Player Matchup

Martichoras
Martichoras
GienahCygni
Martichoras
Level 109
God Stats
16W - 10L
1,599 SR
Queue Stats
954W - 982L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
MushroomStar342
Baba Yaga
Level 198
God Stats
1W - 3L
1,138 SR
Queue Stats
115W - 99L
1,548 Elo+
Party 3
Terra
Terra
RubenYur
Terra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
shaggymaggie180
Kuzenbo
Level 127
God Stats
4W - 3L
1,894 SR
Queue Stats
418W - 414L
1,436 Elo+
Solo
Sol
Sol
xBoxcAnaByss
Sol
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 68L
1,522 Elo+
Party 3
Team Averages
Level 143
1,526 SR
1,486 Elo+

VS

Team Averages
Level 86
1,519 SR
1,397 Elo+
Zhong Kui
Zhong Kui
ESTEBAN26
Zhong Kui
Level 146
God Stats
2W - 3L
1,327 SR
Queue Stats
61W - 68L
1,342 Elo+
Party 2
Terra
Terra
MisterMonday93
Terra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 139L
1,421 Elo+
Party 1
Athena
Athena
MonsterManX29001
Athena
Level 94
God Stats
8W - 6L
1,417 SR
Queue Stats
254W - 278L
1,470 Elo+
Party 1
Neith
Neith
UnWantedSmokeR
Neith
Level 107
God Stats
1W - 1L
1,626 SR
Queue Stats
213W - 199L
1,427 Elo+
Solo
Amaterasu
Amaterasu
manu29js
Amaterasu
Level 59
God Stats
2W - 1L
1,727 SR
Queue Stats
67W - 85L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GienahCygni
Martichoras
14
2 / 7 / 3
9,522
560
16,023
13,123
4,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
MushroomStar342
Baba Yaga
20
3 / 3 / 3
11,835
696
28,436
14,144
5,679
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
RubenYur
Terra
13
0 / 4 / 5
8,677
510
10,122
14,576
7,652
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
0 / 6 / 7
10,080
593
10,806
29,143
36,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
3 / 5 / 5
10,670
628
18,338
14,197
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ESTEBAN26
Zhong Kui
20
15 / 2 / 9
14,625
860
31,286
28,408
24,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 3 / 22
12,317
725
9,166
26,687
27,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 1 / 15
12,395
729
8,926
22,310
24,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

19
3 / 2 / 15
12,211
718
24,876
17,517
8,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
manu29js
Amaterasu
18
1 / 1 / 18
11,114
654
6,620
20,591
22,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
8
Kills
25
25
Deaths
9
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ESTEBAN26
Zhong Kui
15
2
9
9.75
L
Martichoras
GienahCygni
Martichoras
2
7
3
0.5
W
2
3
22
4.33
W
4
1
15
11.5
L
Baba Yaga
MushroomStar342
Baba Yaga
3
3
3
1.5
L
Terra
RubenYur
Terra
0
4
5
0.63
W
3
2
15
5.25
W
Amaterasu
manu29js
Amaterasu
1
1
18
10
L
0
6
7
0.58
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,725
Damage
80,874
85,183
Taken
115,513
58,709
Mitigated
107,349
31,212
Healing
77,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ESTEBAN26
Zhong Kui
31,286
3,520
1,214
9,452
28,408
24,568
1,571
13,236
15,172
74,288
837
L
Martichoras
GienahCygni
Martichoras
16,023
3,245
952
1,924
13,123
4,135
0
6,954
5,937
0
27,515
W
9,166
2,014
34,133
15,579
26,687
27,644
957
16,166
10,521
15,270
607
W
8,926
3,016
2,177
3,727
22,310
24,177
2,114
13,049
9,261
15,448
0
L
Baba Yaga
MushroomStar342
Baba Yaga
28,436
1,271
862
4,124
14,144
5,679
0
9,387
4,686
71,758
0
L
Terra
RubenYur
Terra
10,122
463
6,160
5,706
14,576
7,652
0
9,464
5,053
15,200
0
W
24,876
6,653
1,336
4,553
17,517
8,617
1,237
10,267
7,250
0
69,136
W
Amaterasu
manu29js
Amaterasu
6,620
1,284
1,028
4,449
20,591
22,343
1,904
14,620
5,971
0
16,678
L
10,806
3,917
3,622
5,504
29,143
36,690
0
14,746
14,280
15,675
364
L
18,338
1,690
0
2,358
14,197
4,553
0
7,355
6,682
30,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,784
Gold Earned
62,662
146
Minions Killed
216
0
Camps Cleared
0
1,322,985
Distance Traveled
1,690,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,625
860
98
6
0
352,557
0
L
Martichoras
9,522
560
17
1
0
210,452
0
W
Terra
12,317
725
6
0
0
350,108
0
W
Athena
12,395
729
12
1
0
320,755
0
L
Baba Yaga
11,835
696
79
5
0
271,215
0
L
Terra
8,677
510
11
1
0
242,205
0
W
Neith
12,211
718
79
5
0
317,606
0
W
Amaterasu
11,114
654
21
1
0
349,117
0
L
Kuzenbo
10,080
593
15
1
0
293,699
0
L
Sol
10,670
628
24
1
0
305,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role