Player Matchup

Awilix
Awilix
Brenticus29icus
Awilix
Level 121
God Stats
10W - 22L
1,447 SR
Queue Stats
161W - 154L
1,546 Elo+
Solo
Cthulhu
Cthulhu
FellTurtle82469
Cthulhu
Level 158
God Stats
5W - 5L
1,607 SR
Queue Stats
562W - 507L
1,565 Elo+
Solo
Cabrakan
Cabrakan
Joev30
Cabrakan
Level 167
God Stats
0W - 2L
1,481 SR
Queue Stats
55W - 52L
1,606 Elo+
Solo
Janus
Janus
Wally A1
Janus
Level 159
God Stats
96W - 108L
1,503 SR
Queue Stats
944W - 894L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iSukDaPP
Ah Muzen Cab
Level 79
God Stats
3W - 4L
1,407 SR
Queue Stats
295W - 322L
1,582 Elo+
Solo
Team Averages
Level 137
1,489 SR
1,561 Elo+

VS

Team Averages
Level 137
1,626 SR
1,542 Elo+
Hel
Hel
Cørry
Hel
Level 156
God Stats
4W - 1L
1,863 SR
Queue Stats
279W - 228L
1,493 Elo+
Solo
Cerberus
Cerberus
MasterwolfOMG
Cerberus
Level 106
God Stats
4W - 0L
1,651 SR
Queue Stats
74W - 74L
1,490 Elo+
Solo
Anhur
Anhur
Th3Skipper
Anhur
Level 136
God Stats
2W - 1L
1,549 SR
Queue Stats
72W - 38L
1,608 Elo+
Solo
Thor
Thor
athiepro
Thor
Level 158
God Stats
8W - 6L
1,537 SR
Queue Stats
807W - 724L
1,587 Elo+
Solo
Cabrakan
Cabrakan
thebananaman221
Cabrakan
Level 129
God Stats
3W - 3L
1,532 SR
Queue Stats
282W - 279L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
5,608
510
3,614
9,393
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 3 / 0
5,362
487
3,856
8,272
4,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
Joev30
Cabrakan
11
3 / 4 / 0
6,694
609
8,230
10,973
6,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Janus
Wally A1
Janus
13
1 / 0 / 2
7,011
637
4,920
3,762
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
iSukDaPP
Ah Muzen Cab
12
0 / 3 / 1
6,015
547
6,721
8,049
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cørry
Hel
13
3 / 2 / 0
7,106
646
6,308
5,877
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MasterwolfOMG
Cerberus
13
7 / 1 / 1
7,311
665
9,038
10,684
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
11
1 / 0 / 3
5,999
545
5,400
7,698
2,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
10
2 / 3 / 5
5,585
508
6,136
8,292
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
9
2 / 1 / 5
5,886
535
2,579
7,770
6,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
15
15
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Hel
Cørry
Hel
3
2
0
1.5
L
1
3
0
0.33
L
Cabrakan
Joev30
Cabrakan
3
4
0
0.75
W
Cerberus
MasterwolfOMG
Cerberus
7
1
1
7.5
W
Anhur
1
0
3
2.5
L
Janus
Wally A1
Janus
1
0
2
2
W
Thor
2
3
5
1.5
L
Ah Muzen Cab
iSukDaPP
Ah Muzen Cab
0
3
1
0.17
W
Cabrakan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
29,461
40,449
Taken
40,321
16,648
Mitigated
19,802
9,705
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,614
1,566
0
1,286
9,393
2,804
0
3,776
5,425
0
35,397
W
Hel
Cørry
Hel
6,308
289
1,204
2,254
5,877
1,889
0
2,841
2,846
67,987
805
L
3,856
257
1,313
1,736
8,272
4,046
0
3,345
4,841
15,724
0
L
Cabrakan
Joev30
Cabrakan
8,230
1,474
0
3,908
10,973
6,666
0
6,097
4,062
42,036
2,487
W
Cerberus
MasterwolfOMG
Cerberus
9,038
586
0
4,911
10,684
6,583
0
6,807
3,837
36,980
0
W
Anhur
5,400
2,973
0
2,785
7,698
2,457
0
1,263
6,395
0
42,214
L
Janus
Wally A1
Janus
4,920
403
0
460
3,762
1,134
0
1,658
2,104
57,469
765
W
Thor
6,136
1,420
0
618
8,292
2,649
0
2,913
5,299
0
30,415
L
Ah Muzen Cab
iSukDaPP
Ah Muzen Cab
6,721
1,771
0
1,002
8,049
1,998
0
1,914
6,135
0
50,978
W
Cabrakan
2,579
500
1,406
2,612
7,770
6,224
0
2,525
5,186
11,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
31,887
390
Minions Killed
365
0
Camps Cleared
0
1,191,007
Distance Traveled
1,184,509
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,608
510
56
5
0
273,182
3
W
Hel
7,106
646
134
12
0
252,072
0
L
Cthulhu
5,362
487
25
2
0
248,677
2
L
Cabrakan
6,694
609
86
8
0
166,834
0
W
Cerberus
7,311
665
85
8
0
234,688
7
W
Anhur
5,999
545
80
7
0
216,542
0
L
Janus
7,011
637
134
12
0
271,809
0
W
Thor
5,585
508
46
4
0
255,170
4
L
Ah Muzen Cab
6,015
547
89
8
0
230,505
2
W
Cabrakan
5,886
535
20
2
0
226,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role