Player Matchup

Charon
Charon
MobKorleone
Charon
Level 65
God Stats
6W - 3L
1,586 SR
Queue Stats
251W - 272L
1,550 Elo+
Party 1
Chiron
Chiron
butterballprime
Chiron
Level 109
God Stats
4W - 1L
1,603 SR
Queue Stats
56W - 42L
1,521 Elo+
Party 1
Sol
Sol
harttacker13
Sol
Level 94
God Stats
6W - 3L
1,516 SR
Queue Stats
258W - 283L
1,556 Elo+
Party 1
Achilles
Achilles
iAesthetics
Achilles
Level 128
God Stats
7W - 4L
1,535 SR
Queue Stats
624W - 584L
1,532 Elo+
Party 1
Bacchus
Bacchus
ii_Bucky
Bacchus
Level 89
God Stats
2W - 2L
1,515 SR
Queue Stats
78W - 80L
1,473 Elo+
Party 1
Team Averages
Level 97
1,551 SR
1,527 Elo+

VS

Team Averages
Level 130
1,467 SR
1,478 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Celenas22
Vamana
Level 190
God Stats
4W - 8L
1,385 SR
Queue Stats
324W - 313L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Rodrigoflames
Nu Wa
Level 128
God Stats
4W - 5L
1,453 SR
Queue Stats
296W - 281L
1,426 Elo+
Party 2
Martichoras
Martichoras
luruku1024
Martichoras
Level 109
God Stats
1W - 2L
1,499 SR
Queue Stats
325W - 310L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
2 / 1 / 6
7,308
914
6,574
4,877
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 5
7,285
911
2,798
6,421
3,269
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

13
3 / 0 / 5
7,598
950
7,512
4,145
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
iAesthetics
Achilles
14
2 / 0 / 7
7,471
934
5,345
9,218
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
ii_Bucky
Bacchus
11
1 / 0 / 4
6,643
830
4,011
8,135
5,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 3 / 2
6,336
792
7,509
13,025
6,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
 
King Arthur
1
0 / 0 / 0
2,080
260
0
0
0
Vamana
Celenas22
Vamana
14
0 / 2 / 1
6,593
824
3,798
8,196
6,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 3 / 0
6,759
845
8,935
5,581
1,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
luruku1024
Martichoras
11
1 / 1 / 0
6,013
752
3,211
2,707
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
9
Kills
2
2
Deaths
9
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
L
King Arthur
 
King Arthur
0
0
0
0
L
Vamana
Celenas22
Vamana
0
2
1
0.25
W
Charon
2
1
6
5
L
1
3
0
0.33
W
1
1
5
3.5
W
3
0
5
5.5
W
Achilles
iAesthetics
Achilles
2
0
7
5.5
W
Bacchus
ii_Bucky
Bacchus
1
0
4
3
L
Martichoras
luruku1024
Martichoras
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,240
Damage
23,453
32,796
Taken
29,509
21,665
Mitigated
15,127
18,028
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,509
319
600
4,358
13,025
6,125
0
9,264
3,553
11,167
240
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Celenas22
Vamana
3,798
2,590
481
2,199
8,196
6,045
0
4,177
3,775
0
12,798
W
Charon
6,574
656
0
0
4,877
2,002
0
2,494
2,305
16,891
0
L
8,935
2,751
221
352
5,581
1,933
0
2,989
2,438
21,700
0
W
2,798
1,068
2,292
2,283
6,421
3,269
28
2,616
3,760
0
11,692
W
7,512
1,959
437
1,476
4,145
1,540
168
2,524
1,621
26,144
0
W
Achilles
iAesthetics
Achilles
5,345
302
3,024
4,213
9,218
9,468
0
3,782
5,248
0
17,504
W
Bacchus
ii_Bucky
Bacchus
4,011
278
1,986
2,317
8,135
5,386
35
4,871
3,233
8,756
0
L
Martichoras
luruku1024
Martichoras
3,211
286
0
8
2,707
1,024
0
1,667
1,040
0
6,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
27,781
126
Minions Killed
67
0
Camps Cleared
0
915,908
Distance Traveled
548,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,336
792
3
0
0
163,487
0
L
King Arthur
2,080
260
0
0
0
0
0
L
Vamana
6,593
824
30
4
0
159,586
0
W
Charon
7,308
914
19
2
0
188,827
0
L
Nu Wa
6,759
845
24
3
0
149,743
0
W
Chiron
7,285
911
27
3
0
170,498
0
W
Sol
7,598
950
45
6
0
169,852
0
W
Achilles
7,471
934
26
3
0
209,569
0
W
Bacchus
6,643
830
9
1
0
177,162
0
L
Martichoras
6,013
752
10
1
0
75,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role