Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ToddhyKupyscando
Merlin
Level 156
God Stats
1W - 0L
1,690 SR
Queue Stats
49W - 11L
1,834 Elo+
Party 1
Team Averages
Level 160
1,563 SR
1,611 Elo+

VS

Team Averages
Level 48
1,570 SR
1,353 Elo+
Chronos
Chronos
InvocadoDoSertão
Chronos
Level 41
God Stats
3W - 1L
1,715 SR
Queue Stats
18W - 23L
1,452 Elo+
Solo
Rama
Rama
jaquinho
Rama
Level 58
God Stats
1W - 1L
1,531 SR
Queue Stats
17W - 22L
1,447 Elo+
Solo
Lancelot
Lancelot
xgtk
Lancelot
Level 46
God Stats
0W - 3L
1,464 SR
Queue Stats
1W - 12L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 3 / 8
8,366
1,046
7,731
5,129
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
 
Kuzenbo
12
3 / 1 / 11
7,825
978
4,775
3,935
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 2 / 6
8,629
1,079
7,048
4,794
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
6,715
839
3,000
6,470
2,074
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
10
1 / 5 / 1
6,303
788
2,907
8,703
2,362
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
xgtk
Lancelot
12
3 / 4 / 2
7,593
949
2,821
7,382
2,800
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
5
6
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
8
3
W
Kuzenbo
 
Kuzenbo
3
1
11
8.5
L
1
5
2
0.4
W
6
2
6
4.5
L
Rama
1
5
1
0.3
L
Lancelot
xgtk
Lancelot
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
8,728
13,858
Taken
22,555
7,486
Mitigated
7,236
573
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,731
2,067
0
0
5,129
2,038
1,633
1,277
3,852
0
32,372
W
Kuzenbo
 
Kuzenbo
4,775
1,413
0
573
3,935
3,797
401
543
3,392
10,673
856
L
3,000
761
0
149
6,470
2,074
0
2,903
3,369
16,626
920
W
7,048
157
0
0
4,794
1,651
1,243
1,210
3,584
31,209
0
L
Rama
2,907
1,141
0
1,488
8,703
2,362
0
5,242
3,070
0
15,401
L
Lancelot
xgtk
Lancelot
2,821
142
0
1,109
7,382
2,800
0
2,450
4,717
0
13,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,820
Gold Earned
20,611
116
Minions Killed
74
0
Camps Cleared
0
443,153
Distance Traveled
387,331
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,366
1,046
56
7
0
140,408
0
W
Kuzenbo
7,825
978
14
2
0
168,975
3
L
Chronos
6,715
839
27
3
0
130,103
0
W
Merlin
8,629
1,079
46
6
0
133,770
0
L
Rama
6,303
788
26
3
0
122,555
1
L
Lancelot
7,593
949
21
3
0
134,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role