Player Matchup

Ullr
Ullr
Bronze III
AlfredoGmz09
Ullr
Bronze III
Level 55
God Stats
2W - 0L
1,609 SR
Queue Stats
2W - 3L
1,446 MMR
Solo
Jormungandr
Jormungandr
Gold IV
BillyRoyaltn
Jormungandr
Gold IV
Level 266
God Stats
33W - 35L
1,540 SR
Queue Stats
607W - 617L
1,411 MMR
Solo
Lancelot
Lancelot
Silver I
ThunderClap4451
Lancelot
Silver I
Level 148
God Stats
6W - 6L
1,512 SR
Queue Stats
44W - 47L
1,463 MMR
Solo
Horus
Horus
Gold IV
bluehefner92
Horus
Gold IV
Level 155
God Stats
3W - 2L
1,561 SR
Queue Stats
188W - 205L
1,444 MMR
Solo
Ra
Ra
Gold III
luiseduardo20
Ra
Gold III
Level 156
God Stats
77W - 58L
1,529 SR
Queue Stats
396W - 391L
1,435 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,550 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 177
1,517 SR
1,446 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
Hikito12
Sol
Gold II
Level 149
God Stats
0W - 3L
1,436 SR
Queue Stats
100W - 91L
1,437 MMR
Solo
Chiron
Chiron
Gold II
NINJAxPANTHER13
Chiron
Gold II
Level 153
God Stats
80W - 71L
1,603 SR
Queue Stats
305W - 309L
1,461 MMR
Solo
Hun Batz
Hun Batz
Gold IV
XHerculesSenpaiX
Hun Batz
Gold IV
Level 246
God Stats
54W - 43L
1,553 SR
Queue Stats
487W - 506L
1,440 MMR
Solo
Danzaburou
Danzaburou
Gold IV
YT_Wrath_Melody
Danzaburou
Gold IV
Level 119
God Stats
6W - 11L
1,492 SR
Queue Stats
229W - 255L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,241
648
487
1,253
350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
BillyRoyaltn
Jormungandr
7
0 / 0 / 0
3,998
800
535
2,880
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
6
0 / 0 / 0
3,275
655
160
2,349
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,296
659
353
2,825
1,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 0
4,010
802
802
1,605
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Ah PuchAwilixKumbhakarnaJanus

VS

Bans
AnubisNu WaPoseidonRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
912
182
0
0
0
7
0 / 0 / 0
3,329
666
1,929
1,743
351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 0
3,232
646
619
2,049
463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,412
482
0
0
0
Danzaburou
YT_Wrath_Melody
Danzaburou
7
0 / 0 / 0
3,556
711
594
2,530
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
0
0
0
0
W
Jormungandr
BillyRoyaltn
Jormungandr
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Lancelot
0
0
0
0
L
0
0
0
0
L
Danzaburou
YT_Wrath_Melody
Danzaburou
0
0
0
0
W
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,337
Damage
3,142
10,912
Taken
6,322
4,104
Mitigated
1,409
5,936
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
487
166
0
307
1,253
350
0
765
488
0
16,006
W
Jormungandr
BillyRoyaltn
Jormungandr
535
159
0
2,076
2,880
982
0
0
2,880
24,663
360
L
1,929
997
0
440
1,743
351
0
0
1,743
14,379
1,469
L
619
157
24
951
2,049
463
0
657
1,288
0
16,660
W
Lancelot
160
0
0
375
2,349
839
0
0
2,349
0
19,901
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
YT_Wrath_Melody
Danzaburou
594
341
0
1,480
2,530
595
0
535
1,995
0
18,846
W
353
274
181
1,797
2,825
1,428
0
1,145
1,680
0
4,690
W
802
130
212
988
1,605
505
0
0
1,605
23,394
1,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,820
Gold Earned
13,441
189
Minions Killed
97
0
Camps Cleared
0
498,362
Distance Traveled
291,420
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
912
182
0
0
0
0
0
W
Ullr
3,241
648
22
4
0
81,443
0
W
Jormungandr
3,998
800
56
11
0
91,629
0
L
Sol
3,329
666
31
6
0
95,794
0
L
Chiron
3,232
646
34
7
0
106,701
2
W
Lancelot
3,275
655
49
10
0
116,419
0
L
Hun Batz
2,412
482
0
0
0
0
0
L
Danzaburou
3,556
711
32
6
0
88,925
0
W
Horus
3,296
659
8
2
0
102,949
2
W
Ra
4,010
802
54
11
0
105,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role