Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Fetoh
Susano
Level 237
God Stats
87W - 41L
1,748 SR
Queue Stats
750W - 416L
1,708 Elo+
Party 1
Hel
Hel
Wusb
Hel
Level 224
God Stats
35W - 11L
1,835 SR
Queue Stats
210W - 108L
1,706 Elo+
Party 1
Odin
Odin
xFerocity
Odin
Level 158
God Stats
3W - 2L
1,606 SR
Queue Stats
721W - 480L
1,707 Elo+
Party 1
Hou Yi
Hou Yi
ººººº跪斗
Hou Yi
Level 217
God Stats
51W - 18L
1,814 SR
Queue Stats
622W - 144L
1,888 Elo+
Party 1
Team Averages
Level 209
1,701 SR
1,702 Elo+

VS

Team Averages
Level 136
1,502 SR
1,527 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
EGreaves19
Achilles
Level 103
God Stats
26W - 34L
1,480 SR
Queue Stats
175W - 177L
1,483 Elo+
Solo
Sobek
Sobek
GravityRuin
Sobek
Level 159
God Stats
9W - 13L
1,489 SR
Queue Stats
468W - 475L
1,548 Elo+
Solo
Medusa
Medusa
Heistivo
Medusa
Level 142
God Stats
1W - 1L
1,638 SR
Queue Stats
153W - 100L
1,627 Elo+
Solo
Eset
Eset
HernanD2356
Eset
Level 123
God Stats
4W - 6L
1,404 SR
Queue Stats
274W - 293L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 9
5,835
1,167
3,389
4,432
3,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
Fetoh
Susano
11
6 / 1 / 7
7,087
1,417
7,456
4,442
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Wusb
Hel
11
3 / 0 / 11
6,619
1,324
2,603
3,376
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Odin
11
1 / 0 / 13
6,862
1,372
3,761
3,570
2,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
5 / 1 / 9
6,767
1,353
4,363
4,143
1,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

403

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 1
5,220
1,044
776
1,952
629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
EGreaves19
Achilles
11
2 / 2 / 1
6,355
1,271
4,540
8,054
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 2
5,502
1,100
4,529
7,679
7,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Heistivo
Medusa
9
0 / 2 / 0
5,101
1,020
2,661
2,629
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,009
1,202
3,002
5,180
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
15
Kills
3
3
Deaths
16
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
9
4.5
L
Anubis
 
Anubis
0
2
1
0.25
L
Achilles
EGreaves19
Achilles
2
2
1
1.25
W
Susano
Fetoh
Susano
6
1
7
9.5
L
0
5
2
0.2
L
Medusa
Heistivo
Medusa
0
2
0
0
L
1
5
1
0.3
W
Hel
Wusb
Hel
3
0
11
8.5
W
Odin
1
0
13
7.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,572
Damage
15,508
19,963
Taken
25,494
11,184
Mitigated
18,564
6,835
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,389
398
0
828
4,432
3,715
0
882
2,769
4,053
350
L
Anubis
 
Anubis
776
36
0
360
1,952
629
0
259
1,649
6,380
0
L
Achilles
EGreaves19
Achilles
4,540
690
0
872
8,054
8,337
0
1,686
6,242
0
11,605
W
Susano
Fetoh
Susano
7,456
2,465
0
0
4,442
1,529
0
1,798
2,573
0
15,321
L
4,529
252
0
1,056
7,679
7,048
0
1,626
5,877
8,117
0
L
Medusa
Heistivo
Medusa
2,661
1,152
0
94
2,629
803
0
1,189
1,404
0
5,548
L
3,002
85
340
401
5,180
1,747
0
690
4,474
15,798
0
W
Hel
Wusb
Hel
2,603
173
3,136
2,277
3,376
2,056
0
1,938
1,438
13,433
0
W
Odin
3,761
942
0
236
3,570
2,559
0
1,675
1,709
0
9,028
W
4,363
2,339
0
358
4,143
1,325
0
2,014
1,435
0
8,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
28,187
74
Minions Killed
72
4
Camps Cleared
3
485,932
Distance Traveled
338,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,835
1,167
5
1
1
95,554
0
L
Anubis
5,220
1,044
15
3
0
28,988
0
L
Achilles
6,355
1,271
16
3
1
94,758
0
W
Susano
7,087
1,417
21
4
1
102,682
0
L
Sobek
5,502
1,100
6
1
0
80,696
0
L
Medusa
5,101
1,020
8
2
2
53,423
0
L
Eset
6,009
1,202
27
5
0
80,804
0
W
Hel
6,619
1,324
16
3
1
110,535
0
W
Odin
6,862
1,372
17
3
1
92,643
0
W
Hou Yi
6,767
1,353
15
3
0
84,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role