466
1,216
0
16,441
W
725
293
0
1,132
3,478
1,369
0
1,525
1,953
7,116
0
L
Horus
Vermasity
Horus
0
0
0
0
0
0
0
0
0
0
0
W
2,171
419
0
1,437
3,844
1,644
0
2,368
1,476
0
21,421
L
Sylvanus
2,393
883
0
1,922
4,264
2,237
0
58
4,206
13,251
1,221
L
Medusa
toferxd12
Medusa
764
236
0
302
1,201
245
0
96
1,105
0
4,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,181
Gold Earned
15,400
143
Minions Killed
103
0
Camps Cleared
0
555,306
Distance Traveled
348,235
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,547
709
31
6
0
100,332
0
W
Ravana
3,816
763
39
8
0
117,844
0
L
Zeus
3,831
766
44
9
0
87,466
0
L
Awilix
3,333
667
30
6
0
128,104
0
W
Medusa
3,539
708
24
5
0
116,830
1
W
Geb
4,313
863
7
1
0
117,119
0
L
Horus
2,460
492
0
0
0
0
0
W
Chaac
3,966
793
42
8
0
103,181
0
L
Sylvanus
3,202
640
27
5
0
90,206
0
L
Medusa
2,574
515
2
0
0
42,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role