Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JorgeYe146
Cerberus
Level 177
God Stats
2W - 0L
1,700 SR
Queue Stats
184W - 145L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
MrAgusIV
Sun Wukong
Level 159
God Stats
5W - 4L
1,676 SR
Queue Stats
131W - 94L
1,615 Elo+
Party 1
Tyr
Tyr
Oscar12
Tyr
Level 154
God Stats
27W - 30L
1,557 SR
Queue Stats
112W - 134L
1,634 Elo+
Party 1
Apollo
Apollo
Portmansito
Apollo
Level 123
God Stats
11W - 4L
1,632 SR
Queue Stats
295W - 297L
1,570 Elo+
Party 1
Team Averages
Level 154
1,613 SR
1,581 Elo+

VS

Team Averages
Level 152
1,500 SR
1,535 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
OsorkonV
Aphrodite
Level 144
God Stats
3W - 4L
1,462 SR
Queue Stats
181W - 163L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
TonyM0ntana7608
Tsukuyomi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 390L
1,561 Elo+
Solo
Ullr
Ullr
themantle
Ullr
Level 129
God Stats
41W - 42L
1,536 SR
Queue Stats
252W - 233L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 4
6,928
693
3,183
3,978
1,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
JorgeYe146
Cerberus
10
0 / 0 / 5
5,849
585
1,752
6,194
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
MrAgusIV
Sun Wukong
12
3 / 0 / 1
7,293
729
4,020
6,728
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
12
8 / 0 / 3
7,021
702
7,703
6,306
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
12
2 / 1 / 3
6,276
628
4,986
4,018
1,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 3 / 0
5,443
544
3,160
6,483
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
8
1 / 2 / 0
5,098
510
2,920
5,568
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
OsorkonV
Aphrodite
9
0 / 4 / 0
5,145
515
2,458
7,713
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
TonyM0ntana7608
Tsukuyomi
5
0 / 2 / 0
4,000
400
888
3,669
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
10
0 / 4 / 1
5,218
522
3,091
8,238
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
4
4
L
Chronos
 
Chronos
1
3
0
0.33
L
Geb
 
Geb
1
2
0
0.5
W
Cerberus
JorgeYe146
Cerberus
0
0
5
2.5
W
Sun Wukong
MrAgusIV
Sun Wukong
3
0
1
3.5
W
Tyr
8
0
3
9.5
L
Aphrodite
OsorkonV
Aphrodite
0
4
0
0
W
Apollo
2
1
3
3.5
L
Tsukuyomi
TonyM0ntana7608
Tsukuyomi
0
2
0
0
L
Ullr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,644
Damage
12,517
27,224
Taken
31,671
11,833
Mitigated
10,249
13,059
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,183
296
0
1,801
3,978
1,461
0
1,804
1,980
52,666
1,134
L
Chronos
 
Chronos
3,160
1,047
85
922
6,483
1,638
0
2,249
4,234
34,966
0
L
Geb
 
Geb
2,920
246
0
1,612
5,568
3,345
0
738
4,830
14,137
0
W
Cerberus
JorgeYe146
Cerberus
1,752
276
1,491
2,370
6,194
3,002
0
2,165
3,947
13,938
851
W
Sun Wukong
MrAgusIV
Sun Wukong
4,020
1,234
0
1,724
6,728
2,958
66
2,458
4,270
0
50,554
W
Tyr
7,703
439
0
4,229
6,306
3,102
0
1,169
5,097
0
43,527
L
Aphrodite
OsorkonV
Aphrodite
2,458
690
0
3,455
7,713
2,107
0
0
7,713
30,873
0
W
Apollo
4,986
3,389
0
1,444
4,018
1,310
0
626
3,392
0
52,746
L
Tsukuyomi
TonyM0ntana7608
Tsukuyomi
888
350
0
1,227
3,669
712
0
379
3,290
0
9,587
L
Ullr
3,091
923
0
1,605
8,238
2,447
0
1,416
6,822
0
37,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
24,904
418
Minions Killed
275
0
Camps Cleared
0
1,079,025
Distance Traveled
860,145
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,928
693
104
10
0
189,501
2
L
Chronos
5,443
544
82
8
0
211,625
0
L
Geb
5,098
510
17
2
0
191,789
2
W
Cerberus
5,849
585
46
5
0
209,697
0
W
Sun Wukong
7,293
729
104
10
0
228,099
2
W
Tyr
7,021
702
76
8
0
254,867
0
L
Aphrodite
5,145
515
72
7
0
141,295
0
W
Apollo
6,276
628
88
9
0
196,861
3
L
Tsukuyomi
4,000
400
23
2
0
117,675
0
L
Ullr
5,218
522
81
8
0
197,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role