Player Matchup

Jormungandr
Jormungandr
Gabriel452327
Jormungandr
Level 77
God Stats
1W - 1L
1,230 SR
Queue Stats
11W - 12L
1,455 Elo+
Solo
Cupid
Cupid
Niketomeetyou
Cupid
Level 121
God Stats
27W - 17L
1,441 SR
Queue Stats
38W - 32L
1,586 Elo+
Solo
Discordia
Discordia
SgtBlaster
Discordia
Level 127
God Stats
5W - 4L
1,516 SR
Queue Stats
287W - 256L
1,514 Elo+
Party 1
Fafnir
Fafnir
SkeleTON80835
Fafnir
Level 103
God Stats
8W - 9L
1,375 SR
Queue Stats
353W - 306L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
Zamora1m
Erlang Shen
Level 35
God Stats
5W - 3L
1,310 SR
Queue Stats
12W - 22L
1,366 Elo+
Solo
Team Averages
Level 93
1,374 SR
1,494 Elo+

VS

Team Averages
Level 127
1,537 SR
1,541 Elo+
Kuzenbo
Kuzenbo
BlidosDax
Kuzenbo
Level 102
God Stats
5W - 6L
1,532 SR
Queue Stats
94W - 89L
1,471 Elo+
Solo
Nemesis
Nemesis
FT_villagu
Nemesis
Level 123
God Stats
12W - 12L
1,520 SR
Queue Stats
385W - 374L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
Skylersloyan
Zhong Kui
Level 143
God Stats
15W - 8L
1,836 SR
Queue Stats
371W - 402L
1,481 Elo+
Party 2
Lancelot
Lancelot
kuddlykritter
Lancelot
Level 143
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 1L
1,737 Elo+
Solo
Izanami
Izanami
lts wired
Izanami
Level 126
God Stats
6W - 7L
1,515 SR
Queue Stats
204W - 239L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gabriel452327
Jormungandr
11
2 / 0 / 7
7,069
544
6,043
10,155
6,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 1
7,584
583
6,878
9,309
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
SgtBlaster
Discordia
13
2 / 2 / 4
6,786
522
8,387
5,581
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 2
7,847
604
8,655
8,111
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Zamora1m
Erlang Shen
12
0 / 3 / 0
5,911
455
3,507
10,472
7,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlidosDax
Kuzenbo
10
1 / 2 / 2
5,826
448
4,316
10,122
10,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
FT_villagu
Nemesis
14
3 / 1 / 1
8,452
650
6,869
9,871
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Skylersloyan
Zhong Kui
13
1 / 2 / 1
7,396
569
3,488
11,954
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
kuddlykritter
Lancelot
10
2 / 4 / 0
6,198
477
6,138
9,954
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
lts wired
Izanami
11
0 / 4 / 1
6,511
501
7,091
8,296
2,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
7
7
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BlidosDax
Kuzenbo
1
2
2
1
L
Nemesis
FT_villagu
Nemesis
3
1
1
3.5
W
Jormungandr
Gabriel452327
Jormungandr
2
0
7
5.5
W
2
1
1
2.5
W
Discordia
SgtBlaster
Discordia
2
2
4
2
W
7
1
2
8
L
Zhong Kui
Skylersloyan
Zhong Kui
1
2
1
0.75
W
Erlang Shen
Zamora1m
Erlang Shen
0
3
0
0
L
Lancelot
kuddlykritter
Lancelot
2
4
0
0.5
L
Izanami
lts wired
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,470
Damage
27,902
43,628
Taken
50,197
25,055
Mitigated
28,839
15,909
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BlidosDax
Kuzenbo
4,316
1,807
0
3,014
10,122
10,627
121
5,964
4,056
21,061
0
L
Nemesis
FT_villagu
Nemesis
6,869
3,918
0
2,968
9,871
4,776
0
2,447
7,380
0
65,070
W
Jormungandr
Gabriel452327
Jormungandr
6,043
1,775
0
1,870
10,155
6,686
36
2,673
7,482
25,202
0
W
6,878
4,245
300
6,394
9,309
3,028
144
1,689
7,620
0
59,426
W
Discordia
SgtBlaster
Discordia
8,387
508
0
500
5,581
1,594
18
1,627
3,954
48,444
0
W
8,655
2,835
0
3,292
8,111
5,830
3
1,482
6,629
39,798
2,227
L
Zhong Kui
Skylersloyan
Zhong Kui
3,488
795
0
7,290
11,954
7,470
55
7,225
4,103
58,904
1,931
W
Erlang Shen
Zamora1m
Erlang Shen
3,507
1,422
0
3,553
10,472
7,917
0
333
10,139
0
40,889
L
Lancelot
kuddlykritter
Lancelot
6,138
839
0
2,247
9,954
3,414
0
4,942
4,832
0
39,937
L
Izanami
lts wired
Izanami
7,091
5,383
0
1,704
8,296
2,552
0
1,255
7,041
0
53,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
34,383
378
Minions Killed
418
0
Camps Cleared
0
1,273,867
Distance Traveled
1,271,572
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,826
448
39
3
0
263,730
6
L
Nemesis
8,452
650
115
9
0
264,607
0
W
Jormungandr
7,069
544
38
3
0
267,444
2
W
Cupid
7,584
583
109
8
0
232,717
2
W
Discordia
6,786
522
92
7
0
255,237
1
W
Fafnir
7,847
604
78
6
0
274,232
0
L
Zhong Kui
7,396
569
112
9
0
222,928
1
W
Erlang Shen
5,911
455
61
5
0
244,237
0
L
Lancelot
6,198
477
59
5
0
278,515
0
L
Izanami
6,511
501
93
7
0
241,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role