Player Matchup

Erlang Shen
Erlang Shen
Mastergamma333
Erlang Shen
Level 110
God Stats
0W - 1L
1,389 SR
Queue Stats
6W - 5L
1,522 Elo+
Party 1
Bellona
Bellona
PwningMonkey
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,658 Elo+
Party 1
Jing Wei
Jing Wei
baduyop
Jing Wei
Level 64
God Stats
0W - 1L
1,513 SR
Queue Stats
5W - 5L
1,534 Elo+
Party 1
Ullr
Ullr
darklinkmain
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
digorow
Kuzenbo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,636 Elo+
Party 1
Team Averages
Level 92
1,480 SR
1,575 Elo+

VS

Team Averages
Level 108
1,475 SR
1,493 Elo+
Cerberus
Cerberus
DaBootyTaker513
Cerberus
Level 87
God Stats
11W - 7L
1,591 SR
Queue Stats
590W - 630L
1,511 Elo+
Solo
Medusa
Medusa
Fawcett111
Medusa
Level 40
God Stats
6W - 2L
1,674 SR
Queue Stats
163W - 157L
1,543 Elo+
Solo
Achilles
Achilles
Raging Indian
Achilles
Level 157
God Stats
1W - 1L
1,122 SR
Queue Stats
66W - 87L
1,436 Elo+
Party 2
Zeus
Zeus
SSxBroly
Zeus
Level 97
God Stats
5W - 2L
1,486 SR
Queue Stats
94W - 99L
1,487 Elo+
Solo
Scylla
Scylla
Yango Warrior
Scylla
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 147L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mastergamma333
Erlang Shen
12
3 / 4 / 5
7,043
880
10,998
12,427
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PwningMonkey
Bellona
11
3 / 6 / 2
6,771
846
4,041
10,276
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
baduyop
Jing Wei
12
0 / 6 / 4
6,350
794
5,168
10,209
2,834
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 6
6,681
835
6,545
10,857
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
digorow
Kuzenbo
13
3 / 4 / 5
7,322
915
10,200
11,931
13,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
5 / 4 / 18
9,461
1,183
10,761
18,319
23,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Fawcett111
Medusa
15
5 / 1 / 11
8,755
1,094
10,808
8,782
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Achilles
Raging Indian
Achilles
15
4 / 0 / 16
8,604
1,076
7,333
9,407
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
15
9 / 2 / 9
9,378
1,172
12,889
7,394
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 4 / 14
8,144
1,018
8,009
7,620
3,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
10
Kills
26
26
Deaths
11
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
4
18
3.5
W
Medusa
Fawcett111
Medusa
5
1
11
10.5
L
Erlang Shen
Mastergamma333
Erlang Shen
3
4
5
1.38
L
Bellona
PwningMonkey
Bellona
3
6
2
0.67
W
Achilles
Raging Indian
Achilles
4
0
16
12
W
Zeus
9
2
9
6.75
W
3
4
14
2.5
L
Jing Wei
baduyop
Jing Wei
0
6
4
0.33
L
1
6
6
0.67
L
Kuzenbo
digorow
Kuzenbo
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,952
Damage
49,800
55,700
Taken
51,522
34,540
Mitigated
45,901
13,712
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,761
623
387
6,215
18,319
23,865
358
1,999
15,596
19,040
0
W
Medusa
Fawcett111
Medusa
10,808
3,771
924
2,255
8,782
4,711
2,122
1,628
7,031
0
30,579
L
Erlang Shen
Mastergamma333
Erlang Shen
10,998
4,171
623
3,366
12,427
7,349
0
6,825
5,291
0
16,009
L
Bellona
PwningMonkey
Bellona
4,041
732
197
1,104
10,276
7,680
0
5,554
3,961
0
9,123
W
Achilles
Raging Indian
Achilles
7,333
1,053
1,895
3,749
9,407
10,510
738
1,366
7,507
0
14,673
W
Zeus
12,889
1,191
629
1,920
7,394
3,110
1,813
1,811
5,195
28,630
373
W
8,009
1,074
534
100
7,620
3,705
1,419
2,394
4,726
11,200
564
L
Jing Wei
baduyop
Jing Wei
5,168
2,176
0
1,883
10,209
2,834
0
6,267
3,743
0
13,015
L
6,545
4,162
439
1,742
10,857
3,068
0
6,377
4,083
0
9,832
L
Kuzenbo
digorow
Kuzenbo
10,200
3,125
1,173
3,185
11,931
13,609
0
4,981
6,373
15,615
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,167
Gold Earned
44,342
67
Minions Killed
126
0
Camps Cleared
0
772,557
Distance Traveled
819,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,461
1,183
24
3
0
168,437
0
W
Medusa
8,755
1,094
45
6
0
165,991
0
L
Erlang Shen
7,043
880
11
1
0
169,868
0
L
Bellona
6,771
846
13
2
0
147,855
0
W
Achilles
8,604
1,076
15
2
0
205,597
0
W
Zeus
9,378
1,172
27
3
0
137,146
0
W
Scylla
8,144
1,018
15
2
0
141,901
0
L
Jing Wei
6,350
794
22
3
0
150,828
0
L
Ullr
6,681
835
9
1
0
138,166
0
L
Kuzenbo
7,322
915
12
2
0
165,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role