Player Matchup

Hel
Hel
 
Hel
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BlodBane
Nike
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 53L
1,393 Elo+
Solo
Charybdis
Charybdis
Danillidge2002
Charybdis
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 140L
1,535 Elo+
Party 2
Kali
Kali
SirGoofAlot8207
Kali
Level 146
God Stats
2W - 3L
1,655 SR
Queue Stats
260W - 270L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
Solarpower123456
Nu Wa
Level 122
God Stats
6W - 9L
1,450 SR
Queue Stats
336W - 339L
1,521 Elo+
Solo
Team Averages
Level 98
1,521 SR
1,497 Elo+

VS

Team Averages
Level 95
1,584 SR
1,488 Elo+
Pele
Pele
 
Pele
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DudsterJ
Artio
Level 146
God Stats
3W - 1L
1,833 SR
Queue Stats
285W - 263L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
Espefjert
Danzaburou
Level 88
God Stats
31W - 18L
1,765 SR
Queue Stats
43W - 37L
1,518 Elo+
Party 3
Vulcan
Vulcan
Flexaverde
Vulcan
Level 49
God Stats
2W - 4L
1,246 SR
Queue Stats
179W - 180L
1,490 Elo+
Party 1
Surtr
Surtr
rendeloscielos
Surtr
Level 149
God Stats
31W - 27L
1,577 SR
Queue Stats
246W - 236L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 0 / 0
5,099
510
2,432
4,144
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nike
10
0 / 1 / 1
5,473
547
7,698
8,917
6,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Danillidge2002
Charybdis
10
0 / 3 / 1
5,113
511
4,066
8,512
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 0
5,378
538
1,503
9,021
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 1 / 0
5,489
549
1,886
3,950
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 0 / 1
5,707
571
2,444
7,228
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
DudsterJ
Artio
11
1 / 1 / 3
5,920
592
3,872
7,958
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Espefjert
Danzaburou
11
3 / 0 / 1
6,451
645
4,722
3,622
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
Flexaverde
Vulcan
12
0 / 0 / 0
6,645
665
2,375
2,516
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
6,347
635
5,318
10,786
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
Pele
 
Pele
0
0
1
0.5
L
Nike
0
1
1
0.5
L
Charybdis
Danillidge2002
Charybdis
0
3
1
0.17
W
Artio
DudsterJ
Artio
1
1
3
2.5
W
Danzaburou
Espefjert
Danzaburou
3
0
1
3.5
W
Vulcan
Flexaverde
Vulcan
0
0
0
0
L
1
1
0
1
L
1
1
0
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
18,731
34,544
Taken
32,110
15,131
Mitigated
16,864
14,502
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,432
275
2,531
2,646
4,144
1,717
0
1,099
2,963
15,629
0
W
Pele
 
Pele
2,444
213
0
2,715
7,228
2,500
0
493
6,735
0
46,863
L
Nike
7,698
526
0
2,609
8,917
6,474
0
370
7,924
0
40,738
L
Charybdis
Danillidge2002
Charybdis
4,066
1,744
0
2,883
8,512
2,507
0
2,177
6,335
0
35,769
W
Artio
DudsterJ
Artio
3,872
369
120
2,982
7,958
3,246
0
1,554
6,404
30,108
852
W
Danzaburou
Espefjert
Danzaburou
4,722
1,632
0
1,928
3,622
1,264
995
384
3,238
0
37,222
W
Vulcan
Flexaverde
Vulcan
2,375
0
0
1,056
2,516
714
245
952
1,564
53,848
0
L
1,503
601
0
3,207
9,021
3,293
0
1,148
7,753
0
31,697
L
1,886
710
0
626
3,950
1,140
0
1,738
2,212
34,258
627
W
5,318
1,227
0
4,141
10,786
9,140
0
925
9,861
601
34,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
31,070
287
Minions Killed
388
0
Camps Cleared
0
1,059,095
Distance Traveled
1,148,515
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,099
510
26
3
0
216,445
5
W
Pele
5,707
571
83
8
0
267,952
0
L
Nike
5,473
547
68
7
0
226,288
5
L
Charybdis
5,113
511
70
7
0
176,947
0
W
Artio
5,920
592
58
6
0
233,638
1
W
Danzaburou
6,451
645
58
6
0
199,701
4
W
Vulcan
6,645
665
110
11
0
231,610
2
L
Kali
5,378
538
55
6
0
259,791
3
L
Nu Wa
5,489
549
68
7
0
179,624
0
W
Surtr
6,347
635
79
8
0
215,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role