Player Matchup

Cthulhu
Cthulhu
BIGBLACKACORNS
Cthulhu
Level 146
God Stats
39W - 28L
1,582 SR
Queue Stats
553W - 564L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CynSinSyn
Tsukuyomi
Level 144
God Stats
3W - 4L
1,587 SR
Queue Stats
53W - 56L
1,492 Elo+
Party 1
Bastet
Bastet
Meepers2166
Bastet
Level 76
God Stats
10W - 3L
1,755 SR
Queue Stats
59W - 50L
1,554 Elo+
Party 1
Odin
Odin
thecarter1006789
Odin
Level 108
God Stats
8W - 6L
1,614 SR
Queue Stats
73W - 68L
1,549 Elo+
Solo
Raijin
Raijin
xerez_Moski33
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 120L
1,567 Elo+
Solo
Team Averages
Level 116
1,607 SR
1,527 Elo+

VS

Team Averages
Level 126
1,452 SR
1,498 Elo+
Charon
Charon
Desirus
Charon
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,515 Elo+
Party 2
Scylla
Scylla
Mailtime
Scylla
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,440 Elo+
Party 2
Ne Zha
Ne Zha
VinylicDust9
Ne Zha
Level 23
God Stats
1W - 0L
1,277 SR
Queue Stats
8W - 2L
1,549 Elo+
Party 3
Skadi
Skadi
Yakimkir
Skadi
Level 152
God Stats
9W - 12L
1,307 SR
Queue Stats
35W - 46L
1,450 Elo+
Solo
Aphrodite
Aphrodite
logotdajuice1
Aphrodite
Level 164
God Stats
48W - 39L
1,678 SR
Queue Stats
107W - 86L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,128
1,021
5,998
6,365
5,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tsukuyomi
CynSinSyn
Tsukuyomi
11
1 / 1 / 1
6,537
1,090
2,522
6,791
6,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
11
1 / 3 / 1
6,316
1,053
4,606
8,860
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 1
6,066
1,011
1,097
7,049
4,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 1
6,629
1,105
5,055
3,460
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

302

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Desirus
Charon
12
0 / 0 / 10
7,061
1,177
4,249
5,257
4,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Mailtime
Scylla
12
2 / 1 / 6
6,961
1,160
3,963
2,753
941
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
12
5 / 1 / 4
7,627
1,271
9,939
7,580
5,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Yakimkir
Skadi
12
1 / 0 / 7
6,407
1,068
3,665
3,309
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
logotdajuice1
Aphrodite
12
3 / 0 / 7
7,389
1,232
7,291
2,871
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
11
11
Deaths
2
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Tsukuyomi
CynSinSyn
Tsukuyomi
1
1
1
1.5
W
Charon
Desirus
Charon
0
0
10
5
W
Scylla
Mailtime
Scylla
2
1
6
5
L
Bastet
1
3
1
0.5
W
Ne Zha
5
1
4
7
W
Skadi
Yakimkir
Skadi
1
0
7
4.5
W
Aphrodite
logotdajuice1
Aphrodite
3
0
7
6.5
L
0
5
1
0.1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
29,107
32,525
Taken
21,770
21,948
Mitigated
13,837
1,536
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,998
179
0
1,055
6,365
5,356
0
3,779
2,586
11,262
0
L
Tsukuyomi
CynSinSyn
Tsukuyomi
2,522
252
0
10
6,791
6,286
0
3,978
2,813
0
8,953
W
Charon
Desirus
Charon
4,249
881
0
2,040
5,257
4,200
0
2,963
2,294
8,470
0
W
Scylla
Mailtime
Scylla
3,963
573
0
504
2,753
941
0
1,769
984
15,775
0
L
Bastet
4,606
456
0
343
8,860
4,552
0
3,796
5,064
0
11,174
W
Ne Zha
9,939
3,105
0
2,794
7,580
5,865
0
2,999
4,402
0
23,538
W
Skadi
Yakimkir
Skadi
3,665
961
0
41
3,309
1,290
0
1,654
1,655
0
13,124
W
Aphrodite
logotdajuice1
Aphrodite
7,291
1,049
2,085
2,067
2,871
1,541
0
1,611
1,260
14,832
0
L
1,097
297
0
128
7,049
4,654
0
2,867
4,182
0
3,872
L
5,055
282
0
0
3,460
1,100
0
1,083
2,377
28,195
340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
35,445
109
Minions Killed
132
3
Camps Cleared
4
504,064
Distance Traveled
576,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,128
1,021
14
2
0
101,034
0
L
Tsukuyomi
6,537
1,090
19
3
0
105,315
0
W
Charon
7,061
1,177
8
1
1
116,582
0
W
Scylla
6,961
1,160
49
8
3
116,754
0
L
Bastet
6,316
1,053
14
2
3
116,520
0
W
Ne Zha
7,627
1,271
22
4
0
119,834
0
W
Skadi
6,407
1,068
22
4
0
107,198
0
W
Aphrodite
7,389
1,232
31
5
0
116,388
0
L
Odin
6,066
1,011
2
0
0
81,450
1
L
Raijin
6,629
1,105
60
10
0
99,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role