Player Matchup

Bastet
Bastet
BlodBane
Bastet
Level 40
God Stats
4W - 4L
1,490 SR
Queue Stats
48W - 53L
1,403 Elo+
Solo
Terra
Terra
Stwart
Terra
Level 208
God Stats
0W - 1L
1,555 SR
Queue Stats
291W - 305L
1,498 Elo+
Solo
Neith
Neith
othv
Neith
Level 106
God Stats
38W - 22L
1,662 SR
Queue Stats
82W - 65L
1,562 Elo+
Solo
Agni
Agni
volsk1
Agni
Level 43
God Stats
2W - 1L
1,673 SR
Queue Stats
7W - 16L
1,330 Elo+
Solo
Zhong Kui
Zhong Kui
银河系少女的梦
Zhong Kui
Level 142
God Stats
14W - 12L
1,576 SR
Queue Stats
222W - 231L
1,482 Elo+
Solo
Team Averages
Level 108
1,591 SR
1,455 Elo+

VS

Team Averages
Level 127
1,498 SR
1,503 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BenDrowned14
King Arthur
Level 120
God Stats
2W - 3L
1,380 SR
Queue Stats
28W - 28L
1,455 Elo+
Solo
Skadi
Skadi
Clleee
Skadi
Level 125
God Stats
7W - 13L
1,516 SR
Queue Stats
69W - 72L
1,519 Elo+
Solo
Pele
Pele
GhøstRyder
Pele
Level 146
God Stats
1W - 1L
1,519 SR
Queue Stats
141W - 141L
1,528 Elo+
Solo
Chernobog
Chernobog
xRoninxX
Chernobog
Level 95
God Stats
2W - 0L
1,576 SR
Queue Stats
102W - 101L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BlodBane
Bastet
12
2 / 0 / 3
5,917
592
5,270
7,915
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Stwart
Terra
10
1 / 1 / 2
5,594
559
5,248
9,630
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
othv
Neith
11
2 / 0 / 0
5,888
589
3,630
6,615
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
volsk1
Agni
9
0 / 5 / 1
4,703
470
2,503
6,837
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 1 / 0
5,939
594
4,618
7,793
4,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
5,415
542
3,503
4,850
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
BenDrowned14
King Arthur
10
1 / 1 / 0
5,402
540
6,183
9,525
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Clleee
Skadi
11
1 / 1 / 3
5,938
594
5,619
5,031
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 2 / 2
5,988
599
4,500
10,012
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chernobog
xRoninxX
Chernobog
10
3 / 0 / 2
5,911
591
5,095
4,177
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
7
7
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
0
0
W
King Arthur
BenDrowned14
King Arthur
1
1
0
1
L
Bastet
BlodBane
Bastet
2
0
3
3.5
W
Skadi
Clleee
Skadi
1
1
3
2.5
W
2
2
2
1.5
L
Terra
Stwart
Terra
1
1
2
2
L
Neith
othv
Neith
2
0
0
2
L
Agni
volsk1
Agni
0
5
1
0.1
W
Chernobog
xRoninxX
Chernobog
3
0
2
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,269
Damage
24,900
38,790
Taken
33,595
17,362
Mitigated
11,241
14,035
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,503
43
0
1,380
4,850
1,400
108
0
4,850
36,074
0
W
King Arthur
BenDrowned14
King Arthur
6,183
622
0
2,359
9,525
4,144
0
4,457
5,068
0
37,641
L
Bastet
BlodBane
Bastet
5,270
1,384
0
2,294
7,915
2,844
6
890
6,980
0
47,332
W
Skadi
Clleee
Skadi
5,619
1,769
0
827
5,031
1,405
224
3,369
1,484
0
44,359
W
4,500
909
0
3,719
10,012
3,043
0
1,794
8,158
0
53,374
L
Terra
Stwart
Terra
5,248
945
386
2,890
9,630
5,583
0
0
9,630
28,590
0
L
Neith
othv
Neith
3,630
834
0
2,659
6,615
2,106
0
2,446
4,047
0
44,952
L
Agni
volsk1
Agni
2,503
44
0
1,931
6,837
2,045
0
0
6,837
21,025
0
W
Chernobog
xRoninxX
Chernobog
5,095
2,391
0
1,248
4,177
1,249
490
2,189
1,847
0
32,392
L
4,618
365
0
3,875
7,793
4,784
0
0
7,793
41,343
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
28,654
329
Minions Killed
354
0
Camps Cleared
0
1,004,753
Distance Traveled
1,033,634
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,415
542
59
6
0
195,136
2
W
King Arthur
5,402
540
59
6
0
205,923
0
L
Bastet
5,917
592
75
8
0
247,920
0
W
Skadi
5,938
594
71
7
0
201,306
4
W
Pele
5,988
599
98
10
0
231,589
0
L
Terra
5,594
559
34
3
0
205,601
0
L
Neith
5,888
589
80
8
0
189,451
2
L
Agni
4,703
470
60
6
0
174,371
1
W
Chernobog
5,911
591
67
7
0
199,680
0
L
Zhong Kui
5,939
594
80
8
0
187,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role