Player Matchup

Charybdis
Charybdis
Ashy_respectless
Charybdis
Level 65
God Stats
3W - 1L
1,840 SR
Queue Stats
25W - 23L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
GoatmanBridge
Ao Kuang
Level 139
God Stats
0W - 2L
1,270 SR
Queue Stats
131W - 109L
1,550 Elo+
Party 1
Thanatos
Thanatos
IamToki3
Thanatos
Level 67
God Stats
0W - 2L
1,265 SR
Queue Stats
41W - 38L
1,505 Elo+
Solo
Yemoja
Yemoja
MantisTobbagon
Yemoja
Level 133
God Stats
9W - 15L
1,475 SR
Queue Stats
39W - 37L
1,512 Elo+
Party 1
Hades
Hades
zXBREUXz
Hades
Level 46
God Stats
19W - 13L
1,739 SR
Queue Stats
66W - 76L
1,516 Elo+
Solo
Team Averages
Level 90
1,518 SR
1,512 Elo+

VS

Team Averages
Level 139
1,566 SR
1,508 Elo+
Ravana
Ravana
 
Ravana
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kickman7
Kuzenbo
Level 69
God Stats
8W - 5L
1,675 SR
Queue Stats
249W - 262L
1,450 Elo+
Solo
Jing Wei
Jing Wei
SimbaFERA
Jing Wei
Level 154
God Stats
6W - 6L
1,628 SR
Queue Stats
477W - 478L
1,561 Elo+
Solo
Kukulkan
Kukulkan
URv iGnitixn
Kukulkan
Level 126
God Stats
5W - 3L
1,412 SR
Queue Stats
431W - 399L
1,549 Elo+
Solo
Arachne
Arachne
zzXBlackOutXzz
Arachne
Level 161
God Stats
41W - 25L
1,612 SR
Queue Stats
340W - 313L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
8
0 / 1 / 0
4,724
472
4,280
6,373
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
GoatmanBridge
Ao Kuang
11
1 / 3 / 1
5,887
589
3,070
9,761
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
IamToki3
Thanatos
10
1 / 3 / 2
5,728
573
4,524
9,615
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 0
5,217
522
2,410
5,144
2,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
zXBREUXz
Hades
10
1 / 5 / 1
5,375
538
4,550
8,792
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 0 / 1
6,930
693
7,281
5,040
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Kickman7
Kuzenbo
9
1 / 1 / 2
5,554
555
3,810
7,979
6,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
SimbaFERA
Jing Wei
10
0 / 0 / 2
5,896
590
3,338
4,501
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
URv iGnitixn
Kukulkan
12
4 / 1 / 3
6,974
697
4,781
5,265
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 3
6,268
627
4,191
7,303
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
1
4.5
L
Charybdis
0
1
0
0
L
Ao Kuang
GoatmanBridge
Ao Kuang
1
3
1
0.5
L
Thanatos
IamToki3
Thanatos
1
3
2
0.67
W
Kuzenbo
Kickman7
Kuzenbo
1
1
2
2
L
0
1
0
0
W
Jing Wei
SimbaFERA
Jing Wei
0
0
2
1
W
Kukulkan
URv iGnitixn
Kukulkan
4
1
3
5.5
L
Hades
zXBREUXz
Hades
1
5
1
0.3
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,834
Damage
23,401
39,685
Taken
30,088
14,700
Mitigated
14,677
18,368
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,281
1,453
0
1,661
5,040
2,311
0
1,821
3,219
0
47,538
L
Charybdis
4,280
1,566
0
3,000
6,373
1,814
0
1,962
4,373
0
33,212
L
Ao Kuang
GoatmanBridge
Ao Kuang
3,070
341
0
2,827
9,761
3,102
0
707
9,038
34,909
1,360
L
Thanatos
IamToki3
Thanatos
4,524
1,146
0
5,897
9,615
3,383
0
2,025
7,504
0
38,035
W
Kuzenbo
Kickman7
Kuzenbo
3,810
1,410
0
2,766
7,979
6,914
0
2,318
5,661
14,376
1,298
L
2,410
440
2,168
1,139
5,144
2,960
0
707
4,437
17,189
615
W
Jing Wei
SimbaFERA
Jing Wei
3,338
2,044
0
2,892
4,501
1,298
0
1,184
3,317
0
45,571
W
Kukulkan
URv iGnitixn
Kukulkan
4,781
313
0
690
5,265
1,692
0
1,365
3,900
41,942
1,013
L
Hades
zXBREUXz
Hades
4,550
84
310
3,027
8,792
3,441
0
2,396
6,174
36,191
0
W
4,191
3,232
0
2,296
7,303
2,462
0
3,380
3,923
0
40,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
31,622
328
Minions Killed
331
0
Camps Cleared
0
1,084,364
Distance Traveled
1,091,025
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,930
693
72
7
0
225,607
0
L
Charybdis
4,724
472
68
7
0
200,486
0
L
Ao Kuang
5,887
589
87
9
0
219,003
0
L
Thanatos
5,728
573
67
7
0
251,607
0
W
Kuzenbo
5,554
555
15
2
0
229,965
4
L
Yemoja
5,217
522
29
3
0
202,552
2
W
Jing Wei
5,896
590
87
9
0
209,086
1
W
Kukulkan
6,974
697
85
9
0
199,805
0
L
Hades
5,375
538
77
8
0
210,716
2
W
Arachne
6,268
627
72
7
0
226,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role