Player Matchup

Nut
Nut
 
Nut
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lil-Clown_88
Merlin
Level 143
God Stats
8W - 8L
1,574 SR
Queue Stats
554W - 625L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
RougarxMussy
Baron Samedi
Level 102
God Stats
6W - 2L
1,687 SR
Queue Stats
428W - 335L
1,572 Elo+
Solo
Persephone
Persephone
Scampified
Persephone
Level 147
God Stats
2W - 4L
1,488 SR
Queue Stats
207W - 208L
1,597 Elo+
Solo
Geb
Geb
oSo Kalepzo
Geb
Level 157
God Stats
29W - 29L
1,495 SR
Queue Stats
824W - 898L
1,522 Elo+
Solo
Team Averages
Level 134
1,549 SR
1,520 Elo+

VS

Team Averages
Level 145
1,453 SR
1,530 Elo+
Geb
Geb
Musicalmaster14
Geb
Level 150
God Stats
3W - 1L
1,549 SR
Queue Stats
214W - 231L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
SABB-O-
Baron Samedi
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
77W - 77L
1,487 Elo+
Solo
Freya
Freya
Starscream0007
Freya
Level 169
God Stats
1W - 1L
1,507 SR
Queue Stats
71W - 56L
1,596 Elo+
Solo
Hachiman
Hachiman
StarshopGBC
Hachiman
Level 145
God Stats
3W - 1L
1,636 SR
Queue Stats
70W - 74L
1,551 Elo+
Solo
Odin
Odin
h0shikage
Odin
Level 155
God Stats
2W - 4L
1,288 SR
Queue Stats
252W - 270L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
4 / 3 / 6
7,982
887
7,911
9,667
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
6
0 / 1 / 3
6,017
669
1,353
1,403
409
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
RougarxMussy
Baron Samedi
15
5 / 3 / 6
8,951
995
8,501
12,422
8,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Scampified
Persephone
17
5 / 1 / 6
9,232
1,026
14,870
5,496
2,174
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 8
7,904
878
7,252
14,632
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
7,292
810
6,795
11,750
10,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baron Samedi
SABB-O-
Baron Samedi
15
3 / 2 / 6
8,492
944
8,588
5,950
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 4
8,987
999
6,847
8,486
3,929
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
StarshopGBC
Hachiman
14
2 / 5 / 6
7,943
883
7,638
8,807
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
13
2 / 3 / 6
7,806
867
4,024
11,109
13,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
16
Kills
11
11
Deaths
16
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
4
3
6
2.33
L
Merlin
0
1
3
1.5
W
0
3
6
1
L
Baron Samedi
RougarxMussy
Baron Samedi
5
3
6
2.67
W
Baron Samedi
SABB-O-
Baron Samedi
3
2
6
3
L
Persephone
Scampified
Persephone
5
1
6
8
W
4
3
4
2
W
Hachiman
StarshopGBC
Hachiman
2
5
6
1
W
Odin
2
3
6
1.67
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,887
Damage
33,892
43,620
Taken
46,102
25,558
Mitigated
35,847
19,488
Healing
17,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,911
4,624
1,549
2,336
9,667
3,707
816
4,680
4,725
0
15,004
L
Merlin
1,353
73
123
131
1,403
409
0
514
889
3,878
0
W
6,795
338
1,422
2,881
11,750
10,849
345
7,115
4,635
15,237
1,114
L
Baron Samedi
RougarxMussy
Baron Samedi
8,501
1,212
4,255
3,951
12,422
8,799
272
7,532
4,820
16,410
323
W
Baron Samedi
SABB-O-
Baron Samedi
8,588
734
2,768
1,315
5,950
3,964
350
5,094
856
22,458
739
L
Persephone
Scampified
Persephone
14,870
416
1,919
1,098
5,496
2,174
435
2,482
2,972
32,543
0
W
6,847
1,942
1,022
2,673
8,486
3,929
420
4,998
3,488
12,771
381
W
Hachiman
StarshopGBC
Hachiman
7,638
2,833
0
750
8,807
3,598
1,478
6,940
1,867
0
14,906
W
Odin
4,024
840
1,668
2,676
11,109
13,507
0
7,557
3,552
779
6,850
L
7,252
606
526
3,600
14,632
10,469
155
6,301
8,158
13,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
40,520
89
Minions Killed
101
0
Camps Cleared
0
746,234
Distance Traveled
826,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,982
887
17
2
0
164,798
0
L
Merlin
6,017
669
5
1
0
39,625
0
W
Geb
7,292
810
14
2
0
178,858
0
L
Baron Samedi
8,951
995
22
2
0
164,114
0
W
Baron Samedi
8,492
944
32
4
0
154,509
0
L
Persephone
9,232
1,026
41
5
0
191,091
0
W
Freya
8,987
999
30
3
0
143,661
0
W
Hachiman
7,943
883
17
2
0
170,879
0
W
Odin
7,806
867
8
1
0
178,475
0
L
Geb
7,904
878
4
0
0
186,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role