Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HeribertoVR
Ah Muzen Cab
Level 137
God Stats
7W - 4L
1,759 SR
Queue Stats
253W - 258L
1,493 Elo+
Solo
Nut
Nut
MasterkillH
Nut
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,470 Elo+
Solo
Fenrir
Fenrir
Naewhaleman96
Fenrir
Level 105
God Stats
1W - 2L
1,508 SR
Queue Stats
184W - 193L
1,598 Elo+
Solo
Ix Chel
Ix Chel
Ravenx Kox
Ix Chel
Level 128
God Stats
3W - 2L
1,618 SR
Queue Stats
416W - 421L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
licuachela
Ao Kuang
Level 147
God Stats
0W - 2L
1,239 SR
Queue Stats
236W - 244L
1,481 Elo+
Solo
Team Averages
Level 129
1,525 SR
1,516 Elo+

VS

Team Averages
Level 144
1,537 SR
1,522 Elo+
Horus
Horus
DL412
Horus
Level 158
God Stats
6W - 3L
1,581 SR
Queue Stats
382W - 406L
1,616 Elo+
Solo
Kali
Kali
Firezhot
Kali
Level 128
God Stats
1W - 1L
1,348 SR
Queue Stats
4W - 3L
1,527 Elo+
Party 1
Ishtar
Ishtar
FpSkicat
Ishtar
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KamiSenpai34
Morgan Le Fay
Level 187
God Stats
4W - 2L
1,607 SR
Queue Stats
590W - 609L
1,517 Elo+
Solo
Baba Yaga
Baba Yaga
Roxiro
Baba Yaga
Level 125
God Stats
4W - 3L
1,650 SR
Queue Stats
63W - 62L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HeribertoVR
Ah Muzen Cab
17
3 / 2 / 7
9,098
827
11,175
8,916
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 6
8,906
810
8,715
11,954
5,474
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 2
7,911
719
6,014
13,317
13,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Ravenx Kox
Ix Chel
13
0 / 5 / 2
7,650
695
10,403
10,219
2,825
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
licuachela
Ao Kuang
12
2 / 6 / 4
7,657
696
6,450
12,997
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DL412
Horus
15
1 / 2 / 16
9,050
823
5,197
15,078
16,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
12
2 / 4 / 7
8,363
760
5,205
11,898
4,915
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
FpSkicat
Ishtar
16
5 / 3 / 12
9,646
877
14,111
12,172
5,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
KamiSenpai34
Morgan Le Fay
17
6 / 1 / 10
10,766
979
13,386
9,227
4,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baba Yaga
Roxiro
Baba Yaga
17
11 / 2 / 10
10,735
976
16,026
9,785
3,958
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
10
Kills
25
25
Deaths
12
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Horus
DL412
Horus
1
2
16
4.5
W
Kali
2
4
7
1.38
W
Ishtar
FpSkicat
Ishtar
5
3
12
3.67
L
Ah Muzen Cab
HeribertoVR
Ah Muzen Cab
3
2
7
3.25
W
Morgan Le Fay
KamiSenpai34
Morgan Le Fay
6
1
10
11
L
2
5
6
1
L
3
7
2
0.57
L
Ix Chel
Ravenx Kox
Ix Chel
0
5
2
0.2
W
Baba Yaga
Roxiro
Baba Yaga
11
2
10
8
L
Ao Kuang
licuachela
Ao Kuang
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
53,925
57,403
Taken
58,160
35,290
Mitigated
36,166
15,006
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DL412
Horus
5,197
1,693
3,614
4,301
15,078
16,859
284
3,323
11,630
0
7,678
W
Kali
5,205
2,474
800
3,126
11,898
4,915
312
4,655
7,131
0
13,065
W
Ishtar
FpSkicat
Ishtar
14,111
7,664
1,124
2,344
12,172
5,506
2,209
3,061
8,914
0
25,371
L
Ah Muzen Cab
HeribertoVR
Ah Muzen Cab
11,175
1,860
619
1,371
8,916
2,604
687
6,593
2,323
0
27,548
W
Morgan Le Fay
KamiSenpai34
Morgan Le Fay
13,386
379
1,046
2,434
9,227
4,928
2,267
3,062
6,090
36,318
0
L
8,715
5,769
721
2,070
11,954
5,474
336
5,387
6,567
0
22,203
L
6,014
1,153
421
1,116
13,317
13,575
0
5,122
8,195
0
6,561
L
Ix Chel
Ravenx Kox
Ix Chel
10,403
890
3,993
2,266
10,219
2,825
0
6,293
3,926
22,502
0
W
Baba Yaga
Roxiro
Baba Yaga
16,026
1,155
1,498
2,937
9,785
3,958
1,643
2,130
7,542
32,502
0
L
Ao Kuang
licuachela
Ao Kuang
6,450
1,360
567
1,862
12,997
10,812
248
6,017
6,980
7,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
48,560
97
Minions Killed
145
0
Camps Cleared
0
955,859
Distance Traveled
1,035,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,050
823
5
0
0
212,781
0
W
Kali
8,363
760
13
1
0
209,389
0
W
Ishtar
9,646
877
23
2
0
197,489
0
L
Ah Muzen Cab
9,098
827
32
3
0
209,090
0
W
Morgan Le Fay
10,766
979
52
5
0
206,200
0
L
Nut
8,906
810
36
3
0
177,580
0
L
Fenrir
7,911
719
1
0
0
197,372
0
L
Ix Chel
7,650
695
25
2
0
188,856
0
W
Baba Yaga
10,735
976
52
5
0
210,055
0
L
Ao Kuang
7,657
696
3
0
0
182,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role