Player Matchup

Ao Kuang
Ao Kuang
Platinum I
AlejandroFx
Ao Kuang
Platinum I
Level 164
God Stats
31W - 31L
1,566 SR
Queue Stats
400W - 400L
1,934 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
ReptileKidd
Cu Chulainn
Platinum II
Level 141
God Stats
1W - 4L
1,436 SR
Queue Stats
286W - 277L
1,960 MMR
Solo
Artio
Artio
Diamond IV
Saint-Gigadron
Artio
Diamond IV
Level 155
God Stats
72W - 80L
1,593 SR
Queue Stats
706W - 722L
1,992 MMR
Solo
Medusa
Medusa
Platinum II
eXgb
Medusa
Platinum II
Level 146
God Stats
23W - 18L
1,710 SR
Queue Stats
104W - 106L
2,011 MMR
Solo
Ra
Ra
Diamond IV
whatshisname1
Ra
Diamond IV
Level 143
God Stats
58W - 54L
1,622 SR
Queue Stats
372W - 344L
2,034 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,586 SR
1,986 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,646 SR
1,881 MMR
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum II
BrightenDay
Charon
Platinum II
Level 140
God Stats
2W - 0L
1,556 SR
Queue Stats
617W - 615L
2,007 MMR
Solo
Awilix
Awilix
Platinum IV
Liquid_V1_
Awilix
Platinum IV
Level 158
God Stats
42W - 30L
1,738 SR
Queue Stats
76W - 70L
2,079 MMR
Solo
Danzaburou
Danzaburou
Platinum II
PolarBearDan
Danzaburou
Platinum II
Level 154
God Stats
4W - 3L
1,740 SR
Queue Stats
319W - 303L
1,905 MMR
Solo
Chang'e
Chang'e
Platinum II
VictimLikesMen
Chang'e
Platinum II
Level 40
God Stats
26W - 16L
1,696 SR
Queue Stats
31W - 22L
1,913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlejandroFx
Ao Kuang
12
1 / 8 / 1
6,969
436
7,982
17,240
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
ReptileKidd
Cu Chulainn
11
0 / 8 / 0
6,992
437
7,472
16,448
13,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 1 / 2
7,106
444
2,829
14,383
9,289
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
eXgb
Medusa
14
2 / 3 / 1
8,321
520
10,332
9,713
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
0 / 3 / 0
8,267
517
4,029
8,598
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
KumbhakarnaKuzenboJanusThor

VS

Bans
BacchusGebRavanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
10 / 0 / 3
11,272
705
15,453
17,400
14,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon
14
1 / 2 / 8
8,695
543
5,194
11,139
8,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Liquid_V1_
Awilix
16
5 / 0 / 4
9,321
583
8,147
12,430
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
PolarBearDan
Danzaburou
16
1 / 1 / 2
9,775
611
7,889
10,803
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 0 / 2
10,826
677
13,342
8,815
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
23
23
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
0
3
11.5
L
Ao Kuang
AlejandroFx
Ao Kuang
1
8
1
0.19
W
Charon
1
2
8
2.5
W
Awilix
Liquid_V1_
Awilix
5
0
4
7
W
Danzaburou
PolarBearDan
Danzaburou
1
1
2
2
L
Cu Chulainn
ReptileKidd
Cu Chulainn
0
8
0
0
L
0
1
2
1
W
6
0
2
7
L
Medusa
eXgb
Medusa
2
3
1
0.83
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
50,025
66,382
Taken
60,587
35,903
Mitigated
34,944
14,401
Healing
28,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,453
7,078
0
7,193
17,400
14,501
590
4,751
12,649
0
82,204
L
Ao Kuang
AlejandroFx
Ao Kuang
7,982
2,630
0
3,381
17,240
5,915
0
3,851
13,389
42,057
9,209
W
Charon
5,194
817
445
1,488
11,139
8,655
584
1,916
9,223
18,837
0
W
Awilix
Liquid_V1_
Awilix
8,147
2,294
0
5,517
12,430
4,651
1,141
4,363
8,067
0
68,455
W
Danzaburou
PolarBearDan
Danzaburou
7,889
2,746
0
2,924
10,803
4,080
299
1,043
9,760
0
83,955
L
Cu Chulainn
ReptileKidd
Cu Chulainn
7,472
635
0
1,116
16,448
13,484
0
1,428
15,020
7,354
36,711
L
2,829
239
1,824
2,946
14,383
9,289
0
6,633
7,750
23,267
2,053
W
13,342
1,407
4,950
6,337
8,815
3,057
2,014
3,923
4,892
95,621
3,072
L
Medusa
eXgb
Medusa
10,332
3,407
0
1,226
9,713
4,049
0
967
8,746
0
75,173
L
4,029
86
1,178
2,730
8,598
3,166
0
5,364
3,234
69,016
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
49,889
506
Minions Killed
614
0
Camps Cleared
0
1,653,141
Distance Traveled
1,727,047
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,272
705
157
10
0
367,496
2
L
Ao Kuang
6,969
436
80
5
0
329,757
0
W
Charon
8,695
543
31
2
0
315,856
2
W
Awilix
9,321
583
106
7
0
392,449
0
W
Danzaburou
9,775
611
150
9
0
312,745
6
L
Cu Chulainn
6,992
437
82
5
0
313,010
2
L
Artio
7,106
444
43
3
0
339,485
0
W
Chang'e
10,826
677
170
11
0
338,501
0
L
Medusa
8,321
520
134
8
0
342,261
0
L
Ra
8,267
517
167
10
0
328,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role