Player Matchup

Nox
Nox
BSaturn
Nox
Level 154
God Stats
15W - 9L
1,706 SR
Queue Stats
35W - 34L
1,556 Elo+
Solo
Arachne
Arachne
Carrot4D
Arachne
Level 54
God Stats
5W - 10L
1,403 SR
Queue Stats
124W - 146L
1,417 Elo+
Solo
Hou Yi
Hou Yi
FosterJorge
Hou Yi
Level 54
God Stats
0W - 2L
1,270 SR
Queue Stats
14W - 11L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
MrBl4cKiss
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,426 Elo+
Party 1
Chang'e
Chang'e
Pehlih
Chang'e
Level 129
God Stats
14W - 10L
1,580 SR
Queue Stats
118W - 115L
1,466 Elo+
Solo
Team Averages
Level 87
1,492 SR
1,456 Elo+

VS

Team Averages
Level 101
1,512 SR
1,515 Elo+
Nut
Nut
 
Nut
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
D0MEST0SH4ZE
Sylvanus
Level 129
God Stats
6W - 6L
1,326 SR
Queue Stats
55W - 49L
1,565 Elo+
Party 2
Chaac
Chaac
bagend
Chaac
Level 108
God Stats
224W - 160L
1,677 SR
Queue Stats
956W - 951L
1,512 Elo+
Solo
Pele
Pele
villain arc1938
Pele
Level 64
God Stats
14W - 11L
1,556 SR
Queue Stats
69W - 61L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
0 / 2 / 1
5,762
576
2,336
4,137
1,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Carrot4D
Arachne
8
2 / 3 / 1
4,739
474
3,597
8,156
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
8
0 / 4 / 1
4,444
444
3,143
6,312
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
MrBl4cKiss
Kuzenbo
8
0 / 3 / 1
4,913
491
1,995
8,735
7,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Pehlih
Chang'e
10
1 / 2 / 0
4,806
481
504
4,897
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
5 / 0 / 2
6,263
626
7,017
5,427
1,938
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
 
Janus
11
2 / 0 / 3
6,041
604
5,716
3,301
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
D0MEST0SH4ZE
Sylvanus
10
2 / 0 / 5
5,712
571
3,721
5,111
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
bagend
Chaac
11
1 / 1 / 1
6,399
640
3,517
6,983
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 2 / 1
6,070
607
2,460
6,594
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
14
14
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
0
2
6
W
Janus
 
Janus
2
0
3
3.5
L
Nox
0
2
1
0.25
L
Arachne
Carrot4D
Arachne
2
3
1
0.83
W
Sylvanus
D0MEST0SH4ZE
Sylvanus
2
0
5
4.5
L
Hou Yi
0
4
1
0.13
L
Kuzenbo
MrBl4cKiss
Kuzenbo
0
3
1
0.17
L
Chang'e
Pehlih
Chang'e
1
2
0
0.5
W
Chaac
bagend
Chaac
1
1
1
1.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,575
Damage
22,431
32,237
Taken
27,416
12,715
Mitigated
11,822
9,376
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,017
3,994
0
3,332
5,427
1,938
510
989
4,438
0
43,442
W
Janus
 
Janus
5,716
205
0
962
3,301
782
0
1,601
1,700
40,524
903
L
Nox
2,336
0
0
1,390
4,137
1,169
0
2,357
1,496
43,431
197
L
Arachne
Carrot4D
Arachne
3,597
2,307
0
2,565
8,156
1,907
0
2,360
5,582
0
18,804
W
Sylvanus
D0MEST0SH4ZE
Sylvanus
3,721
1,164
524
2,059
5,111
3,294
272
769
4,342
18,093
5,241
L
Hou Yi
3,143
1,219
0
720
6,312
1,564
0
1,369
4,943
0
25,954
L
Kuzenbo
MrBl4cKiss
Kuzenbo
1,995
440
0
3,106
8,735
7,018
0
1,882
6,853
13,452
0
L
Chang'e
Pehlih
Chang'e
504
83
200
1,395
4,897
1,057
0
638
4,217
17,759
0
W
Chaac
bagend
Chaac
3,517
94
0
1,936
6,983
3,594
722
586
6,397
0
53,338
W
2,460
779
0
232
6,594
2,214
0
913
5,681
0
43,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,664
Gold Earned
30,485
228
Minions Killed
360
0
Camps Cleared
0
993,471
Distance Traveled
972,156
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,263
626
72
7
0
191,487
0
W
Janus
6,041
604
78
8
0
209,395
2
L
Nox
5,762
576
84
8
0
186,998
0
L
Arachne
4,739
474
29
3
0
234,658
0
W
Sylvanus
5,712
571
44
4
0
171,822
4
L
Hou Yi
4,444
444
57
6
0
199,322
1
L
Kuzenbo
4,913
491
23
2
0
203,559
0
L
Chang'e
4,806
481
35
4
0
168,934
1
W
Chaac
6,399
640
88
9
0
175,945
0
W
Pele
6,070
607
78
8
0
223,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role