Player Matchup

Nemesis
Nemesis
Carlstedt99
Nemesis
Level 45
God Stats
1W - 5L
1,472 SR
Queue Stats
107W - 127L
1,490 Elo+
Solo
Discordia
Discordia
Dewer23
Discordia
Level 108
God Stats
7W - 8L
1,641 SR
Queue Stats
301W - 351L
1,530 Elo+
Solo
Cerberus
Cerberus
Donya123
Cerberus
Level 19
God Stats
11W - 14L
1,433 SR
Queue Stats
64W - 80L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
KroT332211
Danzaburou
Level 105
God Stats
24W - 26L
1,524 SR
Queue Stats
456W - 479L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
Thor20
Ah Puch
Level 105
God Stats
7W - 8L
1,844 SR
Queue Stats
36W - 37L
1,610 Elo+
Solo
Team Averages
Level 76
1,583 SR
1,503 Elo+

VS

Team Averages
Level 112
1,579 SR
1,510 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IvanOtVarna
Scylla
Level 16
God Stats
1W - 0L
1,894 SR
Queue Stats
6W - 6L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carlstedt99
Nemesis
10
5 / 5 / 1
6,744
1,349
5,129
8,740
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
Dewer23
Discordia
9
0 / 0 / 0
4,866
973
0
0
0
Cerberus
Donya123
Cerberus
11
0 / 3 / 3
6,093
1,219
1,810
7,892
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
KroT332211
Danzaburou
10
0 / 2 / 2
5,762
1,152
1,279
4,109
1,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
Thor20
Ah Puch
11
2 / 3 / 3
6,547
1,309
11,347
4,699
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

339

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
5 / 1 / 2
7,223
1,445
3,477
3,464
1,064
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
 
Thanatos
11
2 / 4 / 6
6,292
1,258
4,515
5,867
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
11
1 / 0 / 7
6,198
1,240
4,556
4,836
3,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hera
 
Hera
11
2 / 1 / 4
6,031
1,206
3,979
2,339
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
11
3 / 1 / 6
6,799
1,360
5,308
4,520
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
13
13
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
2
6
W
Thanatos
 
Thanatos
2
4
6
1.25
W
Cthulhu
 
Cthulhu
1
0
7
4.5
W
Hera
 
Hera
2
1
4
4
L
Nemesis
Carlstedt99
Nemesis
5
5
1
1.1
L
Discordia
Dewer23
Discordia
0
0
0
0
L
Cerberus
Donya123
Cerberus
0
3
3
0.5
W
Scylla
3
1
6
6
L
Danzaburou
KroT332211
Danzaburou
0
2
2
0.5
L
Ah Puch
Thor20
Ah Puch
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
21,835
25,440
Taken
21,026
11,727
Mitigated
8,704
2,392
Healing
1,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,477
1,865
0
0
3,464
1,064
0
2,393
1,071
0
12,328
W
Thanatos
 
Thanatos
4,515
973
0
878
5,867
1,857
0
3,394
2,473
0
5,947
W
Cthulhu
 
Cthulhu
4,556
551
0
285
4,836
3,939
0
3,380
1,456
10,259
445
W
Hera
 
Hera
3,979
456
0
0
2,339
564
0
1,173
1,166
11,913
0
L
Nemesis
Carlstedt99
Nemesis
5,129
1,639
0
912
8,740
3,383
0
4,389
4,351
0
8,436
L
Discordia
Dewer23
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Donya123
Cerberus
1,810
0
0
934
7,892
5,408
0
4,070
3,822
5,025
0
W
Scylla
5,308
556
0
0
4,520
1,280
0
2,817
1,703
16,775
622
L
Danzaburou
KroT332211
Danzaburou
1,279
437
0
417
4,109
1,392
0
1,799
2,310
0
16,590
L
Ah Puch
Thor20
Ah Puch
11,347
158
0
129
4,699
1,544
0
2,994
1,705
30,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
32,543
89
Minions Killed
95
3
Camps Cleared
5
394,008
Distance Traveled
524,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,223
1,445
18
4
2
99,314
0
W
Thanatos
6,292
1,258
4
1
2
101,087
0
W
Cthulhu
6,198
1,240
18
4
0
119,501
0
W
Hera
6,031
1,206
14
3
0
95,129
0
L
Nemesis
6,744
1,349
8
2
1
93,024
0
L
Discordia
4,866
973
0
0
0
0
0
L
Cerberus
6,093
1,219
13
3
1
100,917
0
W
Scylla
6,799
1,360
41
8
1
108,995
0
L
Danzaburou
5,762
1,152
28
6
1
103,381
0
L
Ah Puch
6,547
1,309
40
8
0
96,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role