Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Goolfool
Kuzenbo
Level 159
God Stats
2W - 4L
1,472 SR
Queue Stats
330W - 382L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
XRaginxbananaX
Aphrodite
Level 124
God Stats
3W - 4L
1,414 SR
Queue Stats
152W - 204L
1,478 Elo+
Party 2
Fenrir
Fenrir
YourMainisTrash2
Fenrir
Level 125
God Stats
26W - 25L
1,592 SR
Queue Stats
156W - 231L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
xRAGINxAS1ANx
Danzaburou
Level 143
God Stats
12W - 23L
1,397 SR
Queue Stats
382W - 434L
1,553 Elo+
Party 2
Team Averages
Level 142
1,475 SR
1,501 Elo+

VS

Team Averages
Level 123
1,397 SR
1,519 Elo+
Zhong Kui
Zhong Kui
GLIDEia
Zhong Kui
Level 129
God Stats
9W - 9L
1,407 SR
Queue Stats
285W - 260L
1,560 Elo+
Solo
Maui
Maui
HimerosCatboy
Maui
Level 107
God Stats
1W - 1L
1,139 SR
Queue Stats
125W - 103L
1,526 Elo+
Party 1
Surtr
Surtr
LilBlueReign
Surtr
Level 155
God Stats
9W - 5L
1,616 SR
Queue Stats
494W - 505L
1,531 Elo+
Solo
Neith
Neith
MechanisCaduceus
Neith
Level 155
God Stats
2W - 3L
1,329 SR
Queue Stats
204W - 229L
1,503 Elo+
Party 1
Osiris
Osiris
TheUnSweetTea
Osiris
Level 68
God Stats
6W - 6L
1,495 SR
Queue Stats
369W - 327L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 4 / 0
5,780
482
2,889
15,767
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Goolfool
Kuzenbo
10
1 / 2 / 2
6,000
500
6,482
12,763
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
XRaginxbananaX
Aphrodite
11
0 / 3 / 3
5,652
471
3,276
5,851
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 1
6,333
528
3,570
9,779
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
xRAGINxAS1ANx
Danzaburou
13
1 / 4 / 2
6,917
576
5,741
9,254
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GLIDEia
Zhong Kui
13
5 / 1 / 7
7,990
666
11,882
7,213
4,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 4
7,013
584
3,634
11,235
6,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 0 / 0
8,975
748
11,264
7,796
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 2
7,594
633
5,396
6,214
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 5
7,333
611
7,311
11,368
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
17
17
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
Zhong Kui
GLIDEia
Zhong Kui
5
1
7
8.5
L
Kuzenbo
Goolfool
Kuzenbo
1
2
2
1
W
2
2
4
2
W
4
0
0
4
W
2
1
2
3
W
4
1
5
6.5
L
Aphrodite
XRaginxbananaX
Aphrodite
0
3
3
0.5
L
3
4
1
0.88
L
Danzaburou
xRAGINxAS1ANx
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
39,487
53,414
Taken
43,826
25,058
Mitigated
24,871
16,166
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,889
130
0
3,638
15,767
5,829
0
2,268
12,641
501
39,971
W
Zhong Kui
GLIDEia
Zhong Kui
11,882
681
0
4,403
7,213
4,988
0
3,352
3,861
54,522
490
L
Kuzenbo
Goolfool
Kuzenbo
6,482
2,780
0
3,844
12,763
10,491
0
5,971
6,792
20,509
0
W
3,634
1,378
2,453
4,330
11,235
6,652
0
4,458
6,777
19,688
0
W
11,264
4,222
0
3,665
7,796
5,540
112
41
7,755
3,457
67,539
W
5,396
1,003
0
1,913
6,214
1,635
268
756
5,458
0
59,743
W
7,311
3,298
0
5,167
11,368
6,056
0
1,758
9,610
0
62,755
L
Aphrodite
XRaginxbananaX
Aphrodite
3,276
308
2,554
2,771
5,851
2,010
0
3,743
2,108
29,482
0
L
3,570
925
0
855
9,779
3,591
0
3,575
6,204
0
41,542
L
Danzaburou
xRAGINxAS1ANx
Danzaburou
5,741
1,307
0
2,504
9,254
3,137
0
1,167
8,087
0
58,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
38,905
341
Minions Killed
468
0
Camps Cleared
0
1,236,528
Distance Traveled
1,293,325
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,780
482
71
6
0
234,209
0
W
Zhong Kui
7,990
666
105
9
0
265,288
0
L
Kuzenbo
6,000
500
32
3
0
262,496
0
W
Maui
7,013
584
30
3
0
238,759
6
W
Surtr
8,975
748
121
10
0
250,669
3
W
Neith
7,594
633
126
11
0
243,991
0
W
Osiris
7,333
611
86
7
0
294,618
0
L
Aphrodite
5,652
471
70
6
0
230,381
1
L
Fenrir
6,333
528
67
6
0
277,802
0
L
Danzaburou
6,917
576
101
8
0
231,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role