Player Matchup

Heimdallr
Heimdallr
PlutoGREEN6771
Heimdallr
Level 66
God Stats
4W - 1L
1,797 SR
Queue Stats
182W - 213L
1,409 Elo+
Solo
Ares
Ares
Wefearprada
Ares
Level 68
God Stats
3W - 1L
1,701 SR
Queue Stats
147W - 142L
1,430 Elo+
Solo
Bellona
Bellona
marshen-invasion
Bellona
Level 109
God Stats
4W - 1L
1,866 SR
Queue Stats
70W - 81L
1,371 Elo+
Party 2
Anubis
Anubis
shepherd746funny
Anubis
Level 126
God Stats
29W - 38L
1,457 SR
Queue Stats
253W - 261L
1,352 Elo+
Solo
Fenrir
Fenrir
shneak69
Fenrir
Level 58
God Stats
11W - 13L
1,423 SR
Queue Stats
85W - 90L
1,380 Elo+
Party 2
Team Averages
Level 85
1,649 SR
1,388 Elo+

VS

Team Averages
Level 75
1,512 SR
1,418 Elo+
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Chillax_Snorlax
Ratatoskr
Level 65
God Stats
16W - 15L
1,446 SR
Queue Stats
117W - 158L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
Eloc_Lazy1
Baron Samedi
Level 67
God Stats
26W - 34L
1,387 SR
Queue Stats
94W - 140L
1,368 Elo+
Party 1
Surtr
Surtr
ODGDQuez
Surtr
Level 51
God Stats
0W - 2L
1,664 SR
Queue Stats
28W - 52L
1,339 Elo+
Solo
Ymir
Ymir
wonderbreadman11
Ymir
Level 127
God Stats
19W - 18L
1,563 SR
Queue Stats
167W - 160L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PlutoGREEN6771
Heimdallr
13
4 / 1 / 7
7,282
520
8,764
7,379
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 4 / 7
7,919
566
7,017
14,237
9,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
7 / 2 / 4
8,634
617
10,117
16,266
12,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 3
7,846
560
6,461
7,508
2,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
shneak69
Fenrir
14
6 / 2 / 6
8,080
577
6,253
9,448
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 8 / 3
6,684
477
8,278
12,888
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
Chillax_Snorlax
Ratatoskr
12
5 / 5 / 2
7,360
526
5,910
10,998
3,495
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Eloc_Lazy1
Baron Samedi
10
0 / 2 / 3
6,165
440
5,063
8,238
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
ODGDQuez
Surtr
11
2 / 8 / 1
6,944
496
7,331
14,140
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 2
6,278
448
5,197
11,211
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
24
Kills
11
11
Deaths
26
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
8
3
0.44
L
Ratatoskr
Chillax_Snorlax
Ratatoskr
5
5
2
1.2
L
Baron Samedi
Eloc_Lazy1
Baron Samedi
0
2
3
0.75
L
Surtr
ODGDQuez
Surtr
2
8
1
0.31
W
Heimdallr
PlutoGREEN6771
Heimdallr
4
1
7
7.5
W
4
4
7
1.88
W
7
2
4
4.5
W
3
2
3
2.25
W
Fenrir
shneak69
Fenrir
6
2
6
4.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
31,779
54,838
Taken
57,475
31,818
Mitigated
27,591
15,484
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,278
3,658
0
832
12,888
4,325
0
3,431
9,451
0
43,117
L
Ratatoskr
Chillax_Snorlax
Ratatoskr
5,910
1,809
0
1,247
10,998
3,495
0
3,192
7,806
0
40,918
L
Baron Samedi
Eloc_Lazy1
Baron Samedi
5,063
521
232
2,219
8,238
2,366
356
3,183
5,055
30,227
0
L
Surtr
ODGDQuez
Surtr
7,331
2,230
0
2,110
14,140
10,062
0
486
13,654
888
39,130
W
Heimdallr
PlutoGREEN6771
Heimdallr
8,764
5,168
0
2,489
7,379
2,953
72
1,725
5,654
0
45,019
W
7,017
760
1,790
1,931
14,237
9,677
305
2,286
11,912
33,864
0
W
10,117
4,471
0
5,295
16,266
12,061
0
1,530
14,001
0
58,778
W
6,461
254
0
3,025
7,508
2,813
0
2,738
4,388
48,511
1,316
W
Fenrir
shneak69
Fenrir
6,253
832
0
954
9,448
4,314
0
1,496
7,775
0
53,054
L
5,197
776
375
2,060
11,211
7,343
0
2,905
8,306
22,421
2,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,761
Gold Earned
33,431
360
Minions Killed
276
0
Camps Cleared
0
1,255,807
Distance Traveled
1,306,976
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,684
477
69
5
0
287,176
2
L
Ratatoskr
7,360
526
60
4
0
294,312
0
L
Baron Samedi
6,165
440
54
4
0
243,278
0
L
Surtr
6,944
496
54
4
0
227,435
0
W
Heimdallr
7,282
520
46
3
0
234,976
0
W
Ares
7,919
566
46
3
0
267,769
0
W
Bellona
8,634
617
102
7
0
250,857
0
W
Anubis
7,846
560
82
6
0
222,803
0
W
Fenrir
8,080
577
84
6
0
279,402
0
L
Ymir
6,278
448
39
3
0
254,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role