Player Matchup

Zhong Kui
Zhong Kui
Thiccosaurus_rex
Zhong Kui
Level 88
God Stats
5W - 1L
1,717 SR
Queue Stats
52W - 43L
1,478 Elo+
Solo
Ra
Ra
WonkyWoof
Ra
Level 209
God Stats
6W - 2L
1,657 SR
Queue Stats
351W - 353L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
flatguy
Sun Wukong
Level 89
God Stats
5W - 1L
1,723 SR
Queue Stats
250W - 251L
1,411 Elo+
Solo
Cerberus
Cerberus
thesw1tcher1
Cerberus
Level 126
God Stats
5W - 6L
1,462 SR
Queue Stats
288W - 292L
1,439 Elo+
Solo
Nemesis
Nemesis
wishinsky
Nemesis
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,481 Elo+
Solo
Team Averages
Level 128
1,612 SR
1,447 Elo+

VS

Team Averages
Level 109
1,503 SR
1,388 Elo+
Bellona
Bellona
Jasper-Mills
Bellona
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,303 Elo+
Party 1
Persephone
Persephone
MasenStick
Persephone
Level 121
God Stats
1W - 3L
1,466 SR
Queue Stats
127W - 134L
1,494 Elo+
Solo
Chang'e
Chang'e
Meowsirable
Chang'e
Level 88
God Stats
0W - 1L
1,504 SR
Queue Stats
12W - 16L
1,268 Elo+
Party 1
Thoth
Thoth
ookie82
Thoth
Level 162
God Stats
0W - 3L
1,237 SR
Queue Stats
68W - 67L
1,413 Elo+
Solo
Xbalanque
Xbalanque
zaico412
Xbalanque
Level 89
God Stats
1W - 3L
1,807 SR
Queue Stats
62W - 58L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
20
18 / 5 / 15
12,959
997
29,292
17,197
14,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 5 / 12
10,667
821
6,941
11,774
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
flatguy
Sun Wukong
17
6 / 5 / 22
11,117
855
14,158
19,777
16,114
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
thesw1tcher1
Cerberus
19
7 / 4 / 25
11,703
900
13,378
21,179
27,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
wishinsky
Nemesis
18
5 / 4 / 24
10,986
845
14,504
20,522
16,958
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jasper-Mills
Bellona
16
7 / 10 / 8
10,370
798
9,348
24,403
18,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
MasenStick
Persephone
18
4 / 4 / 9
10,932
841
20,447
13,050
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Meowsirable
Chang'e
15
2 / 7 / 10
9,183
706
10,064
15,400
7,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
ookie82
Thoth
17
5 / 9 / 10
9,919
763
14,593
12,289
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
zaico412
Xbalanque
15
4 / 10 / 7
9,828
756
12,203
16,616
5,804
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
66
40
Kills
22
23
Deaths
40
98
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jasper-Mills
Bellona
7
10
8
1.1
L
Persephone
MasenStick
Persephone
4
4
9
2.13
L
Chang'e
Meowsirable
Chang'e
2
7
10
1
W
Zhong Kui
18
5
15
5.1
W
4
5
12
2
W
Sun Wukong
flatguy
Sun Wukong
6
5
22
3.4
L
Thoth
ookie82
Thoth
5
9
10
1.11
W
Cerberus
thesw1tcher1
Cerberus
7
4
25
4.88
W
Nemesis
wishinsky
Nemesis
5
4
24
4.25
L
Xbalanque
zaico412
Xbalanque
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,273
Damage
66,655
90,449
Taken
81,758
79,823
Mitigated
40,065
35,463
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jasper-Mills
Bellona
9,348
3,028
395
2,306
24,403
18,211
0
16,365
7,615
0
14,918
L
Persephone
MasenStick
Persephone
20,447
1,457
292
2,718
13,050
4,650
0
8,504
4,433
43,028
418
L
Chang'e
Meowsirable
Chang'e
10,064
806
3,397
4,607
15,400
7,043
24
7,946
7,055
18,508
264
W
Zhong Kui
29,292
3,072
0
6,609
17,197
14,543
1,334
7,939
8,870
46,844
0
W
6,941
654
8,083
3,767
11,774
4,694
2,197
6,786
4,856
26,684
0
W
Sun Wukong
flatguy
Sun Wukong
14,158
2,786
1,676
4,436
19,777
16,114
35
9,701
9,746
0
24,419
L
Thoth
ookie82
Thoth
14,593
1,077
423
222
12,289
4,357
0
8,325
3,733
20,314
0
W
Cerberus
thesw1tcher1
Cerberus
13,378
413
707
6,044
21,179
27,514
444
10,497
10,396
28,241
0
W
Nemesis
wishinsky
Nemesis
14,504
3,592
450
3,691
20,522
16,958
1,956
8,163
12,115
0
27,490
L
Xbalanque
zaico412
Xbalanque
12,203
3,838
262
1,652
16,616
5,804
0
7,991
8,162
0
22,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,432
Gold Earned
50,232
171
Minions Killed
109
0
Camps Cleared
0
1,166,660
Distance Traveled
1,000,456
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,370
798
15
1
0
194,923
0
L
Persephone
10,932
841
42
3
0
217,857
0
L
Chang'e
9,183
706
9
1
0
179,662
0
W
Zhong Kui
12,959
997
23
2
0
229,783
0
W
Ra
10,667
821
43
3
0
167,240
0
W
Sun Wukong
11,117
855
24
2
0
262,578
0
L
Thoth
9,919
763
23
2
0
205,440
0
W
Cerberus
11,703
900
49
4
0
246,672
0
W
Nemesis
10,986
845
32
2
0
260,387
3
L
Xbalanque
9,828
756
20
2
0
202,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role